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PoE 3.21·Crucible·Slayer

Tainted Pact - Golden Rule Worm-Strike Poison Molten Strike Slayer | watch my wasted efforts.

by Significant_Ad_62723 years ago8

DPS
24.93M
Effective HP
16.4K
Life
4.05K
Level
95
Min budget

Overview

Tainted Pact - Golden Rule Worm-Strike Poison Molten Strike Slayer | watch my wasted efforts. is a Path of Exile Slayer build by Significant_Ad_6272, made for the Crucible league (3.21). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 24.93M DPS with 16.4K effective HP, 4.05K life. Suited for: Mapping, Simulacrum, Bossing. Key uniques include Abhorrent Interrogation, Taste of Hate, Tainted Pact, Maloney's Mechanism, The Writhing Jar.

Build Video

Significant_Ad_6272's Notes

I don't know what I am doing without doing Totem boomer in my busy schedule. In the meantime, watch this video.

I'm screwed. Why am I not doing MF builds? I don't understand. But my life is infinitely recoverable. And Worm is delicious. It's full of nutrients. Look at my life. Nothing is lost, and Worm satisfies my endless hunger. Bloodnotch would be easier and stronger. And my middle finger is cramping up. But look at my life. I have an unnecessary amount of heal. Yes, I have nothing but not dying. I can recover every life I lost, but I can't recover the "life" I lost. It is bugged!

Anyway, this crazy toy called Tainted Pact drove me crazy.

Tainted Pact + Golden Rule + Pneumatic Dagger + Molten Strike + Vengeant Cascade can instantly bring my poison stack to 100 and convert it to heal. But the life leech instances are very short. No wonder poison builds don't increase hit damage. This is why anyone who used Tainted Pact + Golden Rule would most likely be dead.

So I came up with the idea of combining Slayer's Endless Hunger with The Writhing Jar.
Worm dies instantly when hit. The amount of damage is irrelevant. Any damage that has nowhere to go is overkill damage. Slayer will leech 20% of that. Simply put, if the hit damage inflicted exceeds my maximum life, I am guaranteed a 5s life leech instance. It only needs to be just under 4000 hit damage! Then I take the flask node and use The traitor to call the worm every 3s. Keep summoning worms at the expense of the middle finger. It eats it. Hey look, my life is flickering!

Any DOT damage is nullified by my ultimate HPS. Naturally I put on Annihilation's Approach and run Parma Adrenaline, taking a Shaper Beam and standing on the damage floor.
As long as I don't die from a single hit, everything is ok. I don't need insane mitigation stacking, I stack Phy damage taken as ele and take it with ele resi flasks. I put all my aura into damage. My DPS easily reaches cap.

The perfect Bossing Monster is born!

That's what I thought, but listen. I hummed and hawed and went to take down the Uber Uber Elder, but the 70% less damage from the Uber boss map mod lowered my Hit damage so much that I couldn't meet the life leech instances. It's suicide, suicide, suicide, suicide, suicide! I was late to notice this because it just happened to work in Exarch.
That means I need even higher hit damage to execute Uber. And here I was faced with reality. I don't have enough Divine. Why didn't I build for the farm? I'm a fool. All I have is life. Only life.
PoB
-6~8div: https://pobb.in/sx2JanXZvD20
-Current: https://pobb.in/7ysB--qpfhQU
I was going to come here after I finished my end game setup, but I'm running out of time.
I wrote a sane guide on the forum.
https://www.pathofexile.com/forum/view-thread/3388800

Gear

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Golem Hunger
Empyrean Peak
Lightning Coil
Tainted Pact
Icefang Orbit
Sample
Abhorrent Interrogation
Honour Shackle
Annihilation's Approach
Dawnbreaker
Foul Leer
The Golden Rule
Brutal Restraint

Skills

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Body Armour

  • Molten StrikeMolten Strike20/20WMain
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/21W
  • Vicious ProjectilesVicious Projectiles21/20W
  • MultistrikeMultistrike20W

Boots

  • Blood RageBlood Rage21/20W
  • Ancestral ProtectorAncestral Protector20W
  • DespairDespair20/20W
  • Increased DurationIncreased Duration20/20W

Helmet

  • Immortal CallImmortal Call20/20W
  • Temporal ChainsTemporal Chains20/20W
  • Cast when Damage TakenCast when Damage Taken20W
  • LifetapLifetap20/20W

Gloves

  • AngerAnger20/20W
  • Herald of AgonyHerald of Agony20/20W
  • MalevolenceMalevolence20/20W
  • EnlightenEnlighten3W

Weapon 1

  • War BannerWar Banner17W
  • FrostblinkFrostblink18/20W
  • Vaal Arctic ArmourVaal Arctic Armour15/1W

Weapon 2

  • Whirling BladesWhirling Blades2/20W
  • Faster AttacksFaster Attacks20W
  • LifetapLifetap20/20W

Boots

  • Approaching Flames20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Commandment of Spite1W

Passive Tree

Passive tree 3.21
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
95

Damage

Full DPS
24.93M
Combined DPS
1.15M
Hit DPS
35.95K
With Poison DPS
907.27K
With Ignite DPS
46.97K
With Bleed DPS
35.95K
Damage over Time
882.34K
Poison DPS
20.36K
Ignite DPS
11.02K
Culling DPS
229.57K
Reservation DPS
0
Average Damage
4.55K
Burst Damage
4.55K

Attack & Crit

Attack/Cast Rate
7.89/s
Hit Chance
93%
Crit Chance
6%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
17.5
Life Cost
7

Defence

Effective Hit Pool
16.4K
Life
4.05K
Energy Shield
64
Mana
50
Ward
0
Armour
4.49K
Evasion
3.56K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
48%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
25%
Evade (Projectile)
25%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+1%)
Cold Resistance
76% (+15%)
Lightning Resistance
77% (+2%)
Chaos Resistance
76% (+11%)

Max Hit Taken

Physical
23.52K
Fire
28.76K
Cold
14.76K
Lightning
29.86K
Chaos
18.76K

Recovery

Life Regen
81.1/s
Net Life Regen
-1.47K/s
ES Regen
0/s
ES Recharge
64/s
Mana Regen
20.6/s
Life Leech
291.84/s
ES Leech
0/s
Mana Leech
30.69/s
Total Degen
1.56K/s

Attributes & Utility

Strength
180
Intelligence
164
Dexterity
350
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0