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The Immortal Sprinting Apocalypse

PoE2 0.4 · The Last of the DruidsShamanApocalypse

3 months ago66

by Lyrthos

255.2

DPS

26.53K

Effective HP

1.62K

Life

100

Spirit

Overview

The Immortal Sprinting Apocalypse is a Path of Exile 2 Shaman build by Lyrthos, made for the The Last of the Druids league (0.4). It is centered on Apocalypse and plays as a buff, spell, area, trigger archetype. In Path of Building it reaches 255.2 DPS with 26.53K effective HP, 1.62K life. Key uniques include Rite of Passage, Blood of the Warrior, Sunsplinter, The Anvil, Scold's Bridle.

Build Video

Lyrthos's Notes

Could get Megalomaniac with Vigilance/Defensive Stance/Hunker Down/Molten Being and then instill Catalysis instead, very easy to find a megalo that has ONE of those 5. Could potentially get a Megalomaniac with Marathon Runner for more speed AND one of those other 5 passives, OR a Megalo with 2 of the 5 passives and then instill Marathon Runner. Either Molten Being or Hunker Down can be gotten with a From Nothing jewel, which adds flexibility. Instead of Marathon Runner (best option) could get other Movement Speed passives like Spaghettification/Kite Runner/Spiral Into Depression/Escape Velocity/Acceleration/Adrenaline Rush/Light on Your Feet/Momentum/Tactical Retreat/Among the Hordes/Gem Enthusiast leaving many potential upgrade options. Low budget build looks like it would be VERY good for league start, really cheap and easy to get online. Could just have 2 ascendancy points for Apocalypse (haven't fully ascended early league) and still be very tanky. One reason it's super easy to get online is that the damage wand can have spell skills of ANY element. Can be levels for All Spells, Fire Spells, Lightning Spells, Cold Spells. Also could have 3 Gain prefixes instead of 2 Gains+elemenetal, so it's very flexible. DOES need Trampletoe to switch to this build. Having juiced Temp Chains in Blasphemy lets me Sprint much of the time while Apocalypse rains down I also tested for early game, when I have lower Spirit and damage, it looks like I can have Archmage on JUST my Apocalypse weapon set and it WILL apply the Archmage damage to Apocalypse even when I'm on my main weapon set. Also tested and Archmage is NOT causing a mana cost for the triggered spells from Apocalypse, even though it looks to be buffing them. Can switch to this build as soon as I get Trampletoe, otherwise probably need to use Essence Drain+Contagion build. Can use Mind Over Matter when have bad gear/low levels. Even tankier than you might think since it can just constantly dodge roll around during fights and still do damage with Apocalypse. This build successfully beat T15 boss with bad gear. Thanks to Double Corrupt, it isn't even that difficult to get +1 To All Skills amulet, since Double Corrupt has a 50% chance of adding an Enchant, which is higher than normal corrupting. Clearing strat: Open map, cast Entangle as I run past first couple packs. It's ok to not kill every pack. That should get me enough Glory to use Apocalypse, then I just start Sprinting. When Apocalypse ends, cast Entangle on a couple packs again and repeat. This build works even better the more pack size and more number of monster packs there are, to more effectively chain with Trampletoe. Can use Headhunter if desired, Midnight Braid is only needed for tanking Uber Arbiter oneshots, otherwise unnecessary. Bossing strat: Entangle to get Glory (does ele dmg since I have dmg Gained from passive and Ascendancy points). Then cast Apocalypse. Vs very hard bosses, turn off Blasphemy and self-cast Enfeeble+Ele Weakness. Can just keep dodge rolling when Apocalypse is up.

Loadouts

Gear

Corpse Grinder
Scold's Bridle
Cloak of Flame
The Anvil
Sol Eye
Kalandra's Touch
Apocalypse Hold
Midnight Braid
Trampletoe
Saffell's Frame
Blood of the Warrior
Saturated Ultimate Mana Flask of the Ample
Evergreen Thawing Charm of the Sylvan
Rite of Passage
Evergreen Stone Charm of the Sylvan
Megalomaniac
From Nothing
Heart of the Well
Undying Hate

Skills

  • ApocalypseApocalypse20WMain
  • Prolonged Duration IIProlonged Duration II1W
  • Dialla's DesireDialla's Desire1W
  • Zenith IIZenith II1W
  • Rising TempestRising Tempest1W
  • Cold MasteryCold Mastery1W
  • ApocalypseApocalypse1WMain
  • EnfeebleEnfeeble21/23W
  • Heightened CurseHeightened Curse1W
  • Focused CurseFocused Curse1W
  • Efficiency IIEfficiency II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Rapid Casting IIRapid Casting II1W
  • EntangleEntangle7/20W
  • Rapid Casting IIRapid Casting II1W
  • Concussive SpellsConcussive Spells1W
  • Branching Fissures IIBranching Fissures II1W
  • Efficiency IIEfficiency II1W
  • Zenith IIZenith II1W
  • Wolf PackWolf Pack17/20W
  • RequiemRequiem12W
  • Meat Shield IIMeat Shield II1W
  • DeathmarchDeathmarch1W
  • Essence HarvestEssence Harvest1W
  • Hulking MinionsHulking Minions1W
  • Purity of LightningPurity of Lightning18/20W
  • Cannibalism IICannibalism II1W
  • Clarity IIClarity II1W
  • Vitality IIVitality II1W
  • Herbalism IIHerbalism II1W
  • ArchmageArchmage21/20W

Weapon 2

  • Raise ShieldRaise Shield1W

Weapon 1

  • Purity of LightningPurity of Lightning18W

Passive Tree

Passive tree 0.4
scroll to zoom
Shaman
Shaman

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
255.2
Hit DPS
0
With Poison DPS
0
With Ignite DPS
255.2
With Bleed DPS
0
Damage over Time
255.2
Ignite DPS
255.2
Culling DPS
0
Reservation DPS
0
Average Hit
256.49K
Burst Damage
256.49K

Attack & Crit

Attack/Cast Rate
0/s
Hit Chance
100%
Crit Chance
12%
Crit Multiplier
210%
AoE Radius
2.3 m
Mana Cost
366
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
26.53K
Life
1.62K
Energy Shield
0
Mana
3.04K
Spirit
-197
Darkness
0
Armour
232
Evasion
265
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
3%
Evade (Projectile)
3%
Evade (Spell)
3%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+8%)
Cold Resistance
78% (+1%)
Lightning Resistance
77% (+4%)
Chaos Resistance
75% (+15%)

Max Hit Taken

Physical
18.07K
Fire
56.45K
Cold
24.63K
Lightning
23.56K
Chaos
19.51K

Recovery

Life Regen
-45.25/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
242.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
59
Intelligence
212
Dexterity
86
Movement Speed
115%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0
Presence Radius
4 m