PoE 3.12·Heist·Juggernaut
Path of Exile 100% Delirium T16 Elder Map Deathless - Marauder Juggernaut now with Cluster Jewels!
by PowerFulBR Gaming5 years ago1Subscribe
- DPS
- 10.88M
- Life
- 8.23K
- Level
- 100
- Min budget
Overview
Path of Exile 100% Delirium T16 Elder Map Deathless - Marauder Juggernaut now with Cluster Jewels! is a Path of Exile Juggernaut build by PowerFulBR Gaming, made for the Heist league (3.12). It is centered on Tectonic Slam and plays as a fire, strength, attack, area archetype. In Path of Building it reaches 10.88M DPS with 8.23K life, 564 energy shield. Suited for: Simulacrum, Mapping, Delirium, Breach. Key uniques include Nebuloch, Bottled Faith, Tombfist, Doedre's Elixir, Crown of the Inward Eye.
Build Video
PowerFulBR Gaming's Notes
This is my third video from the series, and in this short series I evolved the build a lot. To think I am working on this build since March, it's crazy. Now it is really, really insane. I guess I achieved my goal of extreme tankiness with very decent damage and lots of life regen.
Oh, I leveled to 99 without breachstones. Just doing these maps and regular t14+ maps (and a bit of Delving around 280). Now paving my way to level 100 :)
The equipment I am using is very expensive and is a result of thousands of hours of gameplay. If you want to try this build with cheaper gear, just use the uncorrupted versions. For the belt, try to get the most life you can from it, with a open suffix for crafting resistances (if you can get life recovery too, it's a big difference). For the boots, you can use a corrupted Kaom Roots with +1 do maximum endurance charges, but change the ascendancy from Unstoppable to Unyielding. About the rings, Kaom's Way are cheap and effective. For the Watcher's Eye, try to get at east one anger mod (fire penetration, physical damage as extra fire damage or increased fire damage) with the vitality increased life recovery. The cluster jewel with overlord is very expensive (it's really hard to craft), you can use another cluster and change endurance charge on melee stun or ruthless for fortity. Or try to get a triple passive overlord cluster with other passives.
Check out the PoB! https://pastebin.com/stTcwPjL
Probably I will continue to work on the build, but I think the changes will be minor. If you figure out something, please put a comment here :)
Loadouts
Gear
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Skills
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Gloves
Elemental Weakness12W
Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ryslatha
Character Stats
- Level
- 100
Damage
- Combined DPS
- 10.88M
- Hit DPS
- 10.88M
- With Poison DPS
- 10.88M
- With Ignite DPS
- 10.88M
- With Bleed DPS
- 10.88M
- Damage over Time
- 0
- Average Hit
- 10.88M
- Average Damage
- 2.76M
Attack & Crit
- Attack/Cast Rate
- 3.95/s
- Hit Chance
- 100%
- Crit Chance
- 12%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 27
Defence
- Life
- 8.23K
- Energy Shield
- 564
- Mana
- 118
- Armour
- 50.36K
- Evasion
- 642
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 5%
- Spell Dodge
- 5%
Resistances
- Fire Resistance
- 80% (+133%)
- Cold Resistance
- 80% (+76%)
- Lightning Resistance
- 80% (+76%)
- Chaos Resistance
- 28%
Recovery
- Life Regen
- 3.18K/s
- Net Life Regen
- 2.45K/s
- ES Regen
- 0/s
- Mana Regen
- 26.2/s
- Life Leech
- 2.49K/s
- ES Leech
- 0/s
- Mana Leech
- 214.2/s
- Total Degen
- 728/s
Attributes & Utility
- Strength
- 763
- Intelligence
- 166
- Dexterity
- 126
- Movement Speed
- 62%
- Endurance Charges
- 10
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 26%