PoE 3.25.alternate·Phrecia·Ancestral Commander
[Experimental build] penance mark boneshatter of complex trauma
by coffeebarrel1 year ago1
- DPS
- 3.19M
- Effective HP
- 99.35K
- Life
- 5.06K
- Level
- 95
- Min budget
Overview
[Experimental build] penance mark boneshatter of complex trauma is a Path of Exile Ancestral Commander build by coffeebarrel, made for the Phrecia league (3.25.alternate). It is centered on Boneshatter of Complex Trauma and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 3.19M DPS with 99.35K effective HP, 5.06K life. Suited for: T17, Bossing. Key uniques include Southbound, The Magnate, The Hateful Accuser.
Build Video
coffeebarrel's Notes
T17: https://www.youtube.com/watch?v=ZMjLcWwmh1k
pob: https://pobb.in/y9Yz9GlyG4eL
When penance mark was introduced back to affliction league, a lot of ppl including me was excited. In theory boneshatter can get 4x or even 9x damge with this mark. We were only disappointed after league start and seeing the mobs from penance mark spawn miles away.
Ancestral commander gives 50% increased distance of additional strike, so this is an experimental build to see if the idea from affliction league works.
Scaling stun duration to get 400% increased aoe with ruthless strike.
It appears that when pulse aoe radius increases from 3.1 (only some general aoe and stun) to 3.4 (blood and sand in sand stances) to 3.5 (more aoe investment), there are noticeable damage increases.
Build works fine in T16 and can be a low investment league start build for melee, with good clear and decent bossing (4 voidstones). But I would not recommend this build for T17, it can't do many mods.
Slayer is better for this build than ancestral commander, given 50% inc aoe and all other things.
Edit: I need a good way to test the aoe overlap too.
Can't use poison it will kill mobs
Also for unknown reason life gain on hit does not work with southbound
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 3.19M
- Hit DPS
- 2.1M
- With Poison DPS
- 2.1M
- With Ignite DPS
- 2.1M
- With Bleed DPS
- 2.21M
- With Impale DPS
- 3.08M
- Damage over Time
- 116.03K
- Bleed DPS
- 116.03K
- Impale DPS
- 978.24K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 463.9K
- Burst Damage
- 463.9K
Attack & Crit
- Attack/Cast Rate
- 4.52/s
- Hit Chance
- 100%
- Accuracy
- 5.49K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 16
- Life Cost
- 7
Defence
- Effective Hit Pool
- 99.35K
- Life
- 5.06K
- Energy Shield
- 22
- Mana
- 28
- Ward
- 0
- Armour
- 64.24K
- Evasion
- 23
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+19%)
- Cold Resistance
- 78% (+24%)
- Lightning Resistance
- 78% (+12%)
- Chaos Resistance
- 76%
Max Hit Taken
- Physical
- 42.27K
- Fire
- 96.94K
- Cold
- 96.94K
- Lightning
- 96.94K
- Chaos
- 64.49K
Recovery
- Life Regen
- 429.7/s
- Net Life Regen
- 300.27/s
- ES Regen
- 0/s
- ES Recharge
- 22/s
- Mana Regen
- 11.9/s
- Life Leech
- 1.07K/s
- ES Leech
- 0/s
- Mana Leech
- 136/s
- Total Degen
- 129.43/s
Attributes & Utility
- Strength
- 400
- Intelligence
- 67
- Dexterity
- 162
- Movement Speed
- 83%
- Endurance Charges
- 9
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0