PoB ArchivesPoB Archives
PoE builds

PoE 3.18·Sentinel·Deadeye

RoA / Artillery Ballista tanky Deadeye

by Tyalou4 years ago

DPS
7.57M
Effective HP
211.72K
Life
5.05K
Level
96
Min budget

Overview

RoA / Artillery Ballista tanky Deadeye is a Path of Exile Deadeye build by Tyalou, made for the Sentinel league (3.18). It is centered on Rain of Arrows and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 7.57M DPS with 211.72K effective HP, 5.05K life. Key uniques include Taste of Hate.

Tyalou's Notes

After reading the amazing post by u/metalonorfeed on tanky deadeye and seeing the changes for Artillery Ballista, I started to put this RoA/Artillery Ballista build together. It seems decent on paper, and should be buffed next league with brand new defensive layers that I'm quite excited about. If I can get it to a satisfying level, it could even be a good option for leaguestart.

Let's start with the POB:

https://pastebin.com/txAkXi7H

The build benefits from the tankiness with about 140k ehp and 7+ Mil dps. Do you see a way to keep the flask uptime and improving dps? I would love to have a cluster set up but we are stretched thin with all the resources invested in defence.

A few points to start the discussion:

- The full gem set up still needs refinement, there is space for hydrosphere and other creeping frost

- The main Ballista 6L is using ele pen as the build struggles with pen but it doesn't seem right

- Elusive is slightly misleading and would very rarely be at 210k ehp, getting Elusive on boots quick would be very valuable

- I am conflicted with the ascendency, the less damage on Wind Ward works very well with our defences, same with Focal Point but this leaves us with Far Shot that may not fit a Ballista playstyle... it looks like adding Point Blank on top of Far Shot would be worth it, and it feels bad.

- In a league start scenario the phys as ele damage taken seems a bit further away than armor stacking and fortify as a Champion, is the build straight up better as Champion? I know Palstreon has been playing with a pure ballista build bypassing RoA.

- Lastly, the bow and quiver are from a quick poe.ninja grab and might be inflating the dps, I'd take a more mid-budget weapon combo to better evaluate the build.

- I was earlier pathing to the dagger nodes converting them with a Lioneye's jewel but a more compact passive tree felt better, there is an alternate passive tree to look at.

Gear

Tap an item to open trade.

Soul Mark
Evasion Helmet
Evasion Chest
Horror Beads
Chaos Resistance Ring
Chaos Resistance Ring
Evasion Gloves
Belt
Evasion Boots
Viper Skewer
Dissolution of the Flesh
Lethal Pride

Skills

Tap a skill to open trade.

Body Armour

  • Rain of ArrowsRain of Arrows20/20WMain
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • TrinityTrinity20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Mirage ArcherMirage Archer20/20W

Weapon 1

  • Artillery BallistaArtillery Ballista20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Elemental PenetrationElemental Penetration20W
  • Elemental FocusElemental Focus20/20W
  • Focused BallistaFocused Ballista20/20W

Helmet

  • Blink ArrowBlink Arrow20/20W
  • GraceGrace21/20W
  • Withering StepWithering Step20/20W
  • PrecisionPrecision21/20W

Boots

  • Vaal Immortal CallVaal Immortal Call6W
  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • Cast when Damage TakenCast when Damage Taken4W

Gloves

  • AngerAnger20W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
96

Damage

Full DPS
7.57M
Combined DPS
265.26K
Hit DPS
185.05K
With Poison DPS
185.05K
With Ignite DPS
187.99K
With Bleed DPS
185.05K
Damage over Time
2.94K
Ignite DPS
2.94K
Mirage DPS
50.75K
Culling DPS
26.53K
Average Damage
46.64K

Attack & Crit

Attack/Cast Rate
3.97/s
Hit Chance
100%
Crit Chance
82%
Crit Multiplier
445%
Totem Limit
3
Mana Cost
9
Life Cost
0

Defence

Effective Hit Pool
211.72K
Life
5.05K
Energy Shield
0
Mana
86
Ward
0
Armour
0
Evasion
36.42K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
95%
Evade (Melee)
85%
Evade (Projectile)
85%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+50%)
Cold Resistance
75% (+35%)
Lightning Resistance
75% (+20%)
Chaos Resistance
69%

Max Hit Taken

Physical
32.43K
Fire
66.88K
Cold
66.88K
Lightning
66.88K
Chaos
35.44K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11.7/s
Life Leech
2.46K/s
ES Leech
0/s
Mana Leech
133.2/s

Attributes & Utility

Strength
180
Intelligence
113
Dexterity
278
Movement Speed
123%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0