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A Decent Build With Good Damage But Only 1 Million EHP | LS Svalinn Warden Build Guide PoE 3.25

1 year ago284

by LolcoholSubscribe

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36.26M

DPS

1.4M

Effective HP

3.9K

Life

5

Energy Shield

Overview

A Decent Build With Good Damage But Only 1 Million EHP | LS Svalinn Warden Build Guide PoE 3.25 is a Path of Exile Warden build by Lolcohol, made for the Kalguur league (3.25). It is centered on Vaal Lightning Strike and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 36.26M DPS with 1.4M effective HP, 3.9K life. Suited for: Simulacrum, T17, Mapping, Bossing, Harvest, Essence, Abyss. Key uniques include Yoke of Suffering, Svalinn, Nimis, The Taming.

Build Video

Lolcohol's Notes

LS Svalinn Warden FAQ 0 Stormshroud VS Ancestral Vision Stormshroud is objectively better and easier to get ailment immune with, just roll for chance to avoid being shocked on boots/belt (using Essence of Torment/Boot implicits Can also get chance to avoid being shocked on Abyss Jewels This build only uses Ancestral Vision because we didn't ever find a Stormshroud in our PL :( 1 Dagger vs Claw and Enchant Dagger costs 2 points on the tree, but has increased damage and an excellent Enchant: Melee Hits Fortify Base: Sai for Increased Block Chance. Can use another dagger for increased damage (Amusher - best attack speed/crit balance, Gutting Knife for better base crit but slower base attack speed) If you have a crazy good Claw or Sword, don't worry, you can keep using it happily Sword: I haven't had a chance to test 2H or 1H swords, but if you have found a setup you like, stick with it 1H Swords have an interesting +2.0m to melee strike range 2H Swords have a crazy strong 50-100% effect of Elemental Modifiers Enchant (Expensive as hell and you won't be able to use Svalinn) 2 Yoke of Suffering VS The Anvil Yoke of Suffering is absurd damage but we lose a lot of block chance. If you love The Anvil, you can probably get a nice double corrupted one with stuff like Chance to Block, Attack Speed, Ele Damage with Attacks) 3 Getting More Block Chance with Yoke of Suffering Using a Sai with Fortify Enchant allows us to get Chance to Block as an Eater of Worlds implicit on our chest instead of Fortify Bench Crafted Prefix: Chance to Block Attack or Spell Damage (different crafts). Anoints: Check below Svalinn with Corrupted Chance to Block (Expensive) 4 Anoint: Very Flexible Testudo: Life on Block, 10% block chance As the Mountain: More Max Block, better block chance Safeguard: Max Spell Block, Spell Block Chance (I must double check this is the best spell block node) Sovereignty: Reservation There are so many options. Use what works best for you. 5 Auras: Arctic Armour: Use this again when you push for XP and levels. It's good defensively, but not that practical or useful if you're mapping fast and dont care about a few rips here and there Herald of Ice: Use this instead of Arctic Armour 6 Uber Bossing Setup: Auras: Anger, Haste, Herald of Ice, Tempest Shield. Precision (Level 20) and Clarity (Level 5) linked with Arrogance Flasks: 2x Life Flasks with Increased Recovery/Reduced Recovery Rate (Can Harvest enchant for Max Charges), Suffix: Bleed CB Immunity, and Increased Recovery on Low Life Utility Flask: Silver Flask - Charge on Crit, Charge Recovery, Reduced Charges per use Uber Uber Elder: Granite Flask/Basalt Flask instead of Silver Pantheon: Arakaali (UPGRADE IT), Ryslatha (UPGRADE IT) Note: If you go Arakaali, make sure you have 100% chance to avoid being stunned (Tattoos, chest craft Avoid Stun/Avoid Ailments) Belt: Tides of Time. 3 Life/3 Utility. This is super great - it lets you sit in degen puddles (except final phase Sirus), super comfortably, and even tank Uber Shaper Beams. 20% Fertile Catalyst 7 Mapping Setup If you're pushing for XP, use Arctic Armour over Herald of Ice, Determination, Grace, Tempest Shield and then Clarity + Precision as described before If you're Lvl 100, or blasting and don't care about XP: Drop Grace for Haste, use Herald of Ice over Arctic Armour Pantheon: Arakaali, Burning Ground Immunity if farming Red, otherwise Ralakesh is great 8 Nimis This ring is absolutely disgustingly powerful - it actually more than doubles our damage and is absolutely worth the price Nimis allows us to drop Returning Projectiles Support, allowing us to add in a different support gem Check your PoB to see which gem would be best to add in but it will most likely be Awakened Elemental Damage with Attacks Level 5, but check Volatility, Awakened Cold Damage too If you don't have Nimis, that's fine - you can keep using a rare ring which puts way less pressure on your other stats 9 Mapping Regex: Blasting Regex for T16s: "!tal d|gen|ur$|ail" Safe Regex for Leveling: "!tal d|gen|ur$|ail|non|s rec|eec|tip|o al|hered" 10 Tier 17 Map Mods to Avoid: Annoying: Avoid Ailments = Annoying especially if you have increased effect of map mods. ZDPS mode Enemies have Chance to Block = annoying if you don't have "Enemies can't block" mastery Reduced Damage From Crits = annoying if scaling map mods - ZDPS mode Reduced Action Speed = Annoying as hell/Don't Run Drowning Orbs = extremely annoying/deadly No damage every 3 seconds = annoying Problematic Depending on Build: Enemies Poison = Potentially deadly if your chaos res is bad Cannot be Leeched From = Problem if you don't have flat life gain on Claw Shaper Touched Mobs = potentially deadly if you aren't paying attention Phys as Extra = potentially deadly, very deadly if Chaos Res isn't capped and you get Phys as Extra Chaos Deadly - Reroll Instantly: Volatiles = Death Reduced chance to block/Cannot Block = death Sawblades = Most likely death Reduced Recovery/Cannot Regen = Annoying, can be deadly if your life flask is empty Ele Reflect = Death Marked for Death = Annoying/deadly Elemental Penetration = Scary and probably deadly Impale = Deadly Exarch ground degens = annoying/deadly Reduced Max Res = potentially deadly 11 Massive Thread of Hope If you have a great Lethal Pride where Aspect of the Lynx, Weapon Artistry, Quickstep, even Perfectionist have good Lethal Pride bonuses, it's worth putting in How to Fit it in: 1. Drop Leader of the Pack and get the reservation elsewhere (Enlighten, Essence of Loathing, Reservation on Helmet) 2. If you go Hits Cant be Evaded, you can drop the Accuracy Wheel 3. Multishot: Based take - if you don't have a good Lethal Pride node on this and dont need the Mastery, remove this whole wheel, especially if you're using Sniper's Mark 4. Check the Pathing around Revenge of the Hunted 5. Go Primeval Force on the RIGHT SIDE, not the left side. Remove the points for Forces of Nature, but allocate Forces of Nature 12 Large Thread of Hope I didn't ever find one of these so couldn't ever test it, but the Large Cluster setup felt great. If you tried this and liked it, keep it! Otherwise go for the Cluster setup 13 Forbidden Flesh/Flame Master Surgeon: This is amazing with Tides of Time and essentially solves DoTs. Don't break your brain trying to fit this in, but it's great for Ubers Flasks: IMPORTANT: Eternal Life Flask with increased life recovery/reduced recovery rate prefix 14 Hits Cant be Evaded Craft Pretty good and frees up pressure on Accuracy, but I didn't ever struggle with being accuracy capped I am using it because my Recombinator had an open prefix and this was the best option 15 Weapon Enchant Dagger/Claw: For damage, just go for the Lightning/Cold/Fire damage craft Dagger: Melee Hits Fortify - this is great and frees up an implicit on our chest 16 Watcher's Eye Mods Grace: Evade is Sick, Precision Attack Speed/Crit Multi, Attack Damage, Flask Charge on Crit Determination Block, flat armour, reduced crits, PDR Vitality: Flask Recovery Anger: Crit Multi
Loadouts

Gear

Corpse Slicer
Svalinn
Skull Crown
Carrion Skin
Yoke of Suffering
The Taming
Nimis
Golem Caress
New Item
Ghoul Tread
Potent Prismatic Tincture of Mastery
Enriched Rosethorn Tincture of Overpowering
New Item
Watcher's Eye
Ancestral Vision
Lethal Pride
Thread of Hope
Apocalypse Essence
Damnation Vessel

Skills

Body Armour

  • Vaal Lightning StrikeVaal Lightning Strike20/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • TrinityTrinity20/22W
  • NightbladeNightblade21/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • MultistrikeMultistrike21/20W

Helmet

  • GraceGrace21W
  • DeterminationDetermination20W
  • EnlightenEnlighten3W
  • Herald of IceHerald of Ice21/20W

Boots

  • ClarityClarity4W
  • ArroganceArrogance20/10W
  • PrecisionPrecision1W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • LifetapLifetap20W
  • Mark On HitMark On Hit20/20W

Gloves

  • FrostblinkFrostblink14W
  • Blood RageBlood Rage20/20W

Gloves

  • Whirling BladesWhirling Blades20/20W
  • Faster AttacksFaster Attacks20/23W

Weapon 2

  • Sigil of PowerSigil of Power6/20W

Weapon 2

  • Flame WallFlame Wall18/20W

Weapon 2

  • Molten ShellMolten Shell20/20W

Boots

  • Tempest ShieldTempest Shield20/20W
  • Unbound Avatar20W

Passive Tree

Passive tree 3.25
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Warden
Warden

Character Stats

Defence

Effective Hit Pool
1.4M
Life
3.9K
Energy Shield
5
Mana
65
Phys Max Hit Taken
32.84K
Armour
61.35K
Evasion
0
Ward
378

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
36.26M
Crit Chance
100%
Crit Multiplier
522%
Rage
20

Attributes & Utility

Strength
182
Intelligence
142
Dexterity
182
Movement Speed
99%
Item Rarity
10%