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PoE 3.24·Necropolis·Hierophant

Shock and Mana Stacker Hiero - Day 2 showcase

by Mum_Chamber2 years ago1

DPS
2.1M
Effective HP
34.86K
Energy Shield
2.63K
Level
88
Min budget

Overview

Shock and Mana Stacker Hiero - Day 2 showcase is a Path of Exile Hierophant build by Mum_Chamber, made for the Necropolis league (3.24). It is centered on Shock Nova and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 2.1M DPS with 34.86K effective HP, 2.63K life, 2.63K energy shield. Key uniques include Kitava's Thirst.

Build Video

Mum_Chamber's Notes

Before leaguestart I commented on a post that I picked pain and regret as my league starter as I would be starting a home cooked build. The main skill has evolved a few times and finally landed on Shock Nova, but the build idea hasn't really changed.

Sharing a video from the end of Day 2 of the league and together with a POB that is a snapshot of my character then. I'm saying Day 2 as an indication of league economy, otherwise this character is Level 79 at the time of the recording. I'm a filthy casual (in POE terms) with a family and kids, don't expect a multi mirror streamer build =)

Gameplay video: https://youtu.be/iTlLBL150Pk

Build Overview

The idea of the build is actually simple. We stack max shock and shock effect to reliably shock bosses to 85% using a 6-link lightning skill (my preference is Shock Nova) with overcharge support. While we do that Kitava's Thirst auto-triggers the 4-link Lightning Conduit which is actually the main damage of the build. We scale damage both gem setups with the new Archmage gem and by stacking mana

POB: https://pobb.in/ViCHq8p5Gssv

Pros:

  • Great clear, extremely fun
  • Extremely cheap / low investment
  • Can do improvements in small increments
  • Flexible build, can choose between several lightning skill gems
  • Easy to reach about 2M DPS, which is plenty for any Atlas content

Cons:

  • Glass cannon: No armor, evasion or suppress means all damage goes through
  • Mana stacking is meta, meaning endgame items will be expensive (probably)
  • Soft DPS cap of about 10M where anything above that is either clunky (multiple spells) or expensive

What happened since?

Since recording this video I've been working on the defenses. I have been very lucky with the divine drops so far (4 raw divines dropped in first 4 days) and invested pretty much all of it on defenses.

I bought a Cloak of Flame for the 40% phys taken as fire mod, and stacking max resistances through passives (+2% from Prismatic Skin) and 3-ele flasks (+5%), combined with Packed with Energy atlas node (+3%). This lands me at 85% max res with flasks when I reach the boss room, which is helping a lot with Destructive Play.

Additionally, I've also invested into recoup. Got two 15% life recoup rings and a Watcher's Eye with 17% mana recoup. With the passives on tree that means 100 damage is split 50/50 and 30/37 of it is recouped from life and mana, respectively, over 4 seconds. That's massive regen for smaller hits

The Watcher's Eye also has the 9% phys taken as cold mod. That means I only take 52% of phys damage, which first goes to ES then split between Life and Mana. This corresponds to 20k+ armour which is amazing for chest + jewel slot investment.

I'm more-or-less content with the defenses and will now target Annihilating Light as the next upgrade which will double the damage output but will put pressure on resistances. Once that is done I might stop investing further into this build and start saving for the next one.

Let me know what you think

I am by no means a build creator, not even good at this game, and sharing this only because I'm enjoying this build and it might hopefully be a fresh breeze to others as well. This is my first truly home cooked build (that is playable) and I appreciate all the feedback and suggestions.

Special thanks to u/Fun-Broccoli8619 for his suggestions and u/HaveAShittyDrawing for preventing me going low life. Also pinging u/EuryMK, u/jeffreybar, u/gofiend, u/pinetreeDev, u/arsenguler, whom I may have baited into this build (but it ain't that bad, right guys?.. right?)

Gear

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Beast Barb
Kitava's Thirst
Fate Shroud
Cataclysm Rosary
Death Eye
Miracle Whorl
Kraken Mitts
Brimstone Harness
Wrath Trail
Vengeance Goad
Plague Scar

Skills

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Body Armour

  • Shock NovaShock Nova19/20WMain
  • ArchmageArchmage19W
  • Lightning PenetrationLightning Penetration19W
  • OverchargeOvercharge19W
  • Arcane SurgeArcane Surge19W
  • Faster CastingFaster Casting19W

Helmet

  • Lightning ConduitLightning Conduit19/20W
  • ArchmageArchmage19W
  • Lightning PenetrationLightning Penetration19W
  • Elemental FocusElemental Focus19W

Weapon 2

  • Purity of ElementsPurity of Elements19W
  • WrathWrath19W
  • Eternal BlessingEternal Blessing19W

Weapon 1

  • Arcanist BrandArcanist Brand18W
  • Wave of ConvictionWave of Conviction19W
  • ConductivityConductivity19W

Gloves

  • Frostblink of Wintry BlastFrostblink of Wintry Blast19/17W
  • Faster CastingFaster Casting19W

Boots

  • Arcane CloakArcane Cloak19W
  • InspirationInspiration19W

Boots

  • ClarityClarity19W
  • ArroganceArrogance19W

Gloves

  • Enduring CryEnduring Cry19W

Passive Tree

Passive tree 3.24
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
88

Damage

Full DPS
2.1M
Combined DPS
574.51K
Hit DPS
574.51K
With Poison DPS
574.51K
With Ignite DPS
574.51K
With Bleed DPS
574.51K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
152.33K
Burst Damage
152.33K

Attack & Crit

Attack/Cast Rate
3.77/s
Hit Chance
100%
Crit Chance
8%
Crit Multiplier
100%
AoE Radius
3.9 m
Mana Cost
282
Life Cost
0

Defence

Effective Hit Pool
34.86K
Life
2.63K
Energy Shield
2.63K
Mana
6.17K
Ward
0
Armour
747
Evasion
31
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+61%)
Cold Resistance
75% (+76%)
Lightning Resistance
75% (+30%)
Chaos Resistance
51%

Max Hit Taken

Physical
13.92K
Fire
42.47K
Cold
42.47K
Lightning
42.47K
Chaos
23.49K

Recovery

Life Regen
130.9/s
ES Regen
0/s
ES Recharge
2.63K/s
Mana Regen
871.4/s
Life Leech
751.18/s
ES Leech
440.92/s
Mana Leech
0/s

Attributes & Utility

Strength
190
Intelligence
438
Dexterity
24
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
11%