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PoE 3.11·Harvest·Hierophant

Unyielding Flame CWDT Guardian

by VictusBcb6 years ago2

DPS
102.06K
Life
4.39K
Level
90
Min budget

Overview

Unyielding Flame CWDT Guardian is a Path of Exile Hierophant build by VictusBcb, made for the Harvest league (3.11). It is centered on Commandment of Inferno. In Path of Building it reaches 102.06K DPS with 4.39K life, 2.6K energy shield. Key uniques include Unyielding Flame, Kikazaru, Vivinsect, Divinarius.

VictusBcb's Notes

https://pastebin.com/fWhqnqms

Shit net, want to play but having issues right now. So I wanted to finally take the time to mess around with the idea of using the Unyielding Flame shield. Since my latency is high and unstable, I wanted to go the route of being CWDT with various other fire skills. This is not with top tier gear, mostly just rares with a little life and mana.

I do opt for a Divinarius because crit, spell damage, life / mana on kill, and aoe are all great for the build. We mostly need blue sockets for all our spells, so while the build is mostly Life / MoM, we do have a little ES buffer there just for a little extra EHP and sustain (I do pick up a couple hundred ES leech, not a lot, but it's something).

To be thematic with the build and just to add another damage proc, we'll go with the Commandment of Flames enchant on our gloves. Cooldown of 5s yes, but that's basically an extra 40k punch here and there.

The build is hardly optimized, but it's something that's been scratching at the back of my head for quite awhile now. I imagine with a few exalts worth of gear, this build would probably be about twice, maybe even three times as good.

Hopefully ya'll enjoy the concept and let me know what you think. Could slap some Vaal RF in there at some point, but wasn't too happy with full-sustaining RF itself. I need to sustain to actually stay alive in my awful ping.

Gear

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Divinarius
Energy Shield Helmet
Energy Shield Chest
Amulet
Vivinsect
Kikazaru
Energy Shield Gloves
Belt
Energy Shield Boots
Unyielding Flame

Skills

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Weapon 2

  • Commandment of Inferno1WMain

Body Armour

  • Wave of ConvictionWave of Conviction20W
  • Purifying FlamePurifying Flame20W
  • Armageddon BrandArmageddon Brand20W
  • Cast when Damage TakenCast when Damage Taken20W
  • ImmolateImmolate20W
  • CombustionCombustion20W

Helmet

  • Vengeance13W
  • Additional AccuracyAdditional Accuracy20W
  • Life Gain on HitLife Gain on Hit20W
  • Mana LeechMana Leech20W

Gloves

  • Assassin's MarkAssassin's Mark6W
  • Arcane CloakArcane Cloak8W
  • Summon Stone GolemSummon Stone Golem4W
  • Cast when Damage TakenCast when Damage Taken2W

Boots

  • Cold SnapCold Snap7W
  • Frost BombFrost Bomb10W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased Area of EffectIncreased Area of Effect20W

Weapon 1

  • CremationCremation20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles1W

Weapon 2

  • Flame SurgeFlame Surge20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Elemental FocusElemental Focus20W

Ring 1

  • ClarityClarity20W

Gloves

  • Commandment of Flames1W

Passive Tree

Passive tree 3.18
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Combined DPS
102.06K
Hit DPS
88.6K
With Poison DPS
80.54K
With Ignite DPS
162.52K
Ignite DPS
21.52K
Average Hit
80.54K
Average Damage
80.54K

Attack & Crit

Attack/Cast Rate
1.1/s
Cooldown
10s
Hit Chance
100%
Crit Chance
45%
Crit Multiplier
435%
Mana Cost
0

Defence

Life
4.39K
Energy Shield
2.6K
Mana
3.76K
Armour
262
Evasion
510
Phys Damage Reduction
14%

Mitigation & Avoidance

Block
22%
Spell Block
8%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
12%
Cold Resistance
-13%
Lightning Resistance
7%
Chaos Resistance
-48%

Recovery

Life Regen
540.77/s
ES Regen
0/s
Mana Regen
422.2/s

Attributes & Utility

Strength
126
Intelligence
336
Dexterity
117
Movement Speed
24%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3