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PoE 3.22·Ancestor·Elementalist

EQ Fist of War Ignite Elementalist theorycraft

by Razekal3 years ago1

DPS
137.17K
Effective HP
38.69K
Life
3.57K
Level
95
Min budget

Overview

EQ Fist of War Ignite Elementalist theorycraft is a Path of Exile Elementalist build by Razekal, made for the Ancestor league (3.22). It is centered on Earthquake and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 137.17K DPS with 38.69K effective HP, 3.57K life, 1.58K energy shield. Key uniques include Eye of Malice, Anathema, Legacy of Fury.

Razekal's Notes

Hey all, I think I've got a decent iteration of an Ignite build, but want it looked at in case I missed something. I also make zero promises on the cost of this build, though the fact the "PoB Warrior" setup uses Ashes of the Stars but not Mageblood makes me want to estimate it at like 150-200 divines for that version, except the staff is probably never happening in real gameplay.

PoB: https://pobb.in/j4ppfLtbh_EF

Note that the PoB is set to the less cracked out gear with Punishment and Convergence not activated. Toggle Enemy on Low Life to enable punishment's damage boost.

Highlights:

  • ~4.6 mil ignite dps lasting 7 seconds and refreshable with cluster jewels before Punishment and Convergence activate on a modest staff (though with Awakened supports). With the more min-maxed gear set 12 mil is certainly possible

  • ~40% lower monster action speed with 20% less monster damage, which is further mitigated by Ghost Shroud and 30% Life Recoup. Fortify is kinda provided by the implicit mod, but I'm not sure how effective it would be, so I guesstimated 10 stacks of fortitude

  • Ignite duration is long enough that we can wait for Fist of War before each slam and never have it drop off (guaranteeing Ruthless + FoW on the same slam)

  • 6 curses give a ton of damage and survivability

So the core idea is Ruthless Fist of War Aftershocks do massive more multipliers. Once I have a big ignite rolling, I then just fish for crits to sustain it with the 50% chance on crit mastery and 7 second ignite duration.

Defensively, I opted for Evasion with ES, using one of my cluster jewels to get lightning ES leech and Ghost Dance. To help soak hits I do have 4 endurance charges and 20% damage reduction from unique monsters from Enfeeble.

Let me know what yall think and if there are major holes I neglected.

Gear

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Essence Crafted Staff
Eye of Malice
Chest - Good Rare
Amulet - Decent Rare
Anathema
Ring - Stat Fixer
Gloves - Good Rare
Belt - Tri Res w/ Damage
Legacy of Fury
Jewel - 30% fire 12% acc
Fire Dot - CO WA
Jewel - 30% fire 12% acc
Fire Dot - CO WA
Forbidden Flame
Fire Cluster - BB DD Sadist
Jewel - 30% fire 12% acc
ES Leech Cluster
Forbidden Flesh
Fire Dot - CO WA
Fire Dot - CO WA
Brutal Restraint

Skills

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  • EarthquakeEarthquake20/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Fist of WarFist of War20/20W
  • RuthlessRuthless21W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Burning DamageAwakened Burning Damage5W
  • Temporal ChainsTemporal Chains21/20W
  • BaneBane20/20W
  • FlammabilityFlammability21/20W
  • Elemental WeaknessElemental Weakness21/20W
  • EnfeebleEnfeeble21/20W
  • PunishmentPunishment21/20W
  • Infernal CryInfernal Cry20/20W
  • Wave of ConvictionWave of Conviction20/20W
  • CombustionCombustion20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5W
  • Alchemist's MarkAlchemist's Mark20W
  • SteelskinSteelskin20W
  • Leap SlamLeap Slam20W
  • Mark On HitMark On Hit20/20W
  • Enduring CryEnduring Cry20/20W
  • GraceGrace21W
  • MalevolenceMalevolence20/20W
  • PrecisionPrecision20W

Passive Tree

Passive tree 3.22
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Hit DPS
137.17K
Damage over Time
4.66M
Ignite DPS
3.58M
Culling DPS
0
Reservation DPS
0
Average Hit
31.8M
Average Damage
100.74K
Burst Damage
100.74K

Attack & Crit

Attack/Cast Rate
1.36/s
Hit Chance
97%
Crit Chance
37%
Crit Multiplier
100%
Mana Cost
17.5
Life Cost
10

Defence

Effective Hit Pool
38.69K
Life
3.57K
Energy Shield
1.58K
Mana
152
Ward
0
Armour
361
Evasion
31.16K
Phys Damage Reduction
28%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
82%
Evade (Projectile)
82%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+34%)
Lightning Resistance
75% (+3%)
Chaos Resistance
2%

Max Hit Taken

Physical
13.56K
Fire
36.48K
Cold
36.48K
Lightning
36.48K
Chaos
10.35K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
1.58K/s
Mana Regen
36/s

Attributes & Utility

Strength
161
Intelligence
367
Dexterity
173
Movement Speed
27%
Endurance Charges
4
Frenzy Charges
3
Power Charges
6
Devotion
0