PoB ArchivesPoB Archives
Builds

[Path of Exile] 3.28 Shield Crush Juggernaut Build Overview

3 months ago3

by YggySubscribe

6.49M

DPS

94.19K

Effective HP

5.97K

Life

Overview

[Path of Exile] 3.28 Shield Crush Juggernaut Build Overview is a Path of Exile Juggernaut build by Yggy, made for the Mirage league (3.28). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 6.49M DPS with 94.19K effective HP, 5.97K life, 1.69K energy shield. Suited for: Mapping, Essence. Key uniques include Foulborn Emperor's Vigilance, Maloney's Mechanism, Roth's Reach.

Build Video

Yggy's Notes

If you want more damage just remove some life wheels or defense wheels. A damage wheel gives about 6% dmg per node Sword Craft: Crit Multi base sword T2/T1 fracture Crit Multi / Dexterity Make sure 1 open suffix Chaos Veiled Suffix -> dmg per endurance charge Block crit chance str/int Warcry Cluster - Alt roll Lead by Example/Mob mentality -> Regal (Exalt if you have plenty and prefix is free) -> Scour -> Loop Shield Cluster - Alts / Attack/Defense reforge (check odds). Gearing path: Get correct bases. Cap out block asap. Make sure immune to shock. Use brine king pantheon until you can reserve arctic armour and have chill avoidance on boots. Get at least 80% max res without flasks. Get divine shield (helps with sustaining ES), Take block chance wheel and mastery to cap spell dmg block Once you max suppress get ancestral vision to get 50% elemental ailment avoidance, 40% from elegant form and 20% from boot implicit, this allows us to drop tempest shield. Swap to versatile defender and drop the block wheel and take flesh and stone for extra defence/dmg. Swap to Lunaris/Solaris when needed. Late game defence: Improvements: Get dread essence body armour fractured or get lucky (unlikely) with T1/T1/T1 prefix using dread essence with fractured suppress If successful, you can drop the crit dmg reduction wheel and get more damage without trading off defences. Ideal Body chest would be T1/T1/T1 prefix (defences), Suffixes: Spell Supress(can be crafted) / PDR/ reduce crit dmg taken per endurance charge Ideally when dread essence is fractured, finish prefixes first then pref. cannot be changed reforge phys until t2/t1 then bench craft suppress. cap suppress, cap block (65%), 50k armour, at least 80% all res. 7k life (ideal) Endgame scaling: Swap to simplex and start stacking strength, swap eldritch implicits once you hit 2.2k str Swap to desiccated belt (resonating + 1 (if possible)), drop Unbreakable Ascendancy Node and swap to Nameless Node for +1 ring, can be str stacking ring or vermillion ring, Prefixes: T1 Max life Mana cost -8 If you have 4 rings with -8 Mana cost (-24 Mana cost total) +This should enable swapping lifetap imbued to damage on full life, endurance charge on melee stun, then swap support gems to increased crit chance/multi. ++But you will need to swap back to Cannibalistic Rite, and Exarch Implicit Reduced Mana cost on attacks. Another approach with desiccated belt is using a gull helmet. But you will need a lot of adjustments with other gear to make it work. Potentially changing the tree as well. You also need a total of 100% increased shrine buff effect if you want resonance to give +2 charges Clusters for general stats Armour/Evasion Bases -> Swap to Suppress slowly (Use magebane or clusters, low in jewel slots preferably use magebane)# Big Dps upgrade path: Seething Fury (for crit) <core part of the build> Vigilance -> Foulborn (+25%) Imbued Gem (anything that gives flat 20% more at level 1, damage on full life works with life mastery) Watcher's eye impale chance + impale additional hits (+25%ish) 60 + 25 = 85% impale chance, need two jewels with +7% impale chance to hit 99% chance for QoL Bosses -> Diamond Flask (inreased max charges), use like a normal tincture (burst windows) Maps -> Diamond Flask (Used when charges reach full) 4L General's Cry + Maim/Culling/Onslaught (Cluster) and Power Charge/Frenzy Charge sustain which allows us to run Vulnerability as a curse + Makes the build feel less clunky to play

Gear

Dread Stinger
Blight Crest
Maelstrom Shroud
Miracle Charm
Woe Knuckle
Spirit Eye
Dragon Vise
Morbid Harness
Blood Pace
Foulborn Emperor's Vigilance
Spirit Eye
Spirit Hope
Rapture Splinter
Foe Glisten
Armageddon Vessel
Sol Bliss
Damnation Creed
Honour Pause
Carrion Cut
Ancestral Vision
Seething Fury

Skills

Body Armour

  • Shield CrushShield Crush20/20WMain
  • Greater MultistrikeGreater Multistrike2/7W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun19/20W
  • ImpaleImpale19/20W
  • PulverisePulverise20/11W
  • BrutalityBrutality20/14W
  • Increased Critical StrikesIncreased Critical Strikes20W

Gloves

  • General's CryGeneral's Cry16/20W
  • AutoexertionAutoexertion16/20W
  • Blade FlurryBlade Flurry20/20W
  • Culling StrikeCulling Strike17W

Boots

  • DesecrateDesecrate7/20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • MomentumMomentum20/23W

Helmet

  • Flesh and StoneFlesh and Stone19W
  • PridePride21/20W
  • Arctic ArmourArctic Armour20/20W
  • EnlightenEnlighten3W

Weapon 1

  • VulnerabilityVulnerability19W
  • Enduring CryEnduring Cry21W
  • FrostblinkFrostblink7W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell7/20W
  • Blood and SandBlood and Sand6W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.28
scroll to zoom
Juggernaut
Juggernaut
Nameless Bloodline
Nameless Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha
Runegrafts
Runegraft of Treachery
Runegraft of the Sinistral

Character Stats

Level
97

Damage

Full DPS
6.49M
Combined DPS
5.8M
Hit DPS
4.1M
With Poison DPS
4.1M
With Ignite DPS
4.1M
With Bleed DPS
4.16M
With Impale DPS
5.74M
Damage over Time
59.49K
Bleed DPS
59.49K
Impale DPS
1.65M
Culling DPS
0
Reservation DPS
0
Average Damage
587.86K
Burst Damage
587.86K

Attack & Crit

Attack/Cast Rate
3.48/s
Hit Chance
100%
Crit Chance
56%
Crit Multiplier
511%
AoE Radius
4.5 m
Mana Cost
0
Life Cost
177

Defence

Effective Hit Pool
94.19K
Life
5.97K
Energy Shield
1.69K
Mana
33
Ward
0
Armour
66.57K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
65%
Spell Block
65%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81% (+32%)
Cold Resistance
80% (+49%)
Lightning Resistance
80% (+27%)
Chaos Resistance
76% (+5%)

Max Hit Taken

Physical
36.56K
Fire
71.57K
Cold
68.46K
Lightning
68.46K
Chaos
47.16K

Recovery

Life Regen
603.8/s
ES Regen
0/s
ES Recharge
1.69K/s
Mana Regen
14.9/s
Life Leech
1.19K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
445
Intelligence
107
Dexterity
219
Movement Speed
46%
Endurance Charges
7
Frenzy Charges
4
Power Charges
3
Rage
32
Devotion
0
Item Rarity
20%