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WidowhailFeathered Arrow QuiverCloak of DefianceMindspiralSoul AscensionCogwork RingAmethyst RingMarylene's FallacyWarlock BootsScreams of the DesiccatedFoulborn Berek's RespiteWatcher's EyeMedium Cluster JewelCobalt JewelUnnatural InstinctLarge Cluster JewelLethal PrideStormshroudThe Light of MeaningCobalt Jewel

Tldr: (Conditionals up) https://pobb.in/EvBeVBp-9WYw

Uber Cortex as a bonus: https://www.youtube.com/watch?v=fq2NopwIZ_8

I League started as a lot of other people Gorathas Shock Nova of Procession Archmage. It was very nice for progression to T16s but upon transitioning into more endgame strategies I found myself frustrated more and more. Mostly due to limited clear and damage which resulted in a lot of deaths for me.

Day 3: https://pobb.in/qtdyOZsIa_4v

I then transitioned into Spark Archmage using Widowhail and Rearguard.

This version felt a lot better then my previous Shock Nova version, especially Breach Beyond which has been my main mapping strategy for the whole league. I still felt a bit stuck regarding damage though with only limited opportunity for scaling crit.

Day 4: https://pobb.in/IUlh-BIUumQY

I had saved up a few divines and decided to buy the Diamond Shrine belt since I was not really benefitting from flasks all that much. And holy shit this belt changed everything. I suddenly had 3 times as much damage and a lot of opportunity to scale that damage further.

Day 5: https://pobb.in/9AkHJrJ0Dlyi

I decided to buy a Foulborn Bereks Respite and this again changed a lot. The explosions from it always crit, and with the Amulet and my new Quiver they also gained 587% Crit Multi along with a lot of increased damage from LoM and Transfigured Mind. That means an explosions deals roughly 200% of an enemies Life!

With this insane clear I decided to drop Rearguard for a crafted rare quiver, I honestly had little monsters even appearing on my screen by this point and I wanted to have higher Projectile Speed. Luckily with the new Atlas notable prefractured Frenzy Charge on crit quivers are super cheap on the trade site and the craft was pretty easy if not exactly cheap.

Basically just Scorn spam (necessary for Global Crit Multi) until T1 projectile speed (1/70) and then Wild Bristle Matron locking and exalting for T1 Life. With crafted cannot roll Attack on there its fairly easy to do.

Day 8: https://pobb.in/ntwLlJrAI35R

I mostly rolled with this build in that state for the next few days with only some occasional upgrades for some support gems like greater spell echo. I also decided to start using Soul Ascension gloves which especially for juiced Breach Beyond feels amazing.

Current Day:

(Conditionals up) https://pobb.in/EvBeVBp-9WYw

(Clean) https://pobb.in/jEEZooTD7qh3

Over the next few days I made even more upgrades. I also picked up a dual shrine Belt with Replenishing which was very cheap at the time. This time focused a bit more on optimizing items. The quiver I recrafted with fractured Essence pierce which enabled me to drop pierce from the mainlink. This craft is not very fun as it involves fracturing the essence mod yourself, then spam Scorn Essences for T1 Projectile Speed and either annul the extra suffix or have it free in the first place. Then you need to Veiled Chaos orb for a Veiled Suffix and unveil franzy charges. I hit the Elemental Damage suffix on my first try and it is slightly worse than Frenzy charges but I really did not want to do the process again so I stuck with it. At least it also boost the explosions from my ring this way.

I also realized somewhere along that I was never having more than 2 Inspiration stacks so in terms of dps this was actually a dead support. I also wanted to have more ES recovery since the leech alone sometimes wasnt cutting it. So I changed stuff around to be able to drop Purity of Elements in favour of Discipline. Honestly not sure if that change is doing all that much since I kinda still want to run the ES leech wheel. Getting Wrath instead with a nice Watcher mod would probably be better.

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Life

3626

Mana

6801

Energy Shield

4264

DPS

52M

Effective Hit Pool

43.91K

Phys Max Hit Taken

17.72K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

199

Evasion

3K

Block

undefined | undefined

Crit Chance

100%

Crit Multi

624%

Rage

0

Strength

121

Intelligence

385

Dexterity

94

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

37%