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PoE 3.25·Kalguur·Pathfinder

New Poison Spark Tech without Original Sin - Facetank T17s (PoE 3.25)

by az_charlie2 years ago183Subscribe

DPS
36.02M
Effective HP
128.14K
Life
4.92K
Level
100
Min budget

Overview

New Poison Spark Tech without Original Sin - Facetank T17s (PoE 3.25) is a Path of Exile Pathfinder build by az_charlie, made for the Kalguur league (3.25). It is centered on Spark of the Nova and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 36.02M DPS with 128.14K effective HP, 4.92K life, 129 energy shield. Suited for: T17. Key uniques include Soul Ascension, Widowhail, Mageblood, Defiance of Destiny, Progenesis.

Build Video

az_charlie's Notes

Mana cost options: - Mana cost clarity watcher's eye (can get lgoh vitality with it, dot multi malev, faster ailments malev, unaffected by bleeding malev, etc) - If you just run a -mana cost clarity eye, you NEED a life gain on hit (lgoh) shaper ring to go with it. This mod is mandatory Stat issues: - You need a source of strength/int somewhere. If you can't get it on a helical, maybe try your quiver, the cluster jewels, or even your helmet (dropping RMR for eldritch RMR or something), maybe even res if you don't need it Resistances: - if you don't need the res roll on the quiver, ideally you craft %cast speed since it's huge with the widowhail multiplier. - See tattoo notes below. You can run cold res tattoos on dex nodes, using magebane for spell suppression instead of tattoos. Experiment in pob before you commit to save money Rational doctrine: - At minimum, your strength needs to be higher than your int. At best, your str and int are balanced (easily do this via blessing your mageblood). - You can run a corrupted 3 flask mageblood for this setup, but it will be awkward to balance your strength and intelligence. Could be cheaper though even with no implicit Places to cut down cost: - Thread of hope setup is kinda unnecessary as a whole, but you WILL have intelligence issues if you drop it. (also saves levels). - Awakened spell echo is pretty much more vanity, just swap it for normal spell echo. - Progenesis for a quicksilver or silver flask, whatever you dropped to run the hybrid life flask. - Defiance of destiny. Not at all necessary for the build. Just get a +1 all skill gems amulet with some resistances. If you do this, you can run +1 aoe helm instead of +2 to get 90 max res. (need level 23 purity of lightning). - Drop +2 aoe mod on helmet for crafted hybrid life. You lose 1 max res which is around 10% ele dmg reduction, but not the end of the world. - Drop helical for a second well crafted ring - Drop recoup on rings in general, or dot multi. Way easier to craft without dot multi. - Corrupt on boots. - Note you can run soul ascension with either (or both) temp chains on hit and despair on hit. If you can't get either, that's ok, you just need to drop blood rage or a different gem to fit in cwdt-tempchains-despair. - Watchers's eye with only clarity mana cost. If you do this, you MUST run lgoh on one of your rings. Or, if you choose to not run soul ascension, your cast speed will be much lower and you can drop some mana sustain sources. - Implicits on lightning coil (valid are +1 gems, +2 proj, +2 duration. other good ones are +1 max res, crit dmg reduction (good for enemies that are "shadows" i.e. can't be poisoned, like the bosses in abomination map)). - Veiled flat damage shouldn't be too hard to get on quiver, but if you can't get it that's fine. Just ignore it, but note it's like 20% more damage because of widowhail - Drop rational doctrine. Ailment immunity is super nice to have, but since we have so much life sustain it's not the end of the world to not have it - Drop impossible escape. This is +1 curse and good damage, but not necessary. Run just temp chains instead of temp chains and despair. - Run magebane instead of some suppression tattoos. Replace this suppression tattoos with cold res, proj speed, stun avoid, really whatever you want. - See militant faith notes below NATURAL AFFINITY: If you're lower level than 100, simply don't run it; other passives are too good. If you don't like the playstyle, then don't run it. Either drop a jewel for other nodes (like where the watcher's eye is) or put in a new well crafted rare jewel (max life, chaos dot multi, poison damage) Lower level than 100? Drop either skill effect duration wheel, atrophy, serpentine spellslinger, etc. Militant faith: If you're running rational doctrine, you want a militant faith that has cloistered (immunity to elemental ailments while on consecrated ground) on the SHAPER node. This is the mana regen/life regen node above the constitution wheel. Ele dmg / mana cost is also pretty much mandatory, but if you need to drop one drop ele damage. (this is like a 15% dps loss)

Loadouts

Gear

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Widowhail
Storm Star
Lightning Coil
Defiance of Destiny
New Item
Agony Circle
Soul Ascension
Mageblood
Inextricable Fate
Ghoul Rod
Watcher's Eye
Fulgent Wisdom
Unnatural Instinct
Melding of the Flesh
Gale Scar
Rational Doctrine
The Perandus Pact
Stormshroud
Thread of Hope
Natural Affinity
Militant Faith

Skills

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Body Armour

  • Spark of the NovaSpark of the Nova21/20WMain
  • Awakened Elemental FocusAwakened Elemental Focus6/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments6/23W
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • InspirationInspiration21/20W

Weapon 1

  • SteelskinSteelskin20/20W
  • AutomationAutomation21/20W
  • Phase RunPhase Run21/20W
  • Sigil of PowerSigil of Power1/23W
  • Blood RageBlood Rage20W
  • EnhanceEnhance4W

Gloves

  • HasteHaste21/20W
  • Raise SpectreRaise Spectre21/20W
  • FrostblinkFrostblink20/20W
  • Guardian's BlessingGuardian's Blessing21/20W

Boots

  • VitalityVitality1W
  • ClarityClarity1W
  • Temporal ChainsTemporal Chains1W
  • Cast when Damage TakenCast when Damage Taken1/20W

Helmet

  • MalevolenceMalevolence21W
  • Arctic ArmourArctic Armour21/20W
  • Purity of LightningPurity of Lightning21/20W
  • EnlightenEnlighten4/14W

Gloves

  • DespairDespair1W

Passive Tree

Passive tree 3.25
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
36.02M
Hit DPS
229.2K
With Poison DPS
36.02M
With Ignite DPS
229.2K
With Bleed DPS
229.2K
Damage over Time
35.79M
Poison DPS
101.19K
Culling DPS
0
Reservation DPS
0
Average Hit
2.46K
Burst Damage
4.91K

Attack & Crit

Attack/Cast Rate
11.67/s
Hit Chance
100%
Crit Chance
8%
Crit Multiplier
100%
Mana Cost
11
Life Cost
17

Defence

Effective Hit Pool
128.14K
Life
4.92K
Energy Shield
129
Mana
54
Ward
0
Armour
2.44K
Evasion
4.27K
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
31%
Evade (Projectile)
31%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+45%)
Cold Resistance
90% (+46%)
Lightning Resistance
90% (+10%)
Chaos Resistance
75% (+31%)

Max Hit Taken

Physical
41.5K
Fire
170.59K
Cold
134.77K
Lightning
134.77K
Chaos
54.35K

Recovery

Life Regen
760.5/s
Net Life Regen
625.97/s
ES Regen
0/s
ES Recharge
129/s
Mana Regen
108.2/s
Life Leech
2.61K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
134.53/s

Attributes & Utility

Strength
166
Intelligence
166
Dexterity
162
Movement Speed
175%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
200