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How close can we get to total immunity to damage?



3.17 Archnemesis

Chieftain

116.00InfinityT159.07

(14)

Forbidden FleshWatcher's EyeGlorious VanitySurvival SecretsMelding of the FleshLethal PrideForbidden FlameReplica Innsbury EdgeMahuxotl's MachinationAssassin's GarbRunic CrownRunic GauntletsRuby RingTwo-Stone Ring (Cold/Lightning)Leadership's PriceRunic Sabatons
Olroth's ResolveRuby Flask

I whipped up this jank PoB: https://pobb.in/WOi5UG_qgb5D Mahuxotl's machination only exists in standard (for now), but all the other items are possible if extremely expensive to acquire in league.

Tempered By War + Mahuxotl's Machination gives us 100% of cold and lightning damage converted to fire and chaos, and 50% of fire converted to chaos. Then I take CI, making us immune to chaos. The rest of the items are dedicated to converted physical to fire and chaos. The hope is that we can then get enough ward to reduce the remaining damage to 0.

It completely ignores physical DoTs and how to sustain flask charges.

If anyone can think of any avenues to further mitigate damage, I'd love to add it to the pile. EDIT: Just added Arctic Armour.

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Life

1

Mana

-334

Energy Shield

116

DPS

159

Effective Hit Pool

InfinityT

Chaos Res

-60

Fire Res

90

Cold Res

64.5

Lightning Res

64.5

Armour

12K

Evasion

1K

Block

26 | 0

Crit Chance

3%

Crit Multi

150%

Rage

0

Strength

278

Intelligence

167

Dexterity

37

Ward

687

Item Quantity

0%

Item Rarity

0%

Movement Speed

-3%

Tasalio, Cleansing Water
Tasalio, Cleansing Water
Pain Attunement
Pain Attunement
Chaos Inoculation
Chaos Inoculation
Barbarism
Barbarism
Champion of the Cause
Champion of the Cause
Foresight
Foresight
Prismatic Skin
Prismatic Skin
Sanctum of Thought
Sanctum of Thought
Shaper
Shaper
Soul of Steel
Soul of Steel
Sovereignty
Sovereignty
Steadfast
Steadfast
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NotReallyFromTheUK

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