PoE 3.17·Archnemesis·Chieftain
How close can we get to total immunity to damage?
by NotReallyFromTheUK4 years ago5
- DPS
- 159.07
- Effective HP
- ∞
- Energy Shield
- 116
- Level
- 95
- Min budget
Overview
How close can we get to total immunity to damage? is a Path of Exile Chieftain build by NotReallyFromTheUK, made for the Archnemesis league (3.17). It is centered on Reave and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 159.07 DPS with ∞ effective HP, 1 life, 116 energy shield. Key uniques include Replica Innsbury Edge, Olroth's Resolve, Mahuxotl's Machination, Leadership's Price.
NotReallyFromTheUK's Notes
I whipped up this jank PoB: https://pobb.in/WOi5UG_qgb5D Mahuxotl's machination only exists in standard (for now), but all the other items are possible if extremely expensive to acquire in league.
Tempered By War + Mahuxotl's Machination gives us 100% of cold and lightning damage converted to fire and chaos, and 50% of fire converted to chaos. Then I take CI, making us immune to chaos. The rest of the items are dedicated to converted physical to fire and chaos. The hope is that we can then get enough ward to reduce the remaining damage to 0.
It completely ignores physical DoTs and how to sustain flask charges.
If anyone can think of any avenues to further mitigate damage, I'd love to add it to the pile. EDIT: Just added Arctic Armour.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 159.07
- Hit DPS
- 159.07
- With Poison DPS
- 159.07
- With Ignite DPS
- 159.07
- With Bleed DPS
- 159.07
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 122.36
Attack & Crit
- Attack/Cast Rate
- 1.3/s
- Hit Chance
- 54%
- Crit Chance
- 3%
- Crit Multiplier
- 150%
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 116
- Mana
- -334
- Ward
- 687
- Armour
- 11.52K
- Evasion
- 1.06K
- Phys Damage Reduction
- 87%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+170%)
- Cold Resistance
- 65%
- Lightning Resistance
- 65%
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 0/s
- ES Regen
- -5.8/s
- Mana Regen
- 17.7/s
- Life Leech
- 0/s
- ES Leech
- 0.14/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 278
- Intelligence
- 167
- Dexterity
- 37
- Movement Speed
- -3%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0