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PoE 3.25·Kalguur·Elementalist

Kinetic Bolt Elementalist + lvling guide for 3.25b.

by Frosttidey1 year ago41

DPS
69.11K
Effective HP
9.05K
Life
1.85K
Level
61
Min budget

Overview

Kinetic Bolt Elementalist + lvling guide for 3.25b. is a Path of Exile Elementalist build by Frosttidey, made for the Kalguur league (3.25). It is centered on Kinetic Bolt and plays as a intelligence, attack, projectile archetype. In Path of Building it reaches 69.11K DPS with 9.05K effective HP, 1.85K life, 932 energy shield.

Frosttidey's Notes

When crafting a wand you're looking for attack speed, crit and flat dmg ( dmg added to attacks). Avoid tanky rares or beasts while lvling , the exp is negligible, just run past them if you can. Easy mode chea lvling uniques: Ondar's clasp [lvl5] , Karui ward [lvl 5], Sidhebreath [lvl 1], The Ignomon [lvl 8], Berek rings (grip, respite, pass) [lvl 20], Blackheart [lvl 1], Tasalio's sign [lvl 20], Wake of destruction [lvl 28], Foxshade [lvl 25], Thrillsteel [lvl 18], Fairgraves Tricorne [lvl 12], Stormprison [lvl 24] Act 1 Make sure to kill hailrake for the flask + summon phantasm and volley support. You will neeed some dex for the volley , either get it on an amulet or on the tree. Also get clarity from killing hillock as a reward. Take off all support gems for hillock if you dont have good uniques with flat dmg and carry few portal scrolls , just in case. Delay dweller till u get some gear from act 2. Act 2 Buy 2x carved wands from Yeena. Make them rare or magic if you can. Do the chambers of sin quest and get herald of thunder from greust if you lack dmg (ssf) Oak can be a pain if you lack dps , so make sure u get some gear and if need be go buy a frost bomb to reduce his healing. Help alira if in ssf, otherwise kill all. Dont forget the golden hand quest gives a skill point now. Act 3 Swap Herald of thunder for wrath aura, whenever you can and pick up a topaz ring, before u go for tolmans bracelet . Do the library , to unlock siosa, Choose meat shield support from the quest reward and buy shield charge, faster attacks, ballista totem, precision aura, the 2 crit support gems and elemental dmg with attacks support gem. You will not need them straight away,but its good to pre-level them if you have free sockets. Adjust your main link based on what sockets you have. Act 4 Look to buy a new wand as soon as u enter highgate. If no good bases are offered, go clear the dried lake and try again when the shop resets / a good wand drops. Look for a B-B-B-R gear, once you have it allocate ancestral bond (it will make you do no damage without ballistas) and swap ur main link. After you clear kaom and daresso , check your gear once again, craft life / res / flat dmg or w/e else you can and go do lab. At this point if you have an alch , buy yourself a golem gem (ice / lightning), if not - kill malachai and get one from oyun as a quest reward. Support your golems with the meatshield from act 3 and / or with minion life support if you have the sockets. Act 5 Nothing notable here. Replaced some gear with new stuff I had from act 4 (but couldnt equip due to lvl restrictions). Start checking all rares you find for good life / res / flat dmg rolls from now on. Its ok to not have the right sockets for all skills atm, feel free to drop power siphon / snipers mark / faster attacks (from shield charge). We use power siphon to generate power charges and its build-in culling strike ( insta kill anything below 10% hp). Act 6 Small re-spec. Dont forget to summon an extra golem (even if its same) once u get golem commander. Get the life mastery only if you have no life on your body armor. If you do , just skip it. Act 7 Got new dex based body so I can socket snipers mark, ice golem and precision. Benched dex on few pieces to afford it and removed the life mastery. Act 8 Be careful with the toxic conduits zone if you have no chaos res it can be super rippy. Upgrade your life flasks if you're not lazy before you head there. Cruel lab time. Try to buy stone golem before, it really helps. The 4th golem is chaos golem, but its not very important. If you want you can replace it with flame golem till mid-late maps (t11+) Lunaris temple can be a pain, so make sure you cap cold res and play a bit safer (dont shield charge into packs) or mobs will freeze / stun lock you. If you really struggle with it , you can drop precision and get a lower lvl clarity to fit in purity of elements for extra res + chill / freeze immunity. Act 9 Swap your high lvl precision with t a lvl 1 (and dont lvl it) and add grace aura. Act 10 Can lvl up precision a bit after you get the influence wheel.

Loadouts

Gear

Tap an item to open trade or craft it.

Loath Call
Golem Corona
Bramble Ward
Soul Torc
Vortex Eye
Demon Grasp
Brimstone Clutches
Vortex Bond
Rapture Hoof
Ghoul Wing

Skills

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Helmet

  • Kinetic BoltKinetic Bolt14WMain
  • Increased Critical StrikesIncreased Critical Strikes13W
  • Added Lightning DamageAdded Lightning Damage13W
  • Ballista TotemBallista Totem13W
  • Shield ChargeShield Charge4W
  • Faster AttacksFaster Attacks10W

Weapon 1

  • ClarityClarity9W

Weapon 2

  • FrostblinkFrostblink4W
  • WrathWrath10W
  • PrecisionPrecision1W
  • Power SiphonPower Siphon1W
  • Sniper's MarkSniper's Mark1W
  • Summon Ice GolemSummon Ice Golem9W
  • Summon Lightning GolemSummon Lightning Golem7W
  • Summon Stone GolemSummon Stone Golem10W
  • Summon Chaos GolemSummon Chaos Golem10W
  • GraceGrace10W

Passive Tree

Passive tree 3.25
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
61

Damage

Full DPS
69.11K
Combined DPS
17.34K
Hit DPS
17.26K
With Poison DPS
17.26K
With Ignite DPS
17.34K
With Bleed DPS
17.26K
Damage over Time
78.93
Ignite DPS
78.93
Culling DPS
0
Reservation DPS
0
Average Damage
10.37K
Burst Damage
10.37K

Attack & Crit

Attack/Cast Rate
1.66/s
Hit Chance
100%
Accuracy
2.8K
Crit Chance
84%
Crit Multiplier
318%
Totem Limit
4
Mana Cost
12
Life Cost
0

Defence

Effective Hit Pool
9.05K
Life
1.85K
Energy Shield
932
Mana
161
Ward
0
Armour
182
Evasion
5.53K
Phys Damage Reduction
36%

Mitigation & Avoidance

Block
24%
Spell Block
14%
Spell Suppression
5%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+54%)
Cold Resistance
75% (+60%)
Lightning Resistance
75% (+3%)
Chaos Resistance
25%

Max Hit Taken

Physical
3.31K
Fire
11.12K
Cold
11.12K
Lightning
11.12K
Chaos
2.46K

Recovery

Life Regen
246.2/s
ES Regen
0/s
ES Recharge
932/s
Mana Regen
53/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
132
Intelligence
343
Dexterity
151
Movement Speed
59%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0
Item Rarity
25%