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PoE 3.15 - Incinerate Elementalist Tank - A9 Showcase - (PoB, Gearing, Info in desc)

4 years ago47

by MacdriSubscribe

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5.95M

DPS

3.04K

Life

3.82K

Energy Shield

Overview

PoE 3.15 - Incinerate Elementalist Tank - A9 Showcase - (PoB, Gearing, Info in desc) is a Path of Exile Elementalist build by Macdri, made for the Expedition league (3.15). It is centered on Incinerate and plays as a intelligence, spell, fire, channelling archetype. In Path of Building it reaches 5.95M DPS with 3.04K life, 3.82K energy shield. Suited for: Delve, Mapping, Bossing. Key uniques include Cerberus Limb, Bottled Faith, Coward's Legacy, Crown of the Inward Eye, Forbidden Taste.

Build Video

Macdri's Notes

PoB: https://pastebin.com/728Wwvif Build Summary: The main gimmick with this build is armour stacking and aegis aurora, which gives us a massive amount of ES on block. As such, we scale hybrid life/es and we take a lot of defensive nodes on the tree. The build itself is extremely tanky and can stand still against any content that "hits" a lot. We are max block and that is primarily how we sustain our tankiness. The downside here is the dps, which requires us to stand still, and furthermore the ramp up is kinda awful when you consider having to dodge AoE from some bosses. As such, this build is more of an experiment than something I would recommend. The plus side is that it is fairly cheap if you take away some of the unecessary big items like bottled faith.

Gearing: Weapon Main Hand: Cerberus Limb - We use this for the high spell damage and more importantly, the scaling between ES and armour, as well as spell leech.

Shield: Aegis Aurora - This is the unique that turns this build on, as we get a ton of block as well as that sweet ES on block scaled by our armour.

Helmet: Crown of the Inward eye (incinerate stages ench) - The enchant here is nice for damage, especially when we can stand still. Otherwise, the item offers more dps and defensives, pretty stock standard.

Body Armour: Skin of the Loyal (4B2R) - We want +1 to all gems if possible, but if not then +2 mod to incinerate works. Global defensives are huge from this item.

Gloves: Rare Gloves - General resistances and life + armour, and we want some chaos res.

Boots: The Stampede - Allows us to annoint a second notable, and since we stand still a lot, our movement will likely come from flame dash.

Amulet: Rare Amulet - Flexible, as you can just take defensives, or scale gem levels or take increased damage for incinerate.

Rings: Rare rings w/ reduced curse effect - We take curse reduction so we don't get gutted by other curses; otherwise chaos res and other defensives, so nothing crazy.

Belt: Coward's Legacy - We take 0 effect from vulnerability due to our watcher's eye, so this is free 30% more damage with pain attunement.

Flasks: Forbidden taste / Cinderswallow urn / Bottled faith or sulphur flask / Wise oak / Basalt flask

Unique Jewels: Watcher's eye (flat armour + no vulnerability determination) / Blue Nightmare / Natural affinity / Unnatural Instinct

Cluster Jewels: 1 rare large / 1 rare small / 1 rare medium / 1 small unique - If you can find a good megalomaniac then that works too

Jewels: Fill res/life/es/spell dmg as needed

Playstyle: Setup/Bossing - Infernal Cry - Vaal RF - Incinerate - most bosses you can just tank standing still and let stages build (cast speed is your friend)

Clear - Using Infernal cry with as many mobs as possible on your screen is the best way to clear - you get a big screen pop and everything is basically dead

0:00 Intro 0:06 Mapping 1:50 Delve 2:43 Shaper Guardians 4:23 Formed 5:42 Hidden 6:40 Maven 7:50 Conquerors 10:01 Sirus 13:00 Gear Walkthrough

Gear

Cerberus Limb
Aegis Aurora
Crown of the Inward Eye
Skin of the Loyal
Spirit Charm
Loath Nail
Plague Grip
Agony Palm
Coward's Legacy
The Stampede
Luminous Ornament
Watcher's Eye
Apocalypse Hope
Natural Affinity
The Blue Nightmare
Oblivion Essence
Unnatural Instinct
Fulgent Shard

Skills

Body Armour

  • IncinerateIncinerate21/20WMain
  • EmpowerEmpower4/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • InspirationInspiration20/20W
  • Infused ChannellingInfused Channelling21/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W

Boots

  • Reckoning20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • FlammabilityFlammability21/20W
  • Awakened HextouchAwakened Hextouch5/20W

Gloves

  • DisciplineDiscipline21W
  • EnlightenEnlighten4/20W
  • Arctic ArmourArctic Armour20/20W
  • DeterminationDetermination21W

Weapon 2

  • Wave of ConvictionWave of Conviction1/20W
  • Cast when Damage TakenCast when Damage Taken2W
  • CombustionCombustion20/23W

Helmet

  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Molten ShellMolten Shell20/20W
  • Increased DurationIncreased Duration21/20W

Weapon 1

  • Infernal CryInfernal Cry20/20W
  • Second WindSecond Wind20/20W
  • Flame DashFlame Dash21/20W

Helmet

  • Defiance BannerDefiance Banner21/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist

Character Stats

Defence

Life
3.04K
Energy Shield
3.82K
Mana
154
Armour
39.47K
Evasion
3.48K
Block | Spell Block
75% | 75%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
81%
Lightning Resistance
76%
Chaos Resistance
75%

Offence

Total DPS
5.95M
Crit Chance
3%
Crit Multiplier
100%

Attributes & Utility

Strength
162
Intelligence
387
Dexterity
143
Movement Speed
50%