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Strength Stacking General's Cry Berserker calls his friends to give A9 Sirus a good Bonking



3.14 Ultimatum

Berserker

7.22K-98.15M

(256)


Medium Cluster JewelEmperor's MasteryLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelCobalt JewelWatcher's EyeCobalt JewelKitava's TeachingsSplit PersonalitySplit PersonalityCobalt JewelLethal PrideCane of Kulemak
The Iron FortressUrsine PeltRepentanceCoral RingSapphire RingEyes of the GreatwolfReplica Alberon's WarpathHeavy Belt
Blood of the KaruiDiamond FlaskQuicksilver FlaskBottled FaithQuartz Flask

POB:
https://pastebin.com/gdWp137w

Hello, Uberj4ger here. I posted a guide for a EQ bleed glad at league start and mentioned I was going to eventually work on a strength stacking Berserker.(https://www.reddit.com/r/PathOfExileBuilds/comments/mwosfl/314_bleed_eq_ll_gladiator_league_starter/)

This is that Berserker.

I might do a guide/writeup but seeing as how the pieces for this setup have become really expensive (because of Vaal Groundslam Pillar builds) I think there would be no point in doing a guide. I might do a writeup on certain mechanics of this build and its absurd scaling from strength as well as a few core mechanics that allow it to outshine, out tank and out-dps the more popular Blade Flurry General's Cry variant.

Writeup:

Last league I did a str/int stacking inquisitor which I posted on this subreddit here. (https://www.reddit.com/r/PathOfExileBuilds/comments/ltr55n/18m_burst_dps_intstr_stacking_inquisitor_generals/)

This build is a natural evolution of mechanics used in that previous build, except instead of having 16k EHP with some damage reduction and moderate amounts of damage this build has 7k EHP, Perma Berserk/Fortify/71% attack block and truckloads of damage.

So for abit of refresh:

Breakdown of Mechanics:

I'm stacking 2320 strength

With the Replica Alberons giving 40.5 average chaos damage per 80 strength we have an average added damage of 1174.5 chaos damage.

With Iron Fortress/Repentance we get 3% spell damage per 10 strength which in turn gives us 696% Spell Damage.

Two large spell damage clusters, spell damage on jewels and 200% spell damage on Cane of Kulamek gives us a total of 696% + 144% + 200% + 55% = 1095% spell damage

Phantasmal EQ is socketed in Cane of Kulemak with a level 4 enhance with +3 to support gems raising Enhance to level 7 and Phantasmal EQ's quality to 68%.

This also increases the quality on General's cry (21/23) giving it a quality of 51% and a cooldown reduction of 35%.

With Phantasmal Earthquake granting 100% of spell damage as attack damage at 20% quality linked with Enhance level 7 you get 340% of spell damage as attack damage at 68% quality.

This boosts a total attack damage increase to Phantasmal EQ to 1095% x 3.4 = 3723% or a total of 3982% attack damage with other sources of attack damage.

Multiply this hit with 5 Mirage Warriors (I don't have the helm enchant yet) with a cooldown of 1.88 seconds.

Eventually with an elevated warlord helm and a general's cry enchant, I will have 90% crit chance and 500% crit multi and 6 generals

This will allow me to bonk Sirus so hard that Sirus gets obliterated to a microscopic level.

TL:DR

Very big bonks

Hope you enjoyed this.

Oh yeah I don't expect that this build can be replicated with how prices are moving in the Softcore Economy for Ultimatum, I was only able to accomplish this because I started looking for cheap pieces 5 days into the league and kinda beat most of the Pillar str stackers for a good number of components of this build, prices for some of them have kinda tripled. So I'll just leave this as a showcase rather than a guide. Feelsbad, was hoping ya'll would get an opportunity to build this for yourselves.

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Life

7224

Mana

-1465

Energy Shield

410

DPS

98M

Effective Hit Pool

Chaos Res

44

Fire Res

64

Cold Res

65

Lightning Res

62

Armour

3K

Evasion

993

Block

66 | 0

Crit Chance

77%

Crit Multi

438%

Rage

0

Strength

2306

Intelligence

399

Dexterity

132

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

93%

War Bringer
War Bringer
Aspect of Carnage
Aspect of Carnage
Rite of Ruin
Rite of Ruin
Crave the Slaughter
Crave the Slaughter
Call to Arms
Call to Arms
Barbarism
Barbarism
Blunt Trauma
Blunt Trauma
Born to Fight
Born to Fight
Deep Breaths
Deep Breaths
Devotion
Devotion
Discipline and Training
Discipline and Training
Disemboweling
Disemboweling
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Might
Might
Purity of Flesh
Purity of Flesh
Retribution
Retribution
Sanctity
Sanctity
Serpent Stance
Serpent Stance
Unfaltering
Unfaltering
Utmost Might
Utmost Might
Warrior's Blood
Warrior's Blood
View full passive skill tree

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Uberj4ger

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