- DPS
- 5.41M
- Effective HP
- 9.24K
- Energy Shield
- 7.62K
- Level
- 99
- Min budget
Overview
Vaal Power Siphon has no projectile limit, and shotguns on returning - potential build? is a Path of Exile Ascendant build by artze, made for the Ancestor league (3.22). It is centered on Vaal Power Siphon and plays as a critical, intelligence, attack, projectile archetype. In Path of Building it reaches 5.41M DPS with 9.24K effective HP, 1 life, 7.62K energy shield. Suited for: Legion, Mapping, Breach. Key uniques include Crown of Eyes, Headhunter, Oriath's End, Dying Sun, Atziri's Reflection.
Build Video
artze's Notes
hello
I was toying around with final build ideas and stumbled upon this.
Skill Functions and Interactions
Vaal Power Siphon fires one projectile at each enemy -... However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile.*
But, stay with me:
Other support gems that create or modify projectiles, such as Chain Support, do result in each projectile being able to hit more than one target.
And lastly,
In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen.
Something that does modify projectiles is, of course, Returning Projectiles Support
So.. It's weird.
Nobody has mentioned Vaal Power Siphon (VPS) in like 7 years. This skill is insane. Besides the obvious downside of being locked to atlas mapping with the sextant, I wish more people talked about vaal skills as main skills. You can check my profile for a 100% showcase where I use primarily vaal BV as well.
With VPS there is no limit to projectiles that can be created, assuming enough monsters. Additionally, the auto-targeting range extends to, in my testing, just barely beyond the observable screen. And since all this projectiles shotgun on return, it's made for a surprisingly solid farmer.
I'm looking at building this character out using the skeleton of an int stack wander, since there's already so much overlap. It would obviously excel at breach and legion which is perfect for the current Breach on the Beach meta that's popping right now.
I'm currently testing what optimal links look like, since I'm only concerned about the vaal portion of PS. I've obviously abandoned the usual barrage setup, so I've been tinkering around to see what looks good. Any suggestions appreciated!
I will likely try to turn this into an actual build when I figure out how best to scale VPS. If anyone wants a juiced map showcase of what I have so far I can make that as well.
PoB is here, but there isn't much to see. it's basically a copy paste of an int wander for the meantime. https://pobb.in/T4V3di_OPucN
Cheers
Gear
Tap an item to open trade.























Skills
Tap a skill to open trade.
Ring 1
Conductivity1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 5.4M
- Combined DPS
- 5.41M
- Hit DPS
- 4.87M
- With Poison DPS
- 4.87M
- With Ignite DPS
- 4.87M
- With Bleed DPS
- 4.87M
- Damage over Time
- 0
- Culling DPS
- 541.19K
- Reservation DPS
- 0
- Average Damage
- 1.03M
- Burst Damage
- 1.03M
Attack & Crit
- Attack/Cast Rate
- 4.74/s
- Hit Chance
- 100%
- Crit Chance
- 98%
- Crit Multiplier
- 690%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 9.24K
- Life
- 1
- Energy Shield
- 7.62K
- Mana
- 97
- Ward
- 0
- Armour
- 132
- Evasion
- 1.66K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 6%
- Evade (Projectile)
- 6%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+131%)
- Cold Resistance
- 75% (+40%)
- Lightning Resistance
- 75% (+94%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 7.83K
- Fire
- 39K
- Cold
- 31.2K
- Lightning
- 31.2K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 114.2/s
- ES Recharge
- 7.62K/s
- Mana Regen
- 79.6/s
- Life Leech
- 18.94/s
- ES Leech
- 1.66K/s
- Mana Leech
- 464.27/s
Attributes & Utility
- Strength
- 181
- Intelligence
- 1.62K
- Dexterity
- 178
- Movement Speed
- 141%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 6
- Rage
- 50
- Devotion
- 0