- DPS
- 42.14M
- Effective HP
- 117.4K
- Energy Shield
- 13.21K
- Level
- 100
- Min budget
Overview
3.20 Ascendant CwC Icestorm is a Path of Exile Ascendant build by Pan, made for the Sanctum league (3.20). It is centered on Icestorm. In Path of Building it reaches 42.14M DPS with 117.4K effective HP, 1 life, 13.21K energy shield. Suited for: Mapping, Bossing, Blight, Sanctum. Key uniques include The Whispering Ice, Rumi's Concoction, Oriath's End, The Wise Oak, The Whispering Ice.
Build Video
Pan's Notes
My pob: https://pastebin.com/jqzWszPP Source: https://www.pathofexile.com/forum/view-thread/2628295
My league starter for 3.20. Although its slow at moving and killing, it's pretty tanky. Desperately needs explode chance for mapping, which is where Oriath's End comes in. Has decent bossing potential if your target doesn't move due to how Icestorm works. You can have a maximum of five Icestorms active at once and each one hits five times per second, therefore 5 x 5 = 25. Take your average hit, multiply it by 25, and that should be your theoretical maximum DPS. Because bosses can often move if you're not within their attack range, you'll need to recast your Icestorms at their new location, and there's not much you can do to make your selfcasting offhand any better so you'll need to hug bosses to keep them stationary. Its possible to kill ubers, though not recommended.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 42.14M
- Hit DPS
- 1.51M
- Damage over Time
- 0
- Culling DPS
- 91.24K
- Average Hit
- 821.17K
Attack & Crit
- Attack/Cast Rate
- 1.84/s
- Hit Chance
- 100%
- Crit Chance
- 13%
- Crit Multiplier
- 100%
- Mana Cost
- 73
- Life Cost
- 0
Defence
- Effective Hit Pool
- 117.4K
- Life
- 1
- Energy Shield
- 13.21K
- Mana
- 240
- Ward
- 0
- Armour
- 3.29K
- Evasion
- 576
- Phys Damage Reduction
- 25%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 38%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+49%)
- Cold Resistance
- 75% (+55%)
- Lightning Resistance
- 75% (+44%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 22.97K
- Fire
- 73.37K
- Cold
- 73.37K
- Lightning
- 78.05K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.08K/s
- ES Recharge
- 13.21K/s
- Mana Regen
- 250.2/s
Attributes & Utility
- Strength
- 144
- Intelligence
- 2.95K
- Dexterity
- 133
- Movement Speed
- 50%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 24%