- DPS
- 158.92M
- Effective HP
- 154.32K
- Life
- 6.65K
- Level
- 100
- Min budget
Overview
1H axe Farshot runecraft, Life stacking Splitting Steel Slayer is a Path of Exile Slayer build by Scarlyt, made for the Kalguur league (3.25). It is centered on Splitting Steel and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 158.92M DPS with 154.32K effective HP, 6.65K life. Suited for: T17, Mapping. Key uniques include Crown of Eyes, Mageblood, Progenesis, Defiance of Destiny, Maloney's Mechanism.
Build Video
Scarlyt's Notes
POB: https://pobb.in/OwHcjaoUe0bY
Uber Exarch/Eater + T17 map: https://www.youtube.com/watch?v=Ho9TDT4uZ00
Not min-maxed, but finished 40/40 challenges so recorded a couple ubers and a T17 (unallocated Strength of Blood for ubers).
Runecrafting is pretty neat so, I wanted to play a build with a powerful enchant while they're around. Also, I wanted to find something that wasn't wands or 2h swords as they were meta already. One-handed axes have farshot > abuse Nimis with Splitting Steel. 1H Axes have low base crit on all base types (5%) and endurance charges are buffed this league > Slayer ascendancy.
Don't really recommend the build due to charge uptime issues and it's kind of expensive. Keeping endurance and frenzy charges up is annoying or impossible due to some map mods/boss phases. Can't find the spare points for 100% charge duration mastery or fit in Ralakesh's Impatience. Also, recommend gem swapping awakened vicious proj for ubers, and pierce support for mapping. Or be lazy and leave pierce in.
Current POB:
158m DPS (8 Splitting Steel overlaps)
Defenses:
- 90% all max elemental resistances
- 100% spell suppresion (13 suppress tattoos logout)
- 28% physical & elemental damage reduction (7 endurance charges)
- 16% PDR (Strength of Blood)
- 20% less damage taken from nearby enemies (Flesh and Stone in sand stance)
- 21% less physical and fire damage taken while stationary (Arctic Armour)
- Progenesis
- Defiance of Destiny recovery
- 100% elemental ailment avoidance (mb flasks)
- 100% stun avoidance (mb flasks)
Gear
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Skills
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Gloves
Precision21W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 158.92M
- Combined DPS
- 19.85M
- Hit DPS
- 9.48M
- With Poison DPS
- 9.48M
- With Ignite DPS
- 9.48M
- With Bleed DPS
- 9.48M
- With Impale DPS
- 15.88M
- Damage over Time
- 0
- Impale DPS
- 6.4M
- Culling DPS
- 3.97M
- Reservation DPS
- 0
- Average Damage
- 2.33M
- Burst Damage
- 2.33M
Attack & Crit
- Attack/Cast Rate
- 4.07/s
- Hit Chance
- 97%
- Accuracy
- 3.32K
- Crit Chance
- 96%
- Crit Multiplier
- 452%
- AoE Radius
- 1.1 m
- Mana Cost
- 0
- Life Cost
- 43
Defence
- Effective Hit Pool
- 154.32K
- Life
- 6.65K
- Energy Shield
- 0
- Ward
- 0
- Armour
- 0
- Evasion
- 27
- Phys Damage Reduction
- 54%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 15%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+4%)
- Cold Resistance
- 90% (+8%)
- Lightning Resistance
- 90% (+7%)
- Chaos Resistance
- 52%
Max Hit Taken
- Physical
- 59.88K
- Fire
- 294.28K
- Cold
- 232.48K
- Lightning
- 232.48K
- Chaos
- 45.33K
Recovery
- Life Regen
- 1.62K/s
- Net Life Regen
- 1.4K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 0/s
- Life Leech
- 472.92/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 220.51/s
Attributes & Utility
- Strength
- 184
- Intelligence
- 184
- Dexterity
- 167
- Movement Speed
- 74%
- Endurance Charges
- 7
- Frenzy Charges
- 7
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0