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3.17 Glacial Hammer Champion - a different take



3.17 Archnemesis

Champion

4.03K140.87K3.55M

(13)

Crimson JewelThread of HopeSmall Cluster JewelMedium Cluster JewelWatcher's EyeLarge Cluster JewelFrostbreathFrostbreathTriumphant LamellarNightmare BascinetDragonscale GauntletsAmethyst RingTwo-Stone RingOnyx AmuletTwo-Toned Boots (Armour/Evasion)Perseverance
Divine Life FlaskGranite FlaskJade FlaskQuicksilver FlaskSulphur Flask

There was a post a couple of days ago about Glacial Hammer, and I feel confident enough about my version to share as well. I'm a D3 refugee that just started playing PoE this league. I love theorycrafting for games so it's kind of the perfect setting for me.

PoB: https://pastebin.com/w9cQLuu7

Spoiler: I die a lot in these videos because I'm bad. All the deaths were avoidable if I just did the mechanics properly or paid attention.

Maven: Full fight, video has chapters per phase.

Sirus: Timestamped to last phase, video includes full fight.

This build started because my brother liked Glacial Hammer while we were leveling and learning, and eventually we got around to trying to recreate a character of his from Divinity: Original Sin 2. With that, we got two restrictions:

  • Build must dual-wield
  • Must use Glacial Hammer

I couldn't really find a lot of resources about dual-wielding other than "don't do it, shield is better" so I had to improvise on a lot of stuff.

Initially I tried Gladiator for the bonuses to one-handed weapon damage and attack speed. Someone mentioned I should look into Champion for the perma-fort, and that just felt so much smoother. Never have to worry about ramp up. Can't get caught without your fortification buff. Just overall tankier with comparable damage.

Things I learned while building:

  1. Cold conversion is neat and all, but trying to double dip with physical and cold bonuses isn't great. It's better to pick one and boost the hell out of that instead of doing both.
  2. Gem swaps are fine sometimes. Trying to clear without melee splash was abysmal.
  3. Get defensive nodes earlier in the leveling process. There's not really much point in getting offensive nodes in the early acts because everything dies anyway.
  4. Frostbreath is hilariously strong for Glacial Hammer. It takes an absurdly specialized rare mace/sceptre to compete in this setup.
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Life

4027

Mana

22

Energy Shield

0

DPS

4M

Effective Hit Pool

140.87K

Chaos Res

-38

Fire Res

76

Cold Res

76

Lightning Res

76

Armour

57K

Evasion

57K

Block

25 | 0

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

237

Intelligence

110

Dexterity

258

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

118%

Unstoppable Hero
Unstoppable Hero
Fortitude
Fortitude
First to Strike, Last to Fall
First to Strike, Last to Fall
Inspirational
Inspirational
Precise Technique
Precise Technique
Call to Arms
Call to Arms
Acuity
Acuity
Ambidexterity
Ambidexterity
Art of the Gladiator
Art of the Gladiator
Bannerman
Bannerman
Bloodless
Bloodless
Bravery
Bravery
Champion of the Cause
Champion of the Cause
Cloth and Chain
Cloth and Chain
Crystal Skin
Crystal Skin
Dervish
Dervish
Fangs of Frost
Fangs of Frost
Fervour
Fervour
Forces of Nature
Forces of Nature
Golem's Blood
Golem's Blood
Graceful Assault
Graceful Assault
Herbalism
Herbalism
Juggernaut
Juggernaut
Primeval Force
Primeval Force
Rampart
Rampart
Ribcage Crusher
Ribcage Crusher
Savagery
Savagery
Thick Skin
Thick Skin
Tribal Fury
Tribal Fury
Weathered Hunter
Weathered Hunter
View full passive skill tree

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Confedehrehtheh

Divinia collected this build from this reddit post.

Click here to claim it.