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PoE 3.17·Archnemesis·Champion

3.17 Glacial Hammer Champion - a different take

by Confedehrehtheh4 years ago2

DPS
3.55M
Effective HP
140.87K
Life
4.03K
Level
94
Min budget

Overview

3.17 Glacial Hammer Champion - a different take is a Path of Exile Champion build by Confedehrehtheh, made for the Archnemesis league (3.17). It is centered on Glacial Hammer and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 3.55M DPS with 140.87K effective HP, 4.03K life. Key uniques include Frostbreath, Perseverance, Frostbreath, Cameria's Maul, Cameria's Maul.

Build Video

Confedehrehtheh's Notes

There was a post a couple of days ago about Glacial Hammer, and I feel confident enough about my version to share as well. I'm a D3 refugee that just started playing PoE this league. I love theorycrafting for games so it's kind of the perfect setting for me.

PoB: https://pastebin.com/w9cQLuu7

Spoiler: I die a lot in these videos because I'm bad. All the deaths were avoidable if I just did the mechanics properly or paid attention.

Maven: Full fight, video has chapters per phase.

Sirus: Timestamped to last phase, video includes full fight.

This build started because my brother liked Glacial Hammer while we were leveling and learning, and eventually we got around to trying to recreate a character of his from Divinity: Original Sin 2. With that, we got two restrictions:

  • Build must dual-wield
  • Must use Glacial Hammer

I couldn't really find a lot of resources about dual-wielding other than "don't do it, shield is better" so I had to improvise on a lot of stuff.

Initially I tried Gladiator for the bonuses to one-handed weapon damage and attack speed. Someone mentioned I should look into Champion for the perma-fort, and that just felt so much smoother. Never have to worry about ramp up. Can't get caught without your fortification buff. Just overall tankier with comparable damage.

Things I learned while building:

  1. Cold conversion is neat and all, but trying to double dip with physical and cold bonuses isn't great. It's better to pick one and boost the hell out of that instead of doing both.
  2. Gem swaps are fine sometimes. Trying to clear without melee splash was abysmal.
  3. Get defensive nodes earlier in the leveling process. There's not really much point in getting offensive nodes in the early acts because everything dies anyway.
  4. Frostbreath is hilariously strong for Glacial Hammer. It takes an absurdly specialized rare mace/sceptre to compete in this setup.

Gear

Tap an item to open trade or craft it.

Frostbreath
Chimeric Glance
Pandemonium Shell
Honour Heart
Soul Gyre
Maelstrom Turn
Empyrean Fist
Perseverance
Morbid Span
Frostbreath
Hypnotic Vessel
Thread of Hope
Gale Shine
Entropy Wound
Watcher's Eye
Spirit Scar

Skills

Tap a skill to open trade.

Body Armour

  • Glacial HammerGlacial Hammer20/23WMain
  • Awakened MultistrikeAwakened Multistrike4/20W
  • Awakened Cold PenetrationAwakened Cold Penetration5/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage5/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks2/20W
  • Melee SplashMelee Splash20/20W
  • RuthlessRuthless20/20W

Gloves

  • Blood RageBlood Rage20/20W
  • Vaal HasteVaal Haste20/7W
  • Enduring CryEnduring Cry20W
  • HatredHatred20W

Boots

  • Vaal GraceVaal Grace20W
  • Herald of IceHerald of Ice20/23W
  • DeterminationDetermination20W
  • EnlightenEnlighten4/20W

Weapon 1

  • Ancestral ProtectorAncestral Protector20/20W
  • Ancestral WarchiefAncestral Warchief21/20W
  • Multiple TotemsMultiple Totems20/20W

Helmet

  • Leap SlamLeap Slam20/20W
  • DashDash20/20W
  • LifetapLifetap4W

Weapon 2

  • Molten ShellMolten Shell20/20W
  • Faster ProjectilesFaster Projectiles19/20W
  • Increased DurationIncreased Duration21/20W

Helmet

  • Defiance BannerDefiance Banner20/23W

Ring 1

  • FrostbiteFrostbite1W

Passive Tree

Passive tree 3.18
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Shakari

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
3.55M
Hit DPS
3.55M
With Poison DPS
3.55M
With Ignite DPS
3.55M
With Bleed DPS
3.55M
Damage over Time
0
Culling DPS
0
Average Damage
377.75K

Attack & Crit

Attack/Cast Rate
9.39/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
4
Life Cost
0

Defence

Effective Hit Pool
140.87K
Life
4.03K
Energy Shield
0
Mana
22
Ward
0
Armour
56.89K
Evasion
57.18K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
19%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+34%)
Cold Resistance
76% (+43%)
Lightning Resistance
76% (+50%)
Chaos Resistance
-38%

Recovery

Life Regen
239.2/s
Net Life Regen
109.53/s
ES Regen
0/s
Mana Regen
13.4/s
Life Leech
724.86/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
129.68/s

Attributes & Utility

Strength
237
Intelligence
110
Dexterity
258
Movement Speed
118%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0