- DPS
- 64.23K
- Energy Shield
- 4.42K
- Level
- 90
- Min budget
Overview
How to optimize this Charged Dash build? is a Path of Exile Trickster build by bzm3r, made for the Harbinger league (3.0). It is centered on Charged Dash and plays as a dexterity, movement, area, channelling archetype. In Path of Building it reaches 64.23K DPS with 1 life, 4.42K energy shield. Key uniques include Hyrri's Ire.
bzm3r's Notes
I have made a Charged Dash build, here is the PoB link: https://pastebin.com/YhVNs7ws
I am pretty new to making my own builds, so I have probably made a lot of rookie mistakes.
Some points:
-
PoB settings have been set to deal damage against Shaper/Guardian; only two utility flasks are also selected as "on"
-
I have tried to just pick average-ish gear, nothing special; I have a good sense of how to modify the rares to make them better, but I am a bit lost as to which uniques would be nice
-
I am not really sure how much damage is needed to kill Shaper. If he has around 20,000,000 HP, then it should currently take me ~40 seconds of hitting him to kill him, so let's make that 80 seconds just to be safe (flask downtime, etc.) --- is that reasonable?
-
picked CI because it seems cool, and I wanted to use the trickster evasion and energy shield nodes "meaningfully"
-
I tried to prefer defense over offense, if I can kill Shaper in a reasonable enough time, then I am fine with the damage; I would like to eventually move on to Uber Elder...but...maybe that's a pipe dream?
I am excited to see how I can make this build better!
Gear
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Skills
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Passive Tree
This tree is empty in the export.
Character Stats
- Level
- 90
Damage
- Hit DPS
- 64.23K
- With Poison DPS
- 64.23K
- Average Damage
- 13.05K
Attack & Crit
- Attack/Cast Rate
- 4.92/s
- Hit Chance
- 90%
- Crit Chance
- 57%
- Crit Multiplier
- 332%
- Mana Cost
- 0
Defence
- Life
- 1
- Energy Shield
- 4.42K
- Mana
- 156
- Armour
- 0
- Evasion
- 11.72K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 17%
- Spell Block
- 0%
- Evade (Melee)
- 46%
- Evade (Projectile)
- 46%
- Attack Dodge
- 50%
- Spell Dodge
- 44%
Resistances
- Fire Resistance
- 75% (+54%)
- Cold Resistance
- 72%
- Lightning Resistance
- 42%
- Chaos Resistance
- 100%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 22.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 46
- Intelligence
- 375
- Dexterity
- 290
- Movement Speed
- 34%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3