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PoE 3.18·Sentinel·Trickster

Trickster Explosive Trap

by CookiesHuzzah4 years ago

DPS
558.97K
Effective HP
46.95K
Life
3.38K
Level
100
Min budget

Overview

Trickster Explosive Trap is a Path of Exile Trickster build by CookiesHuzzah, made for the Sentinel league (3.18). It is centered on Explosive Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 558.97K DPS with 46.95K effective HP, 3.38K life, 1.61K energy shield. Key uniques include Slavedriver's Hand, Replica Soul Tether, Bottled Faith, Circle of Anguish, Queen of the Forest.

CookiesHuzzah's Notes

average hit x (3.2 (cluster) or 1.8 (swift assembly)) x (1/trap throw rate) x # of explosions I believe this is how to calculate explosive trap damage. I might be underestimating or overestimating the dps here. 149657 * 1.8 * (1/0.27) * 11 = 10,974,846 million dps. Bottled faith puts dps to about 18 million. Ignore other flasks, they're for if you have a mageblood. Polymath applied in config, 9 * 3 for 27% more damage. Polymath gets most value from going hybrid, to double up on recovery. Can you squeeze in a Glorious Vanity on Doryani for the huge ES pool addition? Replica Soul Tether placeholder? Take Polymath for sustain when mapping & for damage. 18% recovery on kill is stupid (life + es). Take Swift Killer for +2 frenzy charges. The duration actually has synergy with Slavedriver's Hand, should give 100% uptime on all charges. Escape Artist and Spellbreaker. With passive tree changes you hit 100% spell suppression, not sure if you need 15% on a Watcher's eye when affected by Grace. -100% spell suppression and Spellbreaker gives a pseudo Aegis Aurora effect, seems good. Especially since stacking evasion instead of armour lets you double dip energy shield with Ghost Dance. -Not needing to use Aegis Aurora allows you to dual wield or even use a staff. Annihilating Light seems really good for stacking damage up to stupid levels. You'd need to find gem levels for explosive trap elsewhere in that situation, though. Wind Dancer, Wicked Ward and Ghost Dance. -Wind Dancer for both evasion and lowering damage taken. Should definitely have enough evasion for it to be worth it. -Wicked Ward for consistency in energy shield regeneration. -24000 evasion and Ghost Dance gives 700 energy shield back on being hit. Respectable recovery, especially combined with Spellbreaker. Upgrades -Corrupted Circle of Anguish for double stats. -Mageblood. -Annihilating Light. -Awakened Empower. -Rare chest? Or an evasion based unique which is double corrupted for +3 gems for explosive trap. -Better omni rares for helmet and boot slot. -Try to fit in Glorious Vanity for Corrupted Soul somewhere. -Corrupted slave drivers? You can probably double corrupt, get a curse and double curse by pathing to Whispers of Doom. I think the weakest point really is the lack of Life recovery. The trap mastery helps, vitality helps. Biggest help is a mageblood with 3% life regen. Corrupted soul splitting the damage really helps survivability with the ES recovery being so good.

Gear

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New Item
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Queen of the Forest
Crystallised Omniscience
Circle of Anguish
Circle of Anguish
Slavedriver's Hand
Replica Soul Tether
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The Interrogation
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Watcher's Eye
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Skills

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Body Armour

  • Explosive TrapExplosive Trap21/20WMain
  • EmpowerEmpower3/20W
  • Trap and Mine DamageTrap and Mine Damage20/23W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/20W
  • Swift AssemblySwift Assembly20/20W
  • Charged TrapsCharged Traps20/20W

Helmet

  • GraceGrace21W
  • Herald of AshHerald of Ash21W
  • AngerAnger21W
  • EnlightenEnlighten3/20W

Boots

  • Summon SkitterbotsSummon Skitterbots21W
  • VitalityVitality21/20W
  • Flame DashFlame Dash20/20W
  • EnlightenEnlighten3W

Gloves

  • Assassin's MarkAssassin's Mark20/20W
  • Arcanist BrandArcanist Brand20/20W

Gloves

  • Immortal CallImmortal Call3/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Passive Tree

Passive tree 3.18
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Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
558.97K
Hit DPS
558.97K
With Poison DPS
558.97K
With Ignite DPS
558.97K
With Bleed DPS
558.97K
Damage over Time
0
Culling DPS
0
Average Hit
149.66K

Attack & Crit

Attack/Cast Rate
3.73/s
Crit Chance
75%
Crit Multiplier
430%
Mana Cost
61
Life Cost
0

Defence

Effective Hit Pool
46.95K
Life
3.38K
Energy Shield
1.61K
Mana
47
Ward
0
Armour
0
Evasion
24.12K
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
76%
Evade (Melee)
74%
Evade (Projectile)
74%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+65%)
Cold Resistance
65%
Lightning Resistance
50%
Chaos Resistance
-15%

Max Hit Taken

Physical
15.7K
Fire
25.33K
Cold
19K
Lightning
13.82K
Chaos
3.27K

Recovery

Life Regen
273.79/s
ES Regen
0/s
ES Recharge
1.61K/s
Mana Regen
12.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
14
Intelligence
23
Dexterity
23
Omniscience
1.02K
Movement Speed
47%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0