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Lancing Steel Deadeye - A PoB and my favorite character I have ever played

Deadeye

2.96K20.19K111.16M

(8)


Murderous Eye JewelMedium Cluster JewelMurderous Eye JewelThe InterrogationLarge Cluster JewelSmall Cluster JewelLethal PrideMedium Cluster JewelVoidforge
Zodiac LeatherVoll's VisionKaom's SpiritSteel RingSteel RingAmber AmuletShagreen BootsStygian Vise
Hallowed Life FlaskQuicksilver FlaskDying SunJade FlaskDiamond Flask

Salutations Exile,

I wanted to share my lancing steel deadeye character with you all.

PoB off the jump: https://pobb.in/Pe07uCafpeMO

General Overview

Damage: Unbelievable, feels higher than the POB

Defenses: Strong on play style alone. General mapping you won't find an issue with. It is all pretty easy stuff. I run 250-350% increased quantity wandering path altar/harvest farms. Even with several blue altar downsides I die once every 5 maps (I take all the quant altars etc.) You need to dodge shit.

Style: I think the play style of lancing steel is arguably the best attack based style in the game. You can play safe at range when needed, and absolutely POP THE FUCK OFF if you get into melee range. The sustained nature of lancing steel is so smooth as you just throw your steel shit everywhere and keep moving. The addition of vengeant cascade smooths out clear really nicely. However I really don't know how to quantify it on bosses since the projectiles split from snipers mark and return to me in a straight line. I'd estimate 20-35% of returning projectiles hit the boss so you can add 15-20% damage on top of the POB since those projectiles lose the close range bonuses etc.

Budget: This can 100% be a starter (working on it in SSF) but the current iteration is probably 50 div or so. IDK exactly as I crafted basically everything except one ring. Still have improvements to make in the belt and boots primarily but I honestly haven't seen the need as the char dumpsters everything anyway. I have an onslaught on hit ring I am working to craft but it isn't quite there yet. With onslaught we will be pushing 120 mil dps on our big goes (vaal haste).

Final Notes: This is the best build I have personally ever made or played. It feels good in every piece of content. Ubers can be tricky with no regen so you have to play pretty well honestly but the bosses take so much damage that you don't need to play well for very long.

Would love to get the communities feedback and any improvements y'all might suggest I would appreciate.

Edit: I gambled 2 apothecaries and got a mageblood. I will likely retool the build around it.

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Life

2955

Mana

84

Energy Shield

63

DPS

111M

Effective Hit Pool

20.19K

Chaos Res

31

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

1K

Evasion

20K

Block

0 | 0

Crit Chance

100%

Crit Multi

529%

Rage

50

Strength

167

Intelligence

123

Dexterity

296

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

201%

Gathering Winds
Gathering Winds
Endless Munitions
Endless Munitions
Focal Point
Focal Point
Ricochet
Ricochet
Point Blank
Point Blank
Acuity
Acuity
Ballistics
Ballistics
Clever Thief
Clever Thief
Dazzling Strikes
Dazzling Strikes
Depth Perception
Depth Perception
Entrench
Entrench
Fatal Blade
Fatal Blade
Fervour
Fervour
Forces of Nature
Forces of Nature
Golem's Blood
Golem's Blood
Heartseeker
Heartseeker
Herbalism
Herbalism
Intuition
Intuition
Inveterate
Inveterate
Lethality
Lethality
Multishot
Multishot
One With Nature
One With Nature
Primeval Force
Primeval Force
Revenge of the Hunted
Revenge of the Hunted
Savagery
Savagery
Thick Skin
Thick Skin
Thief's Craft
Thief's Craft
Titanic Impacts
Titanic Impacts
View full passive skill tree

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Author

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entex92

Divinia collected this build from this reddit post.

Click here to claim it.