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PoE 3.21·Crucible·Deadeye

Lancing Steel Deadeye - A PoB and my favorite character I have ever played

by entex923 years ago3

DPS
111.16M
Effective HP
20.19K
Life
2.96K
Level
98
Min budget

Overview

Lancing Steel Deadeye - A PoB and my favorite character I have ever played is a Path of Exile Deadeye build by entex92, made for the Crucible league (3.21). It is centered on Lancing Steel and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 111.16M DPS with 20.19K effective HP, 2.96K life. Suited for: Mapping, Harvest. Key uniques include Kaom's Spirit, Voidforge, Dying Sun, Voll's Vision.

entex92's Notes

Salutations Exile,

I wanted to share my lancing steel deadeye character with you all.

PoB off the jump: https://pobb.in/Pe07uCafpeMO

General Overview

Damage: Unbelievable, feels higher than the POB

Defenses: Strong on play style alone. General mapping you won't find an issue with. It is all pretty easy stuff. I run 250-350% increased quantity wandering path altar/harvest farms. Even with several blue altar downsides I die once every 5 maps (I take all the quant altars etc.) You need to dodge shit.

Style: I think the play style of lancing steel is arguably the best attack based style in the game. You can play safe at range when needed, and absolutely POP THE FUCK OFF if you get into melee range. The sustained nature of lancing steel is so smooth as you just throw your steel shit everywhere and keep moving. The addition of vengeant cascade smooths out clear really nicely. However I really don't know how to quantify it on bosses since the projectiles split from snipers mark and return to me in a straight line. I'd estimate 20-35% of returning projectiles hit the boss so you can add 15-20% damage on top of the POB since those projectiles lose the close range bonuses etc.

Budget: This can 100% be a starter (working on it in SSF) but the current iteration is probably 50 div or so. IDK exactly as I crafted basically everything except one ring. Still have improvements to make in the belt and boots primarily but I honestly haven't seen the need as the char dumpsters everything anyway. I have an onslaught on hit ring I am working to craft but it isn't quite there yet. With onslaught we will be pushing 120 mil dps on our big goes (vaal haste).

Final Notes: This is the best build I have personally ever made or played. It feels good in every piece of content. Ubers can be tricky with no regen so you have to play pretty well honestly but the bosses take so much damage that you don't need to play well for very long.

Would love to get the communities feedback and any improvements y'all might suggest I would appreciate.

Edit: I gambled 2 apothecaries and got a mageblood. I will likely retool the build around it.

Gear

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Voidforge
Voll's Vision
Viper Pelt
Dusk Rosary
Torment Whorl
Phoenix Circle
Kaom's Spirit
Apocalypse Clasp
Mind Dash
Whispering Gaze
Armageddon Ruin
Whispering Gaze
The Interrogation
Dragon Desire
Plague Scar
Lethal Pride
Phoenix Scar

Skills

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Body Armour

  • Lancing SteelLancing Steel20WMain
  • InspirationInspiration20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/23W
  • TrinityTrinity20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5W
  • Increased Critical DamageIncreased Critical Damage20W

Weapon 1

  • DashDash20W
  • GraceGrace20W
  • Vaal HasteVaal Haste20W
  • Herald of PurityHerald of Purity20W
  • EnlightenEnlighten3W

Helmet

  • Sniper's MarkSniper's Mark20W
  • Flame DashFlame Dash10W
  • Mark On HitMark On Hit20W

Gloves

  • Leap SlamLeap Slam19W
  • Faster AttacksFaster Attacks20W

Gloves

  • Ancestral ProtectorAncestral Protector20W

Helmet

  • BerserkBerserk20/20W
  • Elemental WeaknessElemental Weakness12W

Passive Tree

Passive tree 3.21
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
111.16M
Hit DPS
111.16M
With Poison DPS
111.16M
With Ignite DPS
111.16M
With Bleed DPS
111.16M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
1.92M
Burst Damage
1.92M

Attack & Crit

Attack/Cast Rate
4.59/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
529%
Totem Limit
1
Mana Cost
17
Life Cost
0

Defence

Effective Hit Pool
20.19K
Life
2.96K
Energy Shield
63
Mana
84
Ward
0
Armour
1K
Evasion
20.35K
Phys Damage Reduction
10%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
87%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+9%)
Cold Resistance
75% (+7%)
Lightning Resistance
75% (+9%)
Chaos Resistance
31%

Max Hit Taken

Physical
4.74K
Fire
18.48K
Cold
14.79K
Lightning
14.79K
Chaos
5.88K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
63/s
Mana Regen
15.6/s
Life Leech
822.15/s
ES Leech
0/s
Mana Leech
285.58/s

Attributes & Utility

Strength
167
Intelligence
123
Dexterity
296
Movement Speed
201%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Rage
50
Devotion
0