PoE 3.24·Necropolis·Deadeye
Spectral Throw Deadeye - League Start Build Guide 3.24, Full Exarch + Eater Run, Early- to Lategame Gearing Options
by Tuadh_2 years ago227
- DPS
- 40.53M
- Effective HP
- 35.21K
- Life
- 3.84K
- Level
- 99
- Min budget
Overview
Spectral Throw Deadeye - League Start Build Guide 3.24, Full Exarch + Eater Run, Early- to Lategame Gearing Options is a Path of Exile Deadeye build by Tuadh_, made for the Necropolis league (3.24). It is centered on Spectral Throw and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 40.53M DPS with 35.21K effective HP, 3.84K life, 203 energy shield. Key uniques include Hand of Thought and Motion, Fractal Thoughts, Hand of Thought and Motion.
Build Video
Tuadh_'s Notes
In this video I go over mechanics of Spectral Throw as well as the cons of playing this skill. I also adress the issue that will come with the Snipers Mark Nerf for Spectral Throw and explain how to circumvent it. In addition, I go over how to progress a ST character from Day 1 to a Lategame Setup.
Spectral Throw is a unique skill since it can hit a target again after every 225ms allowing you to get +5 Hits per attack with good positioning (not shotgun).
All the PoB links are located in the video description.
Build Guide Link: https://youtu.be/VrSJVftTDwE
Exarch + Eater Run (With Commentary in the early Acts): https://www.youtube.com/watch?v=8w0q9UV6C1w
In the Exarch/Eater Run I still have 40% Projectile since this run was done a few days before the patch notes dropped. You want 20% Projectile Speed and not 40% after you have 4 Projectiles (3rd Lab).
Here is my Week 1 PoB Link from last league (with Charms removed and PCoC implicit added to one claw):
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 40.53M
- Combined DPS
- 8.11M
- Hit DPS
- 8.11M
- With Poison DPS
- 8.11M
- With Ignite DPS
- 8.11M
- With Bleed DPS
- 8.11M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 951.83K
- Burst Damage
- 925.17K
Attack & Crit
- Attack/Cast Rate
- 8.52/s
- Hit Chance
- 100%
- Accuracy
- 9.26K
- Crit Chance
- 75%
- Crit Multiplier
- 632%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- 35.21K
- Life
- 3.84K
- Energy Shield
- 203
- Mana
- 9
- Ward
- 0
- Armour
- 34
- Evasion
- 32.56K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 81%
- Evade (Projectile)
- 81%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+37%)
- Cold Resistance
- 75% (+31%)
- Lightning Resistance
- 75% (+12%)
- Chaos Resistance
- -14%
Max Hit Taken
- Physical
- 9.59K
- Fire
- 28.3K
- Cold
- 28.3K
- Lightning
- 28.3K
- Chaos
- 6.69K
Recovery
- Life Regen
- 0/s
- Net Life Regen
- -148.75/s
- ES Regen
- 0/s
- ES Recharge
- 203/s
- Mana Regen
- 30.4/s
- Life Leech
- 195.85/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 148.75/s
Attributes & Utility
- Strength
- 191
- Intelligence
- 128
- Dexterity
- 1.84K
- Movement Speed
- 115%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Rage
- 25
- Devotion
- 0