NOTE:
All of the rare gear in this build is just an example. You do NOT need to get gear exactly like mine,
These are example stats of what you want. Most armour gear will want some combination of life, resistances, and other defences (hopefully mostly ES and armour, but socket colors and links are more important early). This is for the purpose of increasing your max hits as seen on the left in PoB
From the lab after Act 3 onward, you can search for Frostblink of Wintry Blast and Glacial Cascade of the Fissure. Try to snag them early if you get a good gem from the lab, or if you get some early currency, and level them in your offhand.
Act 1:
- If you really wanna sweat, mule a ranger for momentum support and more chance for 3 links and movespeed boots. Don't worry about this if you're new or don't wanna blast as fast as possible.
- Use Rolling magma until halfway through act 2. Once you have herald of ice and controlled destruction support, feel free to swap to ice nova. If you get a +1 wand early, feel free to swap earlier.
- Alternatively, you can use frostbolt + volley + arcane surge support. It's not as good as rolling magma, but more beginner friendly. You can purchase frostbolt after hillock.
- The ledge has a ton of goats in the side area. Rush that to catch up on levels if needed
- Lab trial in the lower prison
- Grab the flask strongbox in the upper prison
REGEX:
"b-b-b|g-r|r-g|Runn|rint|me Sh|singe|Litho"
This is looking for good shield charge links, movespeed boots, +1 phys and cold wands, and 3 blue links for early game.
Links:
3b for rolling magma + combustion + ele prolif (later for ice nova)
1r for holy flame totem
1b for frostblink
1b for frost bomb. Can link with frostblink and/or arcane surge if another 3b.
1b for flame wall
1g1r shield for shield charge + momentum support (if you muled a ranger)
2b1g for frost bolt (if you're using frostbolt instead of rolling magma)
Gems to purchase:
shield charge
holy flame totem
frost bomb
Look for:
Jade/amber amulet
sapphire ring (can vendor a blue gem + an iron ring for one)
movespeed boots
Act 2:
- Swap to ice nova here until you get glacial cascade. Ice nova + arcane surge + controlled destruction
- Buy cold snap before the vaal ruins or take it as a quest reward. Use the corrupt altar on cold snap. See if you get lucky.
- Buy Increased Critical Damage and Power Charge on Critical and start leveling them
- lab trials in crypt level 1 and chamber of sins level 2
Gems to obtain/purchase and start leveling:
Herald of Ice
Herald of Ash
Herald of Purity
Cold Snap
Power charge on crit
increased crit damage
5 alts needed, which you get from selling identified magic/rare items. You can vendor transmutes for wisdom scrolls
Highly recommend identifying and vendoring all the rare items you see, since you'll need 8 alts to buy chance orbs for buying golems in act 4 if you don't drop any chance orbs. You'll need 3 chance orbs, which means 24 alterations in act 4, + the 5 needed in this act. Or a combination of chances, alterations, jewelers, and fusings for the golems.
Act 3:
- After piety, you can swap to glacial cascade + arcane surge + increased crit damage + power charge on crit. (you'll swap crit damage out for spell echo in act 4. Also, around level 30 is when you'll be doing this swap and you should have the charge nodes at the top of the passive tree)
- You can also keep ice nova and level glacial cascade in an offhand until you do the lab and reach act 4, since positioning with glacial cascade without golem buffs is annoying.
- lab trials in crematorium and catacombs and imperial gardens.
- no need for library unless you swap to staff early and want leap slam
Gems to buy and start leveling:
Elemental Weakness
Frostbite
hatred
discipline
act 4:
- Get your golems. You'll need 3x chance orbs for them.
- Get arcanist brand set up after malachai. frostbite + frost bomb + ele weakness when you have whispers of doom on passive tree
- buy returning proj and gmp after malachai
- grab spell echo and level in offhand
- Best ice nova links:
- if you have ice nova of frostbolts: ice nova + increased critical damage + arcane surge + spell echo
- without ice nova of frostbolts, swap spell echo for power charge on critical and take power charges on passive tree
sockets in act 4:
4b glacial cascade + spell echo (when you get it. Use crit damage until then) + power charge on crit + arcane surge
4b arcanist brand + frostbite + ele weakness + frostbomb
3b bonechill + cold snap + frostblink
(you can 3-4l frostblink if you want and use it to clear trash and have open sockets)
1g herald of ice
1r herald of purity
1g hatred
1r1g2b for golems. Don't have to be linked
1g1r shield charge + momentum (swap for faster attacks in act 6 or before if you drop one/get one from a friend)
You can gamble for items that have more sockets. Highly recommend. They'll carry you until act 10 when you need to prep for maps.
gems to obtain/purchase:
ice golem
stone golem
lightning golem
flame golem
arcanist brand
spell echo
bonechill
currency needed for gems
x2 alchemy
x3 chance
act 5:
just zoom
around here is when your shield charge + heralds should be able to clear most trash packs. Frostblink will also clear most trash packs. So you really only need glacial cascade for bosses, rares, and blue packs, if you deign to kill rares. I usually just kill blue packs.
Also be looking for attributes on rings/ammy/belt if you can. Gonna need a good amount of all 3. I usually look for a strength essence and a heavy belt for the campaign, which gives enough strength until later in maps.
Act 6:
around now you should have enough mana reservation efficiency to throw on herald of ash if you want to help with clear
Act 8:
I start getting my resistances ready for Kitava 2: Electric Boogaloo and the -60% all res.
Things to look out for if you drop some early currency:
- Early vaal cold snap
- glacial cascade of the fissure (level in offhand)
- frostblink of wintry blast (not likely. always in high demand)
Early Maps:
slap an essence of loathing onto either a chest piece or helmet for some RMR so you can put on determination or zealotry. If you don't, you can use arctic armour or flesh and stone instead for more tankiness.
Socket colors needed:
5b - glacial cascade + arcane surge + power charge on crit + increased crit damage + spell echo
4b - arcanist brand + frost bomb + ele weakness + frostbite
2r1b1g - golems (doesn't need to be linked. These can also be thrown in any open sockets)
2r2g - heralds + hatred (same as golems above)
3b - cold snap + bonechill + frostblink
1g1r - shield charge or leap slam. Can do 2b with spell echo + FB of wintry blast once you get it.
1r1b - molten shell + automation
Late Maps:
Level a bunch of gems in off hands to corrupt to try and get 21, vaal, etc. If you aren't doing any for yourself, level 21 aura gems always sell well.