PoE 3.23·Affliction·Guardian
More Damage Than I Imagined - Final SRS Guardian Update | PoE 3.23
by subtractem2 years ago1.76K
- DPS
- 103.35M
- Effective HP
- 92.05K
- Min budget
Build Video
subtractem's Notes
Link to Lightning Coil Steps: https://pastebin.com/z3bCJ3Zv
-------Crafting The Gear--------
wand
- fractured minion damage
- corroded, metallic, jagged, shuddering 4x fossils until +1/+1
- prefix cant be changed and aisling T4 to unveil minion attack speed
- craft trigger
helmet
- fractured minion level
- reforge chaos / essence of envy
- craft suppression
- ideally hit suppression and korrel craft
shield
- fractured minion level
- essence of greed until minion damage
- craft suppression
gloves
- fractured suppression
- fear essence until good resists
- craft life
boots
- fractured suppression
- reforge fire until dexterity
- wild bristle matron
- veiled chaos orb
unset ring
- fractured ring level
- harvest reforge chaos
- craft life
- Has 21 Determination for as much armour as possible
bone ring
- reforge chaos until hit some random crap, oh well good enough for now but should really improve this
amulet
- reforge cold until resist and dexterity
- at 5am, craft suffixes can't be changed and reforge fire for 4% chance to hit +1 fire gems until you realize how stupid this is and just craft fire to attacks and add/remove fire in harvest and be really upset that you just wasted 10 divines for no reason god that was so stupid what are you doing go to bed
- craft life
body armour
- fractured suppression/spectre
- essence of envy / harvest reforge chaos until it looks pretty good
- make sure there is NO life (using mastery)
- craft gravicius phys taken as
- ghastly jewels
- ideally fractured minion attack speed, life, or minion lightning damage
- reforge for the other mods in harvest, "minion damage if used minion skill recently" is the best mod, especially doubled in darkness enthroned
-------Notable changes since league start guide-------
- Elemental Army instead of Minion Life on Spectres. Gives them 80 max res and lets their regen be more effective against scary degens. Gives us another gem socket to run a Bone Ring for more damage instead of Profane Proxy. PP is great but, if you don't mind manually cursing this is more min-maxed.
- AG has Leer Cast, Dying Breath, Legacy of Fury, Gravebind, Garb of the Ephemeral
- Gravebind makes Legacy of Fury explode work on all kills
- Garb makes you and minions crit, chill, and freeze immune
Spectres ( currently configured for max dps )
- Spirit of Fortune: GIGA Wrath aura, Lucky Lightning Damage, bonus AoE shock
- Warlord: ~400 life/sec Vitality, Endurance charges
- Hulking Miscreation: 20% phys as lightning, 100% damage, attack speed
- Blasphemer: HUGE smite aura
- Judgemental Spirit: strong added fire damage, Discipline aura
Other options:
- Primal Thunderbird: Lightning Exposure, Grace
- Meatsack: 40% increased minion life
- Naval Officer: Precision Aura, +10 fortification, sea shanties
My minions and AG have _NEVER_ died, even in 80% Deli/Beyond maps and 100% quant The Feared. Use Convocation in scary encounters.
- Passives: I took Grave Intentions to make the Spectres/AG much tankier. 20% life as ES and lots of Chaos Res makes them incredibly resilient. The mastery + Ele Army gives them 88% max resists!
- Charms: Spell Suppression and "Onslaught if five nearby allies." Explode for Chaos Damage would be great as well if can be acquired with the previous mods. Not necessary with the Gravebind setup.
Twitch: https://twitch.tv/subtractem 2nd YT: https://www.youtube.com/channel/UCNIVFeFnrgDOQmBC9FgLUwQ Patreon: https://patreon.com/subtractem Discord: https://discord.gg/CBXYHxNpay
Note: This is currently configured with the maximum damage spectres, AG Gear, and gems. After recording the video I updated to using the Blasphemer spectre for even more damage. The options and tradeoffs are explained in the video. The "average mapping" configuration is more around 60-70M dps.
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 100
Damage
- Full DPS
- 103.35M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.34/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 20
- Mana Cost
- 56
- Life Cost
- 24
Defence
- Effective Hit Pool
- 92.05K
- Life
- 5.16K
- Energy Shield
- 940
- Mana
- 20
- Ward
- 0
- Armour
- 23.55K
- Evasion
- 2.9K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 51%
- Spell Suppression
- 100%
- Evade (Melee)
- 20%
- Evade (Projectile)
- 20%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+31%)
- Cold Resistance
- 75% (+62%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- 75% (+11%)
Max Hit Taken
- Physical
- 20.63K
- Fire
- 34.1K
- Cold
- 42.63K
- Lightning
- 34.1K
- Chaos
- 38.19K
Recovery
- Life Regen
- 278.4/s
- ES Regen
- 0/s
- ES Recharge
- 940/s
- Mana Regen
- 23.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 203
- Intelligence
- 257
- Dexterity
- 195
- Movement Speed
- 125%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 18%