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PoE 3.25·Kalguur·Warden

[PoE 3.25] DEEP DIVE - Executing the Most Extreme JACKPOT Divination Farm Ever to Exist

by SnooBAE852 years ago318Subscribe

DPS
196.91M
Effective HP
30K
Life
3.69K
Level
99
Min budget

Overview

[PoE 3.25] DEEP DIVE - Executing the Most Extreme JACKPOT Divination Farm Ever to Exist is a Path of Exile Warden build by SnooBAE85, made for the Kalguur league (3.25). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 196.91M DPS with 30K effective HP, 3.69K life. Suited for: T17, Mapping. Key uniques include Progenesis, The Fledgling, Headhunter, Hyrri's Truth, Dying Sun.

Build Video

SnooBAE85's Notes

3.25 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85/item-filters (semi-strict) Acts 1-3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 2 link: Frostblink + Arcane Surge Blink Arrow Sniper's Mark Acts 4-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger Movement : Flame Dash Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Mirage Archer + Returning Projectiles + Trinity + Elemental Damage with Attacks 4 link: Storm Rain + Blast Rain + Manaforged Arrows + Inspiration 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Immolate 2 link: Frenzy + Manaforged Arrows 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger Movement : Flame Dash >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> SETTLERS OF KALGUUR TIPS <<<<<<<<<<<<<<<<< Bows will be getting a variety of new powerful and build-enabling enchant options, including Far Shot & 'Projectiles Return to you.' While it's not yet known how quickly and conveniently these enchants can be obtained, they should likely be acquirable by early endgame. Be sure to double check the suggested bow craft in the Items section for whichever build variant you're following at the time. >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Early Leveling,' and 'Late Leveling.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. It may or may not be worth pursuing depending on its price early on. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is unknown as Gold is now a new currency for it. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 90+ with Spell Suppression cap and high Evasion 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed 4) Acquire the following (as of 3.24) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws,' 'Halcyon.' The other uniques are not as important. 5) Annoint Defiled Forces on the amulet to consistently roll Ignites and Shocks on enemies. 6) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire a Bone/Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build 6) Get a double Inspired Learning setup (and subsequently a Headhunter) to unlock the true potential of map blasting

Loadouts

Gear

Tap an item to open trade or craft it.

Maelstrom Breeze
The Fledgling
Hyrri's Ire
Hyrri's Truth
The Taming
Nimis
Agony Vise
Headhunter
Hypnotic Spur
Rage Nails
Hypnotic Glimmer
Honour Scar
Watcher's Eye
Forbidden Flesh
Thread of Hope
Cataclysm Sliver
Forbidden Flame
Brutal Restraint
Sol Solace
Eagle Glisten

Skills

Tap a skill to open trade.

Body Armour

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • InspirationInspiration20/20W
  • TrinityTrinity20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Mirage ArcherMirage Archer20/20W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Storm RainStorm Rain20/20W
  • Elemental WeaknessElemental Weakness21/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Gloves

  • Vaal HasteVaal Haste20W
  • GraceGrace21W
  • Purity of ElementsPurity of Elements21/20W
  • EnlightenEnlighten4W

Boots

  • Rain of Arrows of Saturation15/20W
  • TornadoTornado20/20W
  • Manaforged ArrowsManaforged Arrows21/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Helmet

  • Flame DashFlame Dash20/20W
  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones21/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • CombustionCombustion20/20W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.25
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
99

Damage

Full DPS
196.91M
Combined DPS
65.69M
Hit DPS
46.33M
With Poison DPS
46.33M
With Ignite DPS
46.33M
With Bleed DPS
46.33M
Damage over Time
0
Mirage DPS
12.79M
Culling DPS
6.57M
Reservation DPS
0
Average Damage
10.13M
Burst Damage
10.13M

Attack & Crit

Attack/Cast Rate
4.57/s
Hit Chance
100%
Accuracy
3.18K
Crit Chance
100%
Crit Multiplier
583%
Mana Cost
18
Life Cost
0

Defence

Effective Hit Pool
30K
Life
3.69K
Energy Shield
94
Mana
96
Ward
0
Armour
524
Evasion
43.55K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
86%
Evade (Projectile)
86%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+43%)
Cold Resistance
75% (+46%)
Lightning Resistance
75% (+45%)
Chaos Resistance
51%

Max Hit Taken

Physical
7.2K
Fire
30.84K
Cold
25.33K
Lightning
25.33K
Chaos
14.21K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
94/s
Mana Regen
16.5/s
Life Leech
1.13K/s
ES Leech
0/s
Mana Leech
240.64/s

Attributes & Utility

Strength
125
Intelligence
161
Dexterity
350
Movement Speed
240%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Rage
30
Devotion
0