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Trying to get a little bit more tankyness in this build, or tree advice

Berserker

5.21K32.47K2.98M

Crimson JewelVoidforge
Golden PlateAbyssusHrimsorrowCoral RingTwo-Stone RingOnyx AmuletLegion BootsThe Magnate
Divine Life FlaskSilver FlaskQuicksilver FlaskDiamond FlaskLion's Roar

https://pastebin.com/U8AuQQV7

Switched to Purity of Elements from Determination for the ailment immunity and getting into red maps pretty easily. Trying to get Elemental Weakness on hit on gloves, but that's crazy expensive; might try to get it on rings now that my resists are overcapped.

Any uniques that would bring some layer of defense in here?

Cleaves got some decent clear with Area of effect and Shrines really help.

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Life

5209

Mana

36

Energy Shield

32

DPS

3M

Effective Hit Pool

32.47K

Chaos Res

-28

Fire Res

76

Cold Res

75

Lightning Res

76

Armour

6K

Evasion

118

Block

0 | 0

Crit Chance

62%

Crit Multi

397%

Rage

0

Strength

484

Intelligence

132

Dexterity

117

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

153%

Blitz
Blitz
Rite of Ruin
Rite of Ruin
Flawless Savagery
Flawless Savagery
Crave the Slaughter
Crave the Slaughter
Call to Arms
Call to Arms
Barbarism
Barbarism
Bastion Breaker
Bastion Breaker
Berserking
Berserking
Blade Master
Blade Master
Blade of Cunning
Blade of Cunning
Bloodless
Bloodless
Born to Fight
Born to Fight
Brinkmanship
Brinkmanship
Constitution
Constitution
Disemboweling
Disemboweling
Dismembering
Dismembering
Eagle Eye
Eagle Eye
Golem's Blood
Golem's Blood
Heart of the Warrior
Heart of the Warrior
Juggernaut
Juggernaut
Martial Experience
Martial Experience
Razor's Edge
Razor's Edge
Steadfast
Steadfast
Utmost Might
Utmost Might
Versatility
Versatility
Warrior's Blood
Warrior's Blood
Wrecking Ball
Wrecking Ball
View full passive skill tree

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collect3825

Divinia collected this build from this reddit post.

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