PoE2 0.5·Runes of Aldur·Gemling Legionnaire
POE2 0.5.5 Cold Lightning Warp Gemling Legionnaire
- DPS
- 2.12M
- Effective HP
- 32.29K
- Energy Shield
- 10.1K
- Spirit
- 126
- Level
- 96
- Min budget
Overview
POE2 0.5.5 Cold Lightning Warp Gemling Legionnaire is a Path of Exile 2 Gemling Legionnaire build by Pyrau, made for the Runes of Aldur league (0.5). It is centered on Lightning Warp and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 2.12M DPS with 32.29K effective HP, 1 life, 10.1K energy shield. Suited for: Legion, Mapping. Key uniques include Call of the Brotherhood, Nascent Hope, Rite of Passage, Headhunter.
Build Video
Pyrau's Notes
A bit late in the league, but here's the build I league started with!
The main idea is to break Frost Walls with Lightning Warp to benefit from Verglas Support. By converting lightning damage to cold, both Frost Wall and Lightning Warp benefit from cold damage scaling, allowing Lightning Warp to gain a huge amount of extra cold damage.
I know Gemling Legionnaire is quite overpowered this league, but I'm confident the build should also be viable with Varashta!
For mapping, an Arc setup provides smooth and reliable clear. The build can also freeze enemies, providing some great defensive benefits.
Build highlights:
- Lightning Warp + Frost Wall interaction
- Verglas Support for massive extra cold damage
- Arc setup for map clearing
- Freeze for additional defence
Gear requirements:
- A specific ring to help with mana sustain.
- Jiquani's Thesis is required to comfortably survive in the endgame and is unfortunately quite expensive.
Other than Jiquani's Thesis, the build is actually pretty cheap to put together!
This was my league starter, but I haven't had as much time to play this league as I would have liked, so the build isn't as advanced as it could be at this point.
Path of Building:** https://pobb.in/ox1OcLEFy4cl
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Hit DPS
- 2.12M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 461.35K
- Burst Damage
- 461.35K
Attack & Crit
- Attack/Cast Rate
- 4.6/s
- Hit Chance
- 100%
- Crit Chance
- 54%
- Crit Multiplier
- 500%
- AoE Radius
- 3.4 m
- Mana Cost
- 208.38
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 32.29K
- Life
- 1
- Energy Shield
- 10.1K
- Mana
- 1.28K
- Spirit
- 0
- Darkness
- 0
- Armour
- 862
- Evasion
- 13
- Phys Damage Reduction
- 39%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+33%)
- Chaos Resistance
- 0%
Max Hit Taken
- Physical
- 10.18K
- Fire
- 40.4K
- Cold
- 40.4K
- Lightning
- 40.4K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 10.1K/s
- Mana Regen
- 266.8/s
Attributes & Utility
- Strength
- 75
- Intelligence
- 191
- Dexterity
- 47
- Movement Speed
- 26%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 30%