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Driftwood WandDriftwood Wand
Rusted Coif
Jade Amulet

ed: I reuploaded this because I noticed some major bung-ups I did. Also made a version for maps.

I did this build in 3.17, went amazingly well, even clear in maps was good with HoP alone and no Skeles. Scales insanely well from start to endgame.

Start with whatever you like, I personally favour Holy Flame Totem with Summon Phantasm and Combust for clear and Explosive Trap with Poison for example for single target.

Switch to HoP: https://pastebin.com/2x06EMQb

Around act 6: https://pastebin.com/XzBmws2F

Can be scaled in quite a bunch of ways, but I like something like this for mapping: https://pastebin.com/PD7E1M9t

Some 1m dps with nice block, can go on to Tempest Shield for more.

All in all very smooth levelling experience, as long as you have the gem level wands and the minion gem level helmet, you are good to go. Good build to change into another, for example Skelemages once you get the jewel. But a totally viable endgame build too, can go 50m dps and well above for less than like 20 ex. Check out builds on poe.ninja, they are pretty much all the same.

I liked it a lot, it deserves more love.

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Life

432

Mana

67

Energy Shield

9

DPS

3K

Effective Hit Pool

574.83

Chaos Res

-60

Fire Res

-60

Cold Res

-60

Lightning Res

-60

Armour

26

Evasion

16

Block

15 | 0

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

42

Intelligence

92

Dexterity

39

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

0%

Arcanist's Dominion
Arcanist's Dominion
Enduring Bond
Enduring Bond
Heart and Soul
Heart and Soul
Lord of the Dead
Lord of the Dead
Quick Recovery
Quick Recovery
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KönigLeonidas

Divinia collected this build from this reddit post.