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Lightning Skeletons: A New Minion Build — Iron Mass TRIPLES damage — Necro/Champion

2 years ago1.98K

by PhazePlaysSubscribe

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7.27M

DPS

51.29K

Effective HP

4.73K

Life

1.19K

Energy Shield

Overview

Lightning Skeletons: A New Minion Build — Iron Mass TRIPLES damage — Necro/Champion is a Path of Exile Necromancer build by PhazePlays, made for the Necropolis league (3.24). It is centered on Vaal Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 7.27M DPS with 51.29K effective HP, 4.73K life, 1.19K energy shield. Suited for: Mapping, Bossing, Legion. Key uniques include The Iron Mass, Ancient Skull, Sign of the Sin Eater.

Build Video

PhazePlays's Notes

3.24 Lightning Summon Skeletons Necromancer (Iron Mass) SOFTCORE TRADE Level 93 Twitch: https://www.twitch.tv/phazeplays YouTube: https://www.youtube.com/@PhazePlays_ Twitter: https://twitter.com/PhazePlays Discord: https://discord.gg/DkUz2Ke6V4 Work in progress, If you have any feedback or suggestions feel free to let me know! == Triple Damage Triggering & You == Iron Mass MUST be in your mainhand When you hit with Iron Mass, it gives minions triple damage for 4 seconds Smite: If Dual Welding, hits with Both weapons. If wearing Shield, hits with Mainhand Leap Slam: If Dual Wielding, hits with a Random weapon (50/50). If Dual Wielding (Stabilizing Sceptre offhand possibly) your mapping uptime suffers a bit, so you have to Smite more often. If wearing Shield, it hits with Mainhand Whirling Blades: If dual wielding, hits with Both weapons. If wearing a shield, hits with Mainhand Shield Charge: Hits with your Shield, thus does NOT work for triggering Iron Mass == AG/Spectre Survivability == Minions recover 16% of Life per cast of Summon Skeletons with the Life From Death medium cluster +50 resistance from Raise Spectre Gem +30 resistance from Necro's Commander of Darkness 40% of max life as extra ES from Necro's Bone Barrier 20% more life from Necro's Mindless Aggression Minion Survivability shouldn't be a problem typically, maybe wear a Bone Ring if concerned Keep in mind that It's incredibly likely that there are powerful Spectres from the league mechanic Decent non-Necropolis Spectres: 1x Pale Seraphim, 2x Arena Master -- Syndicate Silencer is also an option for Shock+ActionSpeedSlow Skipping Spectres is 100% an option. Losing Animate Guardian is a big damage loss, however Be careful not to lose Animate Guardian while doing Ubers -- on Maven especially If you run Ancient Skull, don't run support minions, or make sure that they can handle the degen == Necro-Specific == Petrified Blood + Instant Leech is also a strong option for extra survivability and more consistent recovery Use Flesh Offering for mapping instead of Spirit Offering for more move/attack/cast speed == Vaal Skills == Best to Worst (roughly): 1. Vaal Summon Skeletons - this seems to do enormous damage on single target, it feels like more than double damage ingame (assuming they don't die) 2. Vaal Haste - solid damage boost on top of extra mobility 3. Vaal Smite - decent damage boost but not quite as powerful as the above two -- don't kill yourself to elemental reflect with this! You can use all 3 if you want giga burst but sometimes it may be suboptimal due to limited Vaal Souls Vaal Skills are an ENORMOUS damage boost on this build, especially Vaal Summon Skeletons == Fresh Meat Support == If Crit-based, always run this Support! Try to get at least 40 seconds of Summon Skeleton Duration so that Skeletons maintain the buff during their 4-second Blessed Rebirth immunity window Necro reaches this 40-second breakpoint with just the Enduring Bond wheel Champion needs both Enduring Bond AND the Exceptional Performance wheel to hit this number == Ubers == Maven: Skeletons don't "float" like SRS, so put Maven Puddles at the Edge of the arena instead of the Center, as they'll get chilled (and killed after 4 seconds). Predator is also an ok option for the brain phase Sirus: Consider using a "ranged" attack to trigger Triple Damage if your damage is low (Spectral Throw, Frostblades of Katabasis, Lightning Strike, etc) == Why Avatar of Fire and Elemental Equilibrium? == Avatar of Fire makes Smite do Zero Lightning damage, which in turn gives Skeletons Lightning Exposure via Elemental Equilibrium (minions don't inherit Avatar of Fire or Elemental Equilibrium) This isn't required but is a nice damage boost where possible == Minion Accuracy == Precision helps a lot with Accuracy if crit-based One Blind mod on a Ghastly jewel also does big work With Endgame gear you may be able to drop the entire Gravepact wheel with Precision and Blind Always check your Minion Accuracy in PoB (CALCS tab -> Socket Group: Summon Skeletons -> Check box "Show Minion Stats") == March of the Legion Implicits == +1 to level of socketed gems +2 to level of socketed aura gems +2 to level of socketed aoe gems All of the above are very good +2 to level of socketed duration gems only affects Smite and not Wrath so it's mediocre but better than nothing == Misc == Run the 30% minion AoE mastery for mapping where possible Double Damage does not work with the Triple damage on Iron Mass, so Renewal from Clusters isn't good and Gravepact loses value but is usually still necessary

Gear

The Iron Mass
Sign of the Sin Eater
Ancient Skull
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Skills

Body Armour

  • Vaal Summon SkeletonsVaal Summon Skeletons20WMain
  • Minion DamageMinion Damage20W
  • VolatilityVolatility20W
  • Fresh MeatFresh Meat20W
  • Increased Critical DamageIncreased Critical Damage20W
  • MultistrikeMultistrike20W
  • Melee SplashMelee Splash20W

Helmet

  • Vaal HasteVaal Haste20W
  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20W
  • PrecisionPrecision18W

Boots

  • Arcanist BrandArcanist Brand1W
  • ConductivityConductivity20W
  • Elemental WeaknessElemental Weakness20W
  • Wave of ConvictionWave of Conviction20W

Gloves

  • Spirit OfferingSpirit Offering20W
  • FrostblinkFrostblink20W
  • Molten ShellMolten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20W
  • DesecrateDesecrate1W

Weapon 2

  • GenerosityGenerosity20W
  • WrathWrath20W
  • Divine BlessingDivine Blessing20W

Weapon 2

  • SmiteSmite30W

Passive Tree

Passive tree 3.24
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Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
51.29K
Life
4.73K
Energy Shield
1.19K
Mana
7
Phys Max Hit Taken
14.42K
Armour
32.2K
Evasion
4.07K
Block | Spell Block
15% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
7.27M
Crit Chance
0%
Crit Multiplier
0%

Attributes & Utility

Strength
201
Intelligence
307
Dexterity
159
Movement Speed
95%