PoB ArchivesPoB Archives
PoE builds

PoE 3.23·Affliction·Inquisitor

Life Stacking Penance Brand Inquisitor - Mid-Budget, 60m+ DPS, 6k regen/s, mostly immortal except vs. Uber slams

by tordana2 years ago15

DPS
68.64M
Effective HP
52.43K
Life
5.53K
Level
99
Min budget

Overview

Life Stacking Penance Brand Inquisitor - Mid-Budget, 60m+ DPS, 6k regen/s, mostly immortal except vs. Uber slams is a Path of Exile Inquisitor build by tordana, made for the Affliction league (3.23). It is centered on Penance Brand of Dissipation and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 68.64M DPS with 52.43K effective HP, 5.53K life, 3.05K energy shield. Suited for: Bossing, Mapping, Simulacrum, T17. Key uniques include Mageblood, Taste of Hate, Defiance of Destiny, Annihilation's Approach, Rathpith Globe.

Build Video

tordana's Notes

Hello! I'd like to present my current build and what will likely be my final build for the league: a Life Stacking Penance Brand Inquisitor.

Yes, yes, yes, it's another Penance Brand of Dissipation build. Sue me. The skill is way too good. But there's a few reasons why I like this variant more than the standard Ivory Tower one. It takes advantage of Rathpath Globe and The Adorned to stack an insane amount of life and convert that into an insane amount of damage. Rathpith alone gives +500% damage AND crit chance.

Let's start with a PoB and quick video:

PoB: https://pobb.in/dKoiizxwoAtD
Demo Video: https://www.youtube.com/watch?v=64s-chI2Mls

Let me go over the pros and cons of the build.

Pros:

  • 60m+ real DPS, plenty enough to delete any content in the game. Can skip uber Maven memory games, etc.
  • Very tanky. 5.5k unreserved life with 3k ES, 6k/s regeneration (half life and half ES), max block and spell block, capped chaos res, Petrified Blood, and Defiance of Destiny. This build cannot ever die to degens (well except Sirus ground AoEs that shut off your recovery) or to any hit less than 2k damage after all mitigations, in the worst case scenario (you're somehow on 1hp and 0ES before the hit). In practice you can afk facetank juiced T16s and Wave 30 Simulacrums.
  • Permanent Overleech because we reserve slightly under 45% with Petrified Blood.
  • Immune to: Chill, Freeze, Shock, Stun, Corrupted Blood, Reflected Damage.
  • Mageblood, so zoomy map clear at close to 200% movement speed.
  • Does not require mirror-level investment, though obviously would be better with it. My current character is 5-600 divines total.

Cons:

  • Clear, while very good, is not Tornado Shot. I'm personally fine with that, you may not be.
  • Can die to very large single hits. We can live an Uber Shaper slam or Uber Atziri flameblast at full life, but can definitely die if not full. For this reason this build is not a Valdo farmer, especially quad ghosted Feared maps are not doable at my current investment level.
  • Does take a little investment. Would not recommend the build without Mageblood. However my friend started playing this build with Mageblood + 15-20 divines in total of other gear, and it was completely fine to farm juiced t16s with.

FAQ:

Why is your PoB EHP and Damage lower than I'd expect? I choose to set my PoB for the absolute worst case scenario. Immortal Call off, Frost Shield off, no endurance charges, 1% shock and chill effect. Feel free to tick all the various layers of defence and damage back on to see higher numbers.

Why don't you use Runebinder? Penance Brand of Dissipation is bugged and cannot reach max stacks if there are two brands on the enemy. You do get slightly higher DPS with Runebinder anyway, because of the 5% more damage from Runesmith. You also get faster ramp-up time of your damage. For those reasons Runebinder will be added to the build once I either (a) reach level 100 or (b) can afford a 3-passive Voices. For now there were better places to put the passive point.

Why Spectres? I realized I had a lot of socket space I wasn't using, and a 4-link Spectre setup was the best way to add more damage and defences into the build. Use Perfect Spirit of Fortune, Warlord, and Meatsack. Spirit of Fortune adds a huge amount of DPS with its Wrath and Lucky Lightning Damage auras, Warlord gives you (and your other spectres) free Endurance charges, and the Meatsack keeps the other two alive with its minion life buff. It is possible for your Spectres to die running juiced T16s, but they will never die while bossing. If you don't like this, don't use them! Build is totally fine without it. I'd use the other sockets for something like a CWDT Enfeeble or Temp Chains to help out your mapping.

What Charms do you use? I went for both Power and Frenzy on hit, some Block% to cap my block, reflect immunity, and some damage via crit while at max power charges and consecrated ground applies increased damage taken. There's a million good charms though, feel free to experiment.

Happy to answer any questions you may have about the build!

Gear

Tap an item to open trade.

Corruption Chant
Onslaught Veil
Dialla's Malefaction
Defiance of Destiny
Plague Coil
Storm Knot
Brood Paw
Mageblood
Annihilation's Approach
Rathpith Globe
Watcher's Eye
Raider's Lupine Charm of the Gladiator
That Which Was Taken
Voices
Glorious Vanity
Vivid Viridian Jewel of the Elements
Vivid Viridian Jewel of the Elements
Vivid Cobalt Jewel of Unmaking
Vivid Crimson Jewel
Inquisitor's Corvine Charm of the Elementalist
Unnatural Instinct
Vivid Cobalt Jewel of the Elements
Assassin's Lupine Charm of the Gladiator
The Adorned

Skills

Tap a skill to open trade.

Body Armour

  • Penance Brand of DissipationPenance Brand of Dissipation21/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Faster CastingFaster Casting20/22W
  • EmpowerEmpower4W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/20W
  • SwiftbrandSwiftbrand21/20W

Boots

  • Tempest ShieldTempest Shield20/23W
  • Petrified BloodPetrified Blood20/20W
  • VitalityVitality21W
  • EnlightenEnlighten3/20W

Gloves

  • Raise SpectreRaise Spectre21/20W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life20/20W
  • EmpowerEmpower4W

Weapon 2

  • Righteous FireRighteous Fire20W
  • ZealotryZealotry20W
  • Eternal BlessingEternal Blessing20/20W

Weapon 1

  • Frost ShieldFrost Shield20/20W
  • Assassin's MarkAssassin's Mark21/20W
  • FrostblinkFrostblink20W

Helmet

  • ConvocationConvocation20/20W
  • PortalPortal1/2W

Boots

  • Approaching Flames20W
  • EnlightenEnlighten3/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Inquisitor
Inquisitor
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
68.64M
Hit DPS
68.62M
With Poison DPS
68.62M
With Ignite DPS
68.64M
With Bleed DPS
68.62M
Damage over Time
24.21K
Ignite DPS
24.21K
Culling DPS
0
Reservation DPS
0
Average Hit
7.13M
Burst Damage
7.13M

Attack & Crit

Attack/Cast Rate
4.91/s
Hit Rate
9.63/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
582%
AoE Radius
4.9 m
Mana Cost
0
Life Cost
84

Defence

Effective Hit Pool
52.43K
Life
5.53K
Energy Shield
3.05K
Ward
0
Armour
777
Evasion
653
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+42%)
Cold Resistance
75% (+53%)
Lightning Resistance
75% (+37%)
Chaos Resistance
75% (+2%)

Max Hit Taken

Physical
18.84K
Fire
72.37K
Cold
53.21K
Lightning
42.57K
Chaos
35.48K

Recovery

Life Regen
3.78K/s
Net Life Regen
2.52K/s
ES Regen
3.78K/s
ES Recharge
3.05K/s
Mana Regen
0/s
Life Leech
2.01K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
2.51K/s

Attributes & Utility

Strength
375
Intelligence
321
Dexterity
76
Movement Speed
186%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0