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PoE 3.17·Archnemesis·Ascendant

[3.18] Duo league start Seismic Sabo/Aurabot build guide || Kill feared on a 5-10ex budget

by halo117_4 years ago32

Effective HP
353.7K
Energy Shield
7.31K
Level
92
Min budget

Overview

[3.18] Duo league start Seismic Sabo/Aurabot build guide || Kill feared on a 5-10ex budget is a Path of Exile Ascendant build by halo117_, made for the Archnemesis league (3.17). It is centered on Molten Shell and plays as a strength, spell, area, duration archetype. Defensively it sits at 353.7K effective HP, 5.09 life, 7.31K energy shield. Suited for: Simulacrum, Delirium, Aurabot. Key uniques include Ephemeral Edge, The Overflowing Chalice, Coruscating Elixir, Whakatutuki o Matua, The Covenant.

Build Video

halo117_'s Notes

After failing spectacularly the last time I tried a duo league start, I've made a guide for two builds so overpowered that even a pair of literal monkeys can effortlessly clear the endgame together.

EDIT: Here's us killing a 98% quantity Feared on maybe 6-7ex of gear on league start. https://youtu.be/e_VsnERHddU

Since I've seen so many people request a guide for a duo setup I've decided to take the build I'll be playing with a friend this league and make a proper guide out of it. It turns out that the power of friendship was the real superpower all along!

I won't write up every detail here since I've made a Youtube video with timestamps for everything, but I'll go over the core mechanics of what makes these builds so insane together. This is the duo guide that I wished I had back when I was a newer player looking to league start with a friend.

The Saboteur runs Seismic Trap as its single target damage skill and converts the physical damage to cold with Hrims + cold mastery. This allows us to abuse Hatred, Ele pen, and Brittle. We use either Galesight or The Interrogation to apply brittle giving us +15% base crit against enemies and we use Pain Attunement with Petrified Blood for 30% more spell damage. For auras we run Herald of Purity, Skitterbots/Bonechill/Unbound Ailments, Petrified Blood, and Purity of Elements (for ailment immunity and resists). Capping spell suppression and chaos res, and taking Ghost Dance means we're extremely tanky when combined with the defenses from the Aurabot.

The Aurabot is loosely based off of SnapOW's Covenant build but I've adapted it to be extremely cheap and oriented around a 2 man party. We use Stormblast Mine + Minefield Support with the mastery that makes mines invincible to stack a 108% increased damage taken (10.8x as strong as unnerve) debuff on enemies. We use Elemental Equilibrium with Smite for 25% cold penetration, and abuse Hatred/Zealotry for massive damage. For defenses we have 7k+ ES with capped Spell Suppression, capped chaos and ele resist with purities, and Determination/Grace/Defiance Banner/Vitality. We also run Divine Shield, Zealot's Oath, and Ghost Dance for insane ES recovery. The Aurabot also runs Soul Link on the carry to provide them with approximately 40% less damage taken.

The result is a setup so ridiculously strong that it trivializes the entire game. On a 5ex-10ex league start simulated test run we were able to effortlessly kill a 100% deli 250% more life Drox. In the video I go over levelling, gear crafting, gem setups, and everything else you need to know with timestamps so you can find the parts you're looking for. If you have any questions I'd be happy to answer them.

Youtube Video Guide

Path of Building pastebins:

Aurabot: https://pastebin.com/MrJh4nEA

Sabo: https://pastebin.com/GggJ0FTA

Loadouts

Gear

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Ephemeral Edge
Budget Supression Helmet
The Covenant
The Jinxed Juju
Amythyst ring
Amythyst ring
Budget Suppression Gloves
New Item
Sin Trek
Whakatutuki o Matua
Survival Instincts
ES/Stat
ES/Int
ES/Int
Intuitive Leap
Energy From Within
ES/Stat

Skills

Tap a skill to open trade.

Boots

  • Stormblast MineStormblast Mine1W
  • Molten ShellMolten Shell10WMain
  • MinefieldMinefield20W
  • Cast when Damage TakenCast when Damage Taken1W

Body Armour

  • DeterminationDetermination20/20W
  • Purity of IcePurity of Ice20W
  • Purity of LightningPurity of Lightning20W
  • Flame DashFlame Dash1W
  • Defiance BannerDefiance Banner20W
  • ClarityClarity6W

Gloves

  • GraceGrace20W
  • VitalityVitality16W
  • DisciplineDiscipline20W
  • Purity of FirePurity of Fire20W
  • SmiteSmite20W
  • Increased DurationIncreased Duration20W
  • GenerosityGenerosity20W
  • Faster AttacksFaster Attacks20W

Helmet

  • ZealotryZealotry21/20W
  • HatredHatred21/20W
  • GenerosityGenerosity20W
  • Soul LinkSoul Link20W
  • PrecisionPrecision1W
  • Increased DurationIncreased Duration20W

Passive Tree

Passive tree 3.18
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Hit DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
4.03s
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
25
Life Cost
0

Defence

Effective Hit Pool
353.7K
Life
5.09
Energy Shield
7.31K
Mana
64.8
Ward
0
Armour
43.52K
Evasion
50.2K
Phys Damage Reduction
88%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
85%
Evade (Projectile)
85%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+56%)
Cold Resistance
84% (+21%)
Lightning Resistance
84% (+38%)
Chaos Resistance
70%

Recovery

Life Regen
0/s
ES Regen
303/s
Mana Regen
49.8/s

Attributes & Utility

Strength
93
Intelligence
528
Dexterity
230
Movement Speed
79%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0