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PoE 3.13·Ritual·Pathfinder

Toxic Rain Pathfinder - 3.13 Abridged Guide | Path of Exile: Echoes of The Atlas

by MrTastix5 years ago190Subscribe

DPS
3.95M
Life
4.94K
Level
95
Min budget

Overview

Toxic Rain Pathfinder - 3.13 Abridged Guide | Path of Exile: Echoes of The Atlas is a Path of Exile Pathfinder build by MrTastix, made for the Ritual league (3.13). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 3.95M DPS with 4.94K life, 329 energy shield. Key uniques include Quill Rain, Asenath's Chant, Dying Sun, Maloney's Mechanism, Carcass Jack.

Build Video

MrTastix's Notes

Included are multiple passive tree setups for levels 90 and 100, with and without clusters, gem setups and all rare and unique gear choices. NOTES: - Rare gear is a guideline, not a rule. It shows the minimum recommended affixes at average rolls but feel free to mix and match the resists - Getting chaos resist is a good idea but can dramatically increase the cost of the item - Quality is only on gems that need it - Gem level is important; some gems do not require leveling - Try and replace any supports with Awakened variants when you can - If you can get a level 4 Enlighten you can use Summon Skitterbots - A level 4 Empower will out-DPS Mirage Archer but not by much - Supreme Ego with ONLY Malevolence is a superior DPS option if you don't mind losing some defenses -------------------------------------------------------------------------------------------------------------------------------- ADDENDUM - TRICKSTER VS PATHFINDER: The Trickster variant is virtually the same in items and gear but is better early game and much cheaper for it. The Pathfinder version ultimately scales even further due to the increased area of effect and the flask effectiveness. Pathfinder can have Dying Sun, Onslaught, and a Quartz Flask up all the time, whilst having constant health regen that also grants Fortify. -------------------------------------------------------------------------------------------------------------------------------- CRAFTING THE ENDGAME BOW: You have two options: Cheap-ish and Expensive. First option: Cheap-ish 1. Buy a 6L iLevel 50 Short Bow 2. Use Orbs of Alteration until you get +1 to Level of Socketed Gems 3. If you ONLY get the +1 mod you can use an Orb of Augmentation for an additional mod 4. Use a Regal Orb and hope for a SUFFIX and NOT a prefix. If you get a prefix you can use an Orb of Annulment or start over. 5. If you land on a SUFFIX you will then craft the following: * Can have up to 3 Crafted Modifiers * +36-40% to Chaos Damage over Time Multiplier * +2 to Level of Socketed Support Gems Second option: Expensive 1. Buy a 6L iLevel 82 Thicket Bow 2. Use Orbs of Alteration until you get +1 to Level of Socketed Gems 3. Use an Orb of Augmentation and pray you get +% to Damage over Time Multiplier 4. If Step 2 and Step 3 are successful use a Craicic Chimeral Beast to imprint the bow as-is BEFORE continuing. 5. Use a Regal Orb and pray for +% increased Attack Speed. Any suffix will do, but it MUST be a SUFFIX. If you do not get attack speed you can use the imprint you made in Step 4 to bring it back to a blue, IMPRINT IT AGAIN, and then use another Regal Orb. !! THIS IS EXPENSIVE. CONSIDER KEEPING ANY DECENT SUFFIX !! 6. Once you have a SUFFIX you will then craft the following: * Can have up to 3 Crafted Modifiers * +36-40% to Chaos Damage over Time Multiplier * +2 to Level of Socketed Support Gems Have fun! ~ Mr. Tastix

Loadouts

Gear

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Quill Rain
Asenath's Chant
Carcass Jack
Endgame Amulet
Basic Ring (Lightning Res)
Basic Ring (Fire Res)
Basic Gloves
Basic Belt
Basic Boots
Basic Quiver
Basic Abyss Jewel
Thread of Hope
Basic Jewel
Basic Jewel

Skills

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Weapon 1

  • Toxic RainToxic Rain21/20WMain
  • Vicious ProjectilesVicious Projectiles20W
  • Void ManipulationVoid Manipulation20/20W
  • Swift AfflictionSwift Affliction20/20W
  • Mirage ArcherMirage Archer20W
  • EfficacyEfficacy20/20W

Body Armour

  • DashDash20/20W
  • Enduring CryEnduring Cry11W
  • Vaal BlightVaal Blight1/20W
  • Withering StepWithering Step20/20W
  • Second WindSecond Wind20/20W
  • SoulrendSoulrend20/20W
  • DespairDespair20/20W
  • Void SphereVoid Sphere20/20W
  • Void ManipulationVoid Manipulation20/20W

Gloves

  • WitherWither1/20W
  • Multiple TotemsMultiple Totems1/20W
  • Spell TotemSpell Totem1/20W
  • Faster CastingFaster Casting20/20W

Boots

  • MalevolenceMalevolence20W
  • Flesh and StoneFlesh and Stone20W
  • Immortal CallImmortal Call7/20W
  • Cast when Damage TakenCast when Damage Taken5W
  • Caustic ArrowCaustic Arrow20/20W
  • FrenzyFrenzy20W
  • Vicious ProjectilesVicious Projectiles20W

Passive Tree

Passive tree 3.18
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Garukhan

Character Stats

Level
95

Damage

Combined DPS
3.95M
Hit DPS
20.27K
With Poison DPS
20.27K
With Ignite DPS
20.27K
With Bleed DPS
20.27K
Damage over Time
3.93M
Average Hit
20.27K
Average Damage
475.44

Attack & Crit

Attack/Cast Rate
6.09/s
Hit Chance
82%
Crit Chance
5%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
17

Defence

Life
4.94K
Energy Shield
329
Mana
216
Armour
0
Evasion
3.09K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
52%
Spell Dodge
42%

Resistances

Fire Resistance
75% (+78%)
Cold Resistance
75% (+21%)
Lightning Resistance
75% (+31%)
Chaos Resistance
-19%

Recovery

Life Regen
143.17/s
ES Regen
0/s
Mana Regen
22.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
69.91/s

Attributes & Utility

Strength
108
Intelligence
168
Dexterity
287
Movement Speed
172%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0