- DPS
- 113.76K
- Life
- 5.75K
- Level
- 90
- Min budget
Overview
Lets talk Eye of Winter is a Path of Exile Occultist build by RDeschain1, made for the Expedition league (3.15). It is centered on Eye of Winter and plays as a intelligence, spell, projectile, cold archetype. In Path of Building it reaches 113.76K DPS with 5.75K life, 695 energy shield. Key uniques include Elixir of the Unbroken Circle.
RDeschain1's Notes
I am playing an Eye of Winter Occultist and I honestly really enjoy it. But I mainly struggle with defenses on this character. I have reshuffled my Passive Tree a few times now. I tried Glancing Blows with a Life on Block Shield, but i had to sacrifice alot of Life to get the Block nodes.
In terms of Main Links, I tried Pinpoint with Apex Mode Jewel, which was fine. I tried Badge of Brotherhood and ice Bite, but I didnt like losing Life on my Amulet and it just didnt feel right. Also I dont know how to keep up frenzy on bosses.
Right now I am playing with Unleash and the three Unleash nodes below the power charge nodes and it feels really nice. With a Life gain on Spell hit ring, this is a pretty good recovery option. Overall the damage is also fine.
With 5.7k Life and freezing and chilling everything, plus having Blind on my Gloves, I still feel terribly squishy in tougher situations and get lots of one-shots.
Many use the Snake Bite Ring for Chain, but I sadly dont have it (SSF). So i went for Pierce Boots, which seems good too. Clear is overall pretty good anyways. Its really just my defenses that I Struggle with. But the Tree is super dense and I feel like every single point is well spent.
So I was wondering how others build their characters. Ive seen some Hybrid Life/ES builds but I dont know how these feel to play.
This is my POB: https://pastebin.com/bYdKrtua
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 113.76K
- Hit DPS
- 113.76K
- With Poison DPS
- 113.76K
- With Ignite DPS
- 113.76K
- With Bleed DPS
- 113.76K
- Damage over Time
- 0
- Average Hit
- 56.18K
- Average Damage
- 56.18K
Attack & Crit
- Attack/Cast Rate
- 2.02/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 530%
- Mana Cost
- 45
- Life Cost
- 0
Defence
- Life
- 5.75K
- Energy Shield
- 695
- Mana
- 68
- Ward
- 0
- Armour
- 883
- Evasion
- 1.05K
- Phys Damage Reduction
- 11%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Evade (Melee)
- 1%
- Evade (Projectile)
- 1%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+20%)
- Cold Resistance
- 75% (+25%)
- Lightning Resistance
- 75% (+40%)
- Chaos Resistance
- -38%
Recovery
- Life Regen
- 198.9/s
- ES Regen
- 0/s
- Mana Regen
- 94.4/s
- Life Leech
- 253.84/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 161
- Intelligence
- 359
- Dexterity
- 108
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 8
- Devotion
- 0