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PoE 3.23·Affliction·Pathfinder

Some of the MOST EXPENSIVE Items In the Game are in Heist! - Full Currency Making Guide

by Big Ducks2 years ago2.81KSubscribe

Effective HP
248.88K
Life
3.53K
Level
90
Min budget

Overview

Some of the MOST EXPENSIVE Items In the Game are in Heist! - Full Currency Making Guide is a Path of Exile Pathfinder build by Big Ducks, made for the Affliction league (3.23). It is centered on Phase Run and plays as a dexterity, spell, duration, movement archetype. Defensively it sits at 248.88K effective HP, 3.53K life, 375 energy shield. Suited for: Heist, Harvest, Essence. Key uniques include Ichimonji, Defiance of Destiny, Perepiteia, Queen of the Forest.

Build Video

Big Ducks's Notes

- How to Level Heist Rogues - Use Contracts you have acquired while mapping - Buy Contracts from Whakano every time you level up - Buy Bulk Random Contracts from people on TFT Discord - Tips about Running Heists - Do EVERYTHING in bulk, buying, running, setting up, selling, etc - Focus on going as fast as you possibly can while staying safe - Set your Map Transparency to as Opaque as it will get and look at the map instead of your character - Stay to the side of Trap hallways to minimize damage - Improve at moving through Heist Areas at faster and faster speeds while maintaining your buffs properly - Only open small chests when you're waiting for a rogue to do their job - Get into a routine and always do things in the same order every time to help establish muscle memory and to help yourself remember if you have done something or not. - Start at the same direction in every Blueprint and go clockwise - Check the rewards in the same pattern every time - Small Optimizations make large differences when you do them hundreds or thousands of times in a row - Run All of the Same type of Contracts / Blueprints together - Run All of your Contracts first in bulk and then all of your Blueprints together in Bulk - Reveal all of your Blueprints in one sitting - Assign all of your Rogues to the Blueprints in one sitting - Dedicated Heist Build - Overview - This build is focused on two things. Stay Alive and Go Fast. We focus on getting every reasonable defensive layer alongside as much speed as we possibly can so that we can speedrun through heists, maximizing our profit. - Ascendancy - One of the largest sources of movement speed in the game is a Quicksilver flask and the Pathfinder gives us easy access to infinite uptime flasks as well as increasing their strength. - Skills Used - Phase Run - A large portion of our movement speed, scales with gem level and gem quality. We put this on left click. - Berserk - Provides us More Movement Speed and Less Damage taken, we sustain rage with Chainbreaker and scaling Mana Regeneration. - Decoy Totem - One of our methods of preventing enemies from attacking the rogues while they do their jobs by taunting all nearby enemies. - Frost Wall - One of our methods of preventing enemies from attacking the rogues while they do their jobs by pushing enemies away and preventing them from getting to the rogues. - Molten Shell - A defensive cooldown we use to run through Trap Cooridors. - Enduring Cry - One of our methods of preventing enemies from attacking the rogues while they do their jobs by taunting all nearby enemies. - Frostblink - Rarely we will need to have a movement skill and Frostblink is instant making it ideal. - Mana Auras - Purity of Elements - Provides elemental resists so we do not need them on gear and gives us immunity to elemental ailments. - Grace - Greatly increases our Evasion which helps us survive. - Haste - Greatly increases our movement speed. - Determination - Greatly increases our Armour which helps us survive. - Life Auras - Clarity - Provides one of the only sources of base mana regen that our %mana regen scales off of. This helps us maintain our rage with Chainbreaker. - Vitality - Gives us some life regeneration which smooths out our gameplay. - Gear - Ichimonji - A Unique Sword that gives us increased Mana Reservation Efficiency, a very rare stat on weapons. - Perepiteia - A Unique Shield that provides us Movement Speed as well as the possibility of Mana Regeneration Implicits due to it being Synthesized. - Rare Helmet - You will need at least 18% RMR on this helmet combined to use all of your auras. - Crafting Process - Obtain a 25%+ Chaos Resistance Fractured helmet ilvl 64+ with any amount of Evasion - Use Deafening Essences of Loathing until you hit an acceptable Life roll. - Craft 8% Of Physical Damage from hits Taken as Fire Damage - Apply Eldritch Implicits - Optional Method: Use Deafening Essences of Loathing until you get 10% and then craft any junk prefix and fill prefixes with Exalts or Eldritch Exalts until full to try and find a life roll. If you fail, reroll with Essences again. Depends on prices of the various currencies. - Queen of the Forest - Provides us a large source of Movement Speed scaled by our Evasion. We need 45,000 total Evasion to reach the maximum of 75%. - Rare Gloves - Crafting Process - Obtain a fractured Life Base with as much life as you can manage with any amount of Evasion - Use Deafening Essences of Envy until you have 1 Open Suffix - Craft +25 Strength / Intelligence - Roll Eldritch Implicits - Rare Boots - Crafting Process - Obtain a fractured 30% Movement Speed base with any amount of evasion. - Use Deafening Essences of Rage until you hit an acceptable Life Roll. - Craft Ele / Chaos Res. - Roll Eldritch Implicits - Optional Method: Use a Deafening Essence of Rage, if you have 2 open prefixes and 1 open Suffix or you hit Life. Use Eldritch Exalts to fill Prefixes hoping for a life roll, once full use another Essence to Overwrite. Depends on prices of the various currencies. - Defiance of Destiny - An amulet that provides us decent defensive stats as well as Mana Regen as the implicit. - It also gives us the unique modifier "Gain % of Missing Unreserved Life before being hit by an Enemy" which makes us mostly immune to small hits. - Life / Mana Quality is important here. - Rare Ring 1 + 2 - Crafting Process - Obtain a Synthesized Base with as much % Mana Regeneration Rate as you can afford. - Scour to white. - Apply 20% Life/mana Quality - Use Deafening Essences of Misery until you hit an acceptable Life Roll. - Craft +1 Minimum Endurance Charge. - Optional: If you don't care about +1 Min Endurance Charge just Craft Life. - Rare Belt - Obtain either a Fractured 30%+ Flask Effect Duration Base or an ilvl 82+ Fractured 15%+ reduced Flask Charges used base. Ideally on a Leather or Heavy Belt. - Use literally any way to reroll rare items (Harvest, Fossils, Chaos Orbs, Essences of Any Tier that can Reroll) until you hit the other mod with the correct rolls. - Craft Life. - Flasks - All of the flasks should have ONE out of the following mods EACH with as high of a tier as possible, and only one of each type of mod across all flasks. - Movement Speed - Armour - Elemental Resistances - Reduced Effect of Curses - Evasion - Always check to make sure the flasks in your PoB all say Flask uptime: 100%. If they do not you will die. The following amounts are assuming you have every other stat the same as in my setup. Lower reduced Duration is still better. - Quicksilver - 25% Increased Effect / Maximum of 38% reduced Duration - Granite - 25% Increased Effect / Maximum of 38% reduced Duration - Quartz - 25% Increased Effect / Maximum of 38% reduced Duration - Amethyst - 25% Increased Effect / Maximum of 37% reduced Duration - Silver - 25% Increased Effect / Maximum of 30% reduced Duration - Jewels - Charms - Banner Skills have no Reservation - Movement Speed cannot be modified to below base value - % Increased Effect of Onslaught - Optional Additional Mods - Recover % of Life when you use a Flask - Any good defensive mods - Normal Jewels - Life / Mana Regeneration Rate - Unique Jewels - Watcher's Eye - as high of a chance to Evade Attack hits while affected by Grace mod as you can get. - Lethal Pride - Akoya base, get any solid nodes you can afford. - Cluster Jewels - Medium Flask Effect Duration Cluster - Fasting + Spiked Concoction - 6 Passive is ideal if you need more duration to get 100% uptime on flasks. - Passive Tree - Keystones - Eldritch Battery - Allows us to cast our spells since all of our mana is reserved and we can't regen any due to Chainbreaker. - Chainbreaker - Allows us to convert Mana Regeneration into Rage Regeneration which provides us a means to use Berserk. - Strategy 1 - Deception Contracts -> Strategy 2 - Gianna Setup - Trinket - Technically the best mod here is a Regal / Chaos -> Divine Trinket but these are absurdly expensive. Best case scenario is purchase one before doing your heisting and when you are absolutely finished with the mechanic or transferring into the ignore everything strategy sell it back into the market. - Other currency conversion trinkets are decent but not really worth in the long run - 7-8% chance to receive additional Divination Card items when opening a Reward Chest in a Heist - All Gear - % reduced Hiring Fee - % increased Job speed - Brooch - 23-25% increased Rogue's Marker value of primary Heist Target - Heist Chests have a 13-15% chance to Duplicate contained Basic Currency - Cloak - 9-10% chance on opening a Chest to not generate Alert Level - 11-12% reduced raising of Alert Level from opening Chests - Gear - % reduced Hiring Fee - % increased Job speed - Tools - 13-15% chance on completing a Heist to generate an additional Reveal with Whakano - Have a separate +1 Deception / All for Gianna when you are using her for reveals if you cannot get the mod alongside chance to generate an additional Reveal. - Farming Strategy - Buy Bulk ilvl 83+ Deception contracts from TFT discord - Search for No Regen / Temporal Chains / Reduced Recovery / Alert Level Mods and scour or alteration roll these contracts, otherwise leave as is - Open any Divination Card marked chest and pick up any Stacked Decks or worthwhile cards - Open normal / Harbinger chests only if on the main path / waiting / plenty of alert level left over. Optionally if you are skilled you can use the lockdown time to open additional chests - Grab final reward and exit as quickly as possible - Repeat until you max out Whakano Reveals - Loot - Rogue's Markers (Keep if doing Blueprints otherwise Sell in Bulk for Divines) - Stacked Decks (Sell in Bulk for Divines) - Other Random Currency Items (Keep / Sell) - Strategy 2 - Full Running Blueprints -> Strategy 1 - Rogue Setup - Trinket - Technically the best mod here is a Regal / Chaos -> Divine Trinket but these are absurdly expensive. Best case scenario is purchase one before doing your heisting and when you are absolutely finished with the mechanic or transferring into the "ignore everything" strategy, sell it back into the market. - Other currency conversion trinkets are decent but not really worth in the long run - 7-8% chance to receive additional Divination Card items when opening a Reward Chest in a Heist - All Gear - % reduced Hiring Fee - % increased Job speed - Brooch - Heist Chests have a 13-15% chance to Duplicate contained Basic Currency - You can optimize this per Rogue if you would like as some jobs have specific types of rewards. An example would be Engineering's only worthwhile reward is typically Essences. In theory you could get a Duplicate Essence Brooch for Isla as she would always be around when you're getting Essence chests. That said I still think Duplicate Basic Currency is better for every single Rogue. - Cloak - 9-10% chance on opening a Chest to not generate Alert Level - 11-12% reduced raising of Alert Level from opening Chests - Gear - % reduced Hiring Fee - % increased Job speed - Tools - +1 to Level of Jobs / Specific Job for Heists - Farming Strategy - Buy Bulk ilvl 83+ Blueprints from TFT discord - Search for No Regen / Reduced Recovery / Alert Level Mods / Magic Blueprints and scour them / Chaos roll Rare Blueprints to remove bad mods. - Alchemy Orb all Blueprints and double check the mods. - Make Sure Gianna has a +1 Deception or All Heists Tool Equipped - Take Blueprints to Whakano and use the arrows to select Gianna, reveal WINGS with Gianna and reveal ROOMS with Whakano - All Wings should be revealed every single time. - Only reveal priority rooms. Typically this is only Divination Card and Currency Rooms, but depending on the market other rooms can be good as well. You will have to check the price of things like Essences or Harbinger against the price of Rogue's Markers to see if the margins make sense, typically they do not. - When Assigning Rogues, prioritize using different rogues for each job and try to always use Karst > Tullina > Vinderi > Nenet > Everyone Else - Run the Blueprints opening only priority chests (Divination, Currency Etc) and random chests as you wait for Rogues to do their jobs. - At the final Room check the price of all the options and if there is nothing above 15c I suggest leaving without taking a final item and opening more random chests as you leave. - Repeat until you run out of Reveals - Loot - Blueprint Target - Heist Specific Bases - Heist Specific Uniques - Heist Specific Currency - Raw Currency - Replica Uniques - 6 Linked Items or Enchanted Items (Check these but typically not worth unless early in league) - Stacked Decks (Sell in Bulk for Divines) - Other Random Currency Items (Keep / Sell) - Strategy 3 - Speed Running Blueprint End Rewards NOTE: This is NOT a setup suitable for people with small amounts of currency or people who want consistent returns. This setup will make very little money consistently, only making a few divine per hour at most until you hit a BIG reward which will significantly spike your currency / hour. I suggest you have 25 to 50 Divine in liquid currency BEFORE starting this strategy. There are 2 distinct ways to do this strategy and it relies COMPLETELY on the markets ability to provide bulk blueprints. If the supply of bulk blueprints is low you CANNOT DO METHOD 2 RELIABLY. - Rogue Setup - Trinket - No modifiers are relevant in this strategy as you don't open any chests or kill any enemies. - All Gear - % reduced Hiring Fee - % increased Job speed - Brooch - % reduced Hiring Fee - Cloak - 4-5% chance to not Activate Lockdown in Grand Heists - Gear - % reduced Hiring Fee - Tools - +1 to Level of Jobs / Specific Job for Heists - Farming Strategy - Method 1 - Less Consistent Currency / Hour but more Manageable - Buy Bulk ilvl 83+ Deception contracts from TFT discord - Farm Deception Contracts with the Gianna Gear setup from Strategy 1 while ignoring all chests and only taking the final reward and leaving. Optimize for pure speed and continue until you max out Whakano reveals. - Buy Bulk ilvl 83+ Blueprints from TFT discord - Buy Bulk Rogue's Markers from TFT discord or trade website - Make Sure Gianna has a +1 Deception or All Heists Tool Equipped - Reveal ALL Wings of the Blueprints and completely ignore rooms. Start by using all of Gianna's reveals and then use Whakano's reveals. - Assign and confirm ALL of the rogues for ALL of your Blueprints. Try to assign different rogues for each job to maximize the chance to not set off the alarm. - Run the Blueprints by running directly to the end, checking if any of the rewards are 15c+ and if they are not, exit without taking an item. Focus on SPEED. Your currency results from churning through Blueprints / Contracts as quickly as possible. - Sell your items in as large of bulk as is reasonable to maximize profits. - Method 2 - More Consistent Currency / Hour but depends on market supply - Buy MASSIVE Bulk ilvl 83+ Blueprints from TFT discord (literally every single one you can find, buy hundreds at a time if possible) - Buy Bulk Rogue's Markers from TFT discord or trade website - Reveal NO Additional Wings and just run the single pre-revealed wing. - Assign and confirm ALL of the rogues for ALL of your Blueprints. Try to assign different rogues for each job to maximize the chance to not set off the alarm. - Run the Blueprints by running directly to the end, checking if any of the rewards are 15c+ and if they are not, exit without taking an item. Focus on SPEED. Your currency results from churning through Blueprints as quickly as possible. - Sell your items in as large of bulk as is reasonable to maximize profits. - Loot - Heist Specific Bases - Heist Specific Uniques - Heist Specific Currency - Raw Currency - Replica Uniques

Gear

Tap an item to open trade.

Ichimonji
B. Helmet
Queen of the Forest
Defiance of Destiny
B. Ring 1
B. Ring 1
B. Gloves
B. Belt
B. Boots
Perepiteia
Watcher's Eye
Normal Jewel
Raider's Lupine Charm of the Pathfinder
Normal Jewel
Medium Cluster
Lethal Pride
Juggernaut's Ursine Charm of the Juggernaut
Champion's Lupine Charm of the Pathfinder

Skills

Tap a skill to open trade.

Boots

  • Phase RunPhase Run20/20WMain
  • BerserkBerserk20/20W
  • Increased DurationIncreased Duration20/20W
  • EnhanceEnhance3W

Body Armour

  • Purity of ElementsPurity of Elements20/20W
  • GraceGrace20W
  • HasteHaste20W
  • DeterminationDetermination20W
  • EnlightenEnlighten3W

Helmet

  • Decoy TotemDecoy Totem20/20W
  • Increased Area of EffectIncreased Area of Effect20W
  • Multiple TotemsMultiple Totems20W
  • Second WindSecond Wind20W

Gloves

  • ClarityClarity20W
  • VitalityVitality20W
  • Defiance BannerDefiance Banner20/20W
  • ArroganceArrogance20/20W

Weapon 1

  • Molten ShellMolten Shell20/20W
  • Enduring CryEnduring Cry20/20W
  • FrostblinkFrostblink20W

Weapon 2

  • Frost WallFrost Wall20W
  • Spell CascadeSpell Cascade20W
  • Increased DurationIncreased Duration20W

Weapon 2

  • Lightning Aegis20W
  • Spell CascadeSpell Cascade20W
  • Increased DurationIncreased Duration20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
2.71s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
20
Life Cost
0

Defence

Effective Hit Pool
248.88K
Life
3.53K
Energy Shield
375
Mana
0
Ward
0
Armour
40.15K
Evasion
64.65K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+57%)
Cold Resistance
75% (+70%)
Lightning Resistance
75% (+59%)
Chaos Resistance
75% (+12%)

Max Hit Taken

Physical
21.68K
Fire
51.32K
Cold
51.32K
Lightning
58.12K
Chaos
51.32K

Recovery

Life Regen
450.3/s
ES Regen
0/s
ES Recharge
375/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
172
Intelligence
179
Dexterity
302
Movement Speed
607%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
50
Devotion
0