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PoE 3.25·Kalguur·Hierophant

I liked JUngroan archmage COC so much i dumped a lot of currency into it and turned it into a respectable titanic rarity farmer

by HumbleElite2 years ago

DPS
54.36M
Effective HP
138.29K
Life
3.74K
Level
99
Min budget

Overview

I liked JUngroan archmage COC so much i dumped a lot of currency into it and turned it into a respectable titanic rarity farmer is a Path of Exile Hierophant build by HumbleElite, made for the Kalguur league (3.25). It is centered on Blazing Salvo and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 54.36M DPS with 138.29K effective HP, 3.74K life, 3.44K energy shield. Suited for: Mapping, Bossing, Ritual. Key uniques include Mageblood, Atziri's Promise, Atziri's Foible, The Squire, Original Sin.

Build Video

HumbleElite's Notes

Is this build better than "stackers" like EE trickster or strength stackers

Not really, it still dies to Xandro with bad map mods, can't facetank ritual balls

However for the cost of less than 2 mirrors you can stack as much rarity as you desire to fiddle with your gear and still have pretty amazing clear speed

In the 1,5 -2 mirror range it's a pretty good build compared to other stuff and honestly way more fun to play cause i paid attention to have good balance between defense, damage and speed and ofcourse rarity, you can fit in more if you want but you're gonna need either money or sacrifice something and i felt i was hitting diminishing returns and it just wasn't worth it

Question you're gonna ask me next is why Blazing Salvo as the second spell(DD of chaining is undisputed best skill to use with this build and it's not even close)

I was the person that originally converted Steelmage to try Firestorm of Pelting and it's what you should do when you're sitll lacking dps to burst the exiles, however once i got Original Sin and nearly doubled my dps i wanted something with more instantenous damage to clear trash and smaller exiles faster and to just be able to clear maps with no damage reducing mods much faster

Blazing salvo offers that while still retaining good single target due to most projectiles overlapping, how many idk for sure, i set it to 6/8 cause visually that's what it feels like

Firestorm is good when you need to kite a lot cause of its duration and retaining damage when you're not attacking and it's very strong for recovery with the instant leech mastery cause when you ramp up few firestorms they hit a lot of times per second

POB

Map Showcase

This is the showcase of me doing the Rutetoos Titanic Rogue exile strat, if you haven't done that before these motherfuckers are tanky and do a ton of damage, this is not your regular map, i estimate that they can be tankier and do more damage than non uber bosses and potentially uber bosses with bad combination of map and monster mods

This is a showcase, not a guide, if you want to start this from scratch refer to jungroan's original video

https://www.youtube.com/watch?v=sFElLiuMljE&t=10s

I started the build with around 200 div and farmed everything i have doing the titanic strat but i did die a lot with the budget setup, like once per map

Gear

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Behemoth Etcher
Foe Visor
Doom Curtain
Atziri's Foible
Dragon Eye
Original Sin
Torment Claw
Mageblood
Skull Sole
The Squire
Forbidden Flame
Eagle Scar
Phoenix Creed
Forbidden Flesh
Spirit Scar
Unnatural Instinct
Soul Shard
Chimeric Prism
Rational Doctrine
Militant Faith
Maelstrom Glisten
Watcher's Eye

Skills

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Weapon 1

  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction21/20W
  • Blazing SalvoBlazing Salvo20/20WMain
  • ArchmageArchmage21/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Body Armour

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • DesecrateDesecrate20/23W
  • Awakened Cast On Critical StrikeAwakened Cast On Critical Strike6/20W
  • Increased Critical StrikesIncreased Critical Strikes21/20W
  • Life Gain on HitLife Gain on Hit20/23W
  • Mana LeechMana Leech20/20W

Weapon 2

  • InspirationInspiration20/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W

Helmet

  • Sigil of PowerSigil of Power20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction21/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • ArchmageArchmage20/20W

Boots

  • Shield ChargeShield Charge21/20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • AutomationAutomation20/20W
  • Arcane CloakArcane Cloak21/20W

Gloves

  • Vaal GraceVaal Grace20W
  • Eternal BlessingEternal Blessing20/20W

Gloves

  • ClarityClarity1W
  • ArroganceArrogance20/20W

Helmet

  • FrostblinkFrostblink20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Hierophant
Hierophant
Bandits
Help Alira
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
99

Damage

Full DPS
54.36M
Hit DPS
18.71M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
540.15K
Burst Damage
540.15K

Attack & Crit

Attack/Cast Rate
4.33/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
480%
AoE Radius
2.7 m
Mana Cost
292
Life Cost
0

Defence

Effective Hit Pool
138.29K
Life
3.74K
Energy Shield
3.44K
Mana
4.73K
Ward
0
Armour
473
Evasion
27.04K
Phys Damage Reduction
25%

Mitigation & Avoidance

Block
29%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+2%)
Cold Resistance
76% (+1%)
Lightning Resistance
76% (+1%)
Chaos Resistance
76% (+34%)

Max Hit Taken

Physical
27.01K
Fire
87.55K
Cold
87.55K
Lightning
87.55K
Chaos
58.66K

Recovery

Life Regen
266.8/s
ES Regen
0/s
ES Recharge
3.44K/s
Mana Regen
467/s
Life Leech
2.08K/s
ES Leech
1.64K/s
Mana Leech
0/s

Attributes & Utility

Strength
148
Intelligence
148
Dexterity
130
Movement Speed
165%
Endurance Charges
4
Frenzy Charges
3
Power Charges
6
Devotion
190
Item Rarity
92%