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PoE 3.20·Sanctum·Saboteur

Seismic Trap - feel like I'm not doing enough damage

by Independent-Lab79443 years ago4

DPS
1.93M
Effective HP
231.09K
Life
3.98K
Level
94
Min budget

Overview

Seismic Trap - feel like I'm not doing enough damage is a Path of Exile Saboteur build by Independent-Lab7944, made for the Sanctum league (3.20). It is centered on Seismic Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 1.93M DPS with 231.09K effective HP, 3.98K life, 715 energy shield. Suited for: Mapping. Key uniques include Cold Iron Point, Sin's Rebirth, The Devouring Diadem, Skin of the Lords, Ming's Heart.

Independent-Lab7944's Notes

Hi - I'm quite casual. This is the first league I've sunk a lot of time into the game in a while.

I suck at dodging mechanics and need to be decently tanky to enjoy the game. Is there anything I can do to improve my damage on my build that doesn't break the bank? Should I realocate some points in my tree?

I run despair on hit because I map and it's more a quality thing. I self cast despair/temp chains on bosses which I think overrides cast on hit (unless I misunderstand the mechanic)

I have about 5 div but would be willing to farm more.

https://pastebin.com/D640d8uE

Gear

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Cold Iron Point
The Devouring Diadem
Skin of the Lords
Doom Noose
Ming's Heart
Tempest Twirl
Mind Nails
Dread Harness
Maelstrom Sole
Vortex Rock
Ancient Vision
Watcher's Eye

Skills

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Body Armour

  • Seismic TrapSeismic Trap21/13WMain
  • Advanced TrapsAdvanced Traps21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • EmpowerEmpower4/20W
  • Trap and Mine DamageTrap and Mine Damage21/20W
  • Deadly AilmentsDeadly Ailments21/20W

Gloves

  • ExsanguinateExsanguinate20/20W
  • ChainChain20W
  • TrapTrap20/5W
  • Cluster TrapsCluster Traps20W

Helmet

  • Herald of AgonyHerald of Agony20/20W
  • GraceGrace20W
  • DeterminationDetermination20W

Weapon 1

  • Flame DashFlame Dash3W
  • MalevolenceMalevolence20W
  • Divine BlessingDivine Blessing3W

Weapon 2

  • Arcanist BrandArcanist Brand1W
  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains20/2W

Boots

  • Vaal Molten ShellVaal Molten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • Summon SkitterbotsSummon Skitterbots20/2W

Boots

  • Defiance BannerDefiance Banner20W

Boots

  • Withering StepWithering Step20/6W

Passive Tree

Passive tree 3.20
scroll to zoom
Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
1.93M
Hit DPS
20.56K
With Poison DPS
1.93M
With Ignite DPS
20.56K
With Bleed DPS
20.56K
Damage over Time
1.91M
Poison DPS
192.47K
Culling DPS
0
Average Hit
11.95K
Burst Damage
11.95K

Attack & Crit

Attack/Cast Rate
2.58/s
Hit Rate
1.72/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
81
Life Cost
0

Defence

Effective Hit Pool
231.09K
Life
3.98K
Energy Shield
715
Mana
1
Ward
0
Armour
20.65K
Evasion
22.45K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
34%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+7%)
Chaos Resistance
75% (+30%)

Max Hit Taken

Physical
13.21K
Fire
40.28K
Cold
40.28K
Lightning
40.28K
Chaos
40.28K

Recovery

Life Regen
50.1/s
ES Regen
0/s
ES Recharge
715/s
Mana Regen
12.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
160
Intelligence
149
Dexterity
233
Movement Speed
44%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0