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(PoE2 - Early Access) Rapid Shot/Siege Cascade Witchhunter Mapping & Citadel

PoE2 0.1 · Early AccessWitchhunterSiege CascadeT17Mapping

1 year ago7

by CricketJamSubscribe

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4.35

DPS

10.84K

Effective HP

3.67K

Life

321

Energy Shield

Overview

(PoE2 - Early Access) Rapid Shot/Siege Cascade Witchhunter Mapping & Citadel is a Path of Exile 2 Witchhunter build by CricketJam, made for the Early Access league (0.1). It is centered on Siege Cascade and plays as a strength, dexterity, attack, area archetype. In Path of Building it reaches 4.35 DPS with 10.84K effective HP, 3.67K life, 321 energy shield. Suited for: T17, Mapping. Key uniques include Morior Invictus.

Build Video

CricketJam's Notes

PoB2: https://pobb.in/o4S9prLlJrMz

Ok I didn't want to wait on playing Mercenary after all, but this one is definitely an uphill kind of build. Surely this one won't be able to pinnacle boss with all that ramp up time and uptime needs

It functions decently but having a lower HP pool than Titan makes me uncomfortable, but its mobility to run and gun seems to be a defensive layer in of itself. Still some things to solve and upgrades to make the single target better.

Seems Oil Grenade is bugged and doesn't instantly ignite while having Heat from Rapid Shot. Unfortunate, since it seems Immolate Support is intended for Rapid Shot and it's hard to get alternative ignite sources without pressing extra buttons like Explosive Grenade which I'm not using. Close Combat feels restrictive on spacing, but it's all I got. Ricochet and Fork don't seem to be the same as Bonestorm since the bullets don't inherently shoot the ground

Mapping gameplan - don't get cornered and stay moving, Oil Grenade on smaller packs since Siege Cascade scales with the number of mobs in range, Flash Grenade medium+ mobs for CC and more Siege damage on stun/immobilize. If rares are dense with mobs Flash + Siege can take care of it, else Rapid Shot it down

0:00 T15 Mesa Tower 2:17 T16 Crypt 5:19 T16 Map Boss Difficulty 4 6:07 T17 Iron Citadel 8:46 T17 Iron Citadel Boss Difficulty 4

Gear

Eagle Core
Armageddon Salvation
Morior Invictus
Victory Braid
Golem Whorl
Entropy Gyre
Vengeance Paw
Empyrean Girdle
Sol Track
Substantial Ultimate Life Flask of the Abundant
Opaque Ultimate Mana Flask of the Plentiful
Investigator's Silver Charm of the Mixologist
Vivid Ornament
Oblivion Glisten
Glyph Joy
Pandemonium Essence

Skills

  • Siege CascadeSiege Cascade20WMain
  • Ammo Conservation1W
  • Acceleration1W
  • Magnified Effect1W
  • ImmolateImmolate1W
  • Execute1W
  • Rapid ShotRapid Shot20W
  • Fire Infusion1W
  • Fresh Clip1W
  • Martial Tempo1W
  • Primal Armament1W
  • Close Combat1W
  • Oil GrenadeOil Grenade20W
  • Encumbrance1W
  • Fiery DeathFiery Death1W
  • Strip Away1W
  • Despoiler1W
  • Flash GrenadeFlash Grenade20W
  • Scattershot1W
  • Overpower1W
  • DevastateDevastate1W
  • PayloadPayload1W
  • Ripwire Ballista20W
  • Font of RageFont of Rage1W
  • Ancestral Urgency1W
  • Ironwood1W
  • LockdownLockdown1W
  • AttritionAttrition20W
  • Vitality1W
  • Cannibalism1W
  • Precision1W
  • Clarity1W
  • Emergency ReloadEmergency Reload20W
  • Ingenuity1W
  • PremeditationPremeditation1W
  • Murderous IntentMurderous Intent1W
  • Herald of AshHerald of Ash20W
  • Overwhelming PresenceOverwhelming Presence20W
  • Sorcery WardSorcery Ward1W

Passive Tree

Passive tree 0.4
scroll to zoom
Witchhunter
Witchhunter

Character Stats

Defence

Effective Hit Pool
10.84K
Life
3.67K
Energy Shield
321
Mana
527
Phys Max Hit Taken
4.17K
Armour
1.92K
Evasion
1.91K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
60%

Offence

Total DPS
4.35
Crit Chance
0%
Crit Multiplier
217%
Rage
0

Attributes & Utility

Strength
237
Intelligence
37
Dexterity
46
Movement Speed
28%
Item Rarity
16%