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PoE 3.26·Secrets of the Atlas·Slayer

Glacial Hammer of Shattering Slayer

by Kietzell1 year ago1

DPS
70.11M
Effective HP
188.71K
Life
3.21K
Level
100
Min budget

Overview

Glacial Hammer of Shattering Slayer is a Path of Exile Slayer build by Kietzell, made for the Secrets of the Atlas league (3.26). It is centered on Glacial Hammer of Shattering and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 70.11M DPS with 188.71K effective HP, 3.21K life. Suited for: Mapping, Bossing. Key uniques include Admiral's Arrogance, Mageblood, Yoke of Suffering, Limbsplit, The Taming.

Build Video

Kietzell's Notes

Mapping: https://youtu.be/yT4WkKi0tzw?si=V0mL5PDGvAY39898

Bossing: 2 Portals (being lazy dodging): https://youtu.be/G-tUJWk8OFA?si=ZNv_uMOPVvBc4d8N

POB: https://pobb.in/X1fTnprhqWyq

Hi exiles,

I usually go for off-meta builds, this league I kicked things off with a Self-Attack Poison Scourge Arrow setup using Darkscorn. After hitting level 100, mapping started to feel dull, and I wasn’t in the mood to hop on the Mamba train, so I switched things up with a Glacial Hammer Slayer to finish off challenges.

Glacial Hammer of Shattering is one of those skills without built-in clear speed, but it hits incredibly hard. It likely has the highest damage effectiveness after Vigilant Strike and converts all physical damage to cold.

There’s nothing particularly special about this build, hitting 20–30M DPS is very doable even without Mageblood. The Wine of the Prophet was just for fun; for bosses I usually use a tincture, and a cheap Oriath’s End is far better for clearing.

Items

Until I crafted my staff with a Recombinator, just a 1 divine physical/attack speed Cane of Kulemak carried me up to around level 94. I was using double Taming rings, which really boost damage when paired with Yoke, since I consistently have at least 5-6 elemental ailments up. Plus, the conditional boss freezes kick in pretty often, and the freeze mastery that makes enemies take 5% increased damage per freeze is insanely good.

If you can fit in Heatshiver, that’s an easy extra 20% damage. But personally, I prefer the comfort of Eldritch implicits and spell suppression on the helmet.

Mercenary

The Yoke of Suffering scaling comes from my Kineticist Mercenary and us, her damage isn't relevant as long as she’s hitting consistently with Painseeker gloves. She has the Leadership price with two equal stats, so she can inflict Sap, Brittle, and Scorch (not too concerned about the effectiveness). On top of that, she applies Poison via her wand and runs double curses: Elemental Weakness and Frostbite. With Yoke we have Freeze, Chill, Shock. Total of 7 ailments, can be further pushed by adding Bleed to mercenary I was just lazy so left it there.

Charges:

Charges are pretty much up 100% of the time:

  • Power Charges come from Assassin's Mark +extra crit multiplier.
  • Frenzy Charges are covered by Mark Mastery against bosses and/or Blood Rage.
  • Endurance Charges are maintained through Enduring Composure and my Mercenary using Replica Victario’s Charity.

Auras:
Hatred, Determination, Herald of Ash, Precision, Flesh and Stone

Can replace Flesh and Stone for Herald of Ice, and running Ice instead of of Ash will give you better clear. But Herald of Ash is more damage since physical as extra fire is too good to pass. and can do herald of purity too but clear will be worse. You can mix and match pretty much everything here, honestly, the only thing that feels truly non-negotiable is Hatred. +Mercenary gives Haste with extra Aura AOE anoint.

The standard Elemental Defense Melding of the Flesh setup provides 86/86/86/75 resistances plus 100% suppression. This is the ideal endgame configuration, but it’s not necessary until you start tackling tougher content.

Note:

Glacial Hammer scales insanely well with gem levels, so Admiral's Arrogance is a no-brainer, especially with a one-point Rage source. Thanks to the fast hits, you get nearly 100% uptime at 30/30 Rage. For context, level 20 Glacial Hammer has 622.6% damage effectiveness, while level 24 jumps to 766.7%. If you're using a physical weapon with any added damage, that's already a huge DPS boost.

With 26K armour and 5–6K evasion, mapping feels super comfy, I’m basically unkillable unless the juice gets really extreme. The build can handle all types of reflect (Slayer's bane of legends + Awakened Elemental gem), but I usually skip them just to keep my Mercenary alive.

Of course, it’s not as tanky as a CwS Chieftain or a one trick pony Trickster with Energy Shield scaling, nor does it clear as fast as an Elemental Hit Spectrum, but overall, it’s a solid all-rounder.

Biased TLDR; opinion:
Mapping: 8/10
Bossing: 8/10
Fun: 10/10

Gear

Tap an item to open trade or craft it.

Golem Call
Storm Crest
Wrath Carapace
Yoke of Suffering
Ghoul Knot
The Taming
Admiral's Arrogance
Mageblood
Empyrean Stride
Horticultural Prismatic Tincture of Overpowering
Forbidden Flesh
Megalomaniac
Loath Stone
Watcher's Eye
Melding of the Flesh
Forbidden Flame
Ancestral Vision
Spirit Glisten

Skills

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Weapon 1

  • Glacial Hammer of ShatteringGlacial Hammer of Shattering21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • MultistrikeMultistrike20/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened Cold PenetrationAwakened Cold Penetration6/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Body Armour

  • HatredHatred20/20W
  • Herald of AshHerald of Ash21/20W
  • DeterminationDetermination20/20W
  • Flesh and StoneFlesh and Stone20/20W
  • War BannerWar Banner20W
  • Herald of IceHerald of Ice21W
  • EnlightenEnlighten4/20W

Gloves

  • PrecisionPrecision21W
  • Leap SlamLeap Slam20W
  • ArroganceArrogance20/20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • Assassin's MarkAssassin's Mark20/20W
  • Corrupting FeverCorrupting Fever21/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20/20W

Helmet

  • Molten ShellMolten Shell8/20W
  • Cast when Damage TakenCast when Damage Taken2/23W

Helmet

  • Blood RageBlood Rage20/20W

Helmet

  • FrostblinkFrostblink12/20W

Passive Tree

Passive tree 3.26
scroll to zoom
Slayer
Slayer
Bandits
Help Alira
Pantheons
Soul of Lunaris, Soul of Gruthkul
Runegraft
Runegraft of the Warp

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
70.11M
Hit DPS
63.1M
With Poison DPS
63.1M
With Ignite DPS
63.1M
With Bleed DPS
63.1M
Damage over Time
0
Culling DPS
7.01M
Reservation DPS
0
Average Damage
11.65M
Burst Damage
11.65M

Attack & Crit

Attack/Cast Rate
5.42/s
Hit Chance
100%
Accuracy
4.85K
Crit Chance
99%
Crit Multiplier
474%
Mana Cost
15
Life Cost
7

Defence

Effective Hit Pool
188.71K
Life
3.21K
Energy Shield
0
Mana
55
Ward
0
Armour
28.41K
Evasion
7.46K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
55%
Evade (Projectile)
55%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
86% (+22%)
Cold Resistance
86% (+17%)
Lightning Resistance
86% (+4%)
Chaos Resistance
75% (+16%)

Max Hit Taken

Physical
29.66K
Fire
125.71K
Cold
125.71K
Lightning
125.71K
Chaos
57.45K

Recovery

Life Regen
92/s
Net Life Regen
1.59/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
13.9/s
Life Leech
1.11K/s
ES Leech
0/s
Mana Leech
191.36/s
Total Degen
90.41/s

Attributes & Utility

Strength
200
Intelligence
118
Dexterity
173
Movement Speed
167%
Endurance Charges
7
Frenzy Charges
7
Power Charges
3
Rage
30
Devotion
0