Exploding Fire Shield Charge Chieftain - Showcase/Review
by SalaryFrequent63632 years ago1
- DPS
- 1.02M
- Effective HP
- 85.48K
- Life
- 4.29K
- Level
- 96
- Min budget
Overview
Exploding Fire Shield Charge Chieftain - Showcase/Review is a Path of Exile Chieftain build by SalaryFrequent6363, made for the Kalguur league (3.25). It is centered on Shield Charge and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 1.02M DPS with 85.48K effective HP, 4.29K life, 154 energy shield. Suited for: Mapping. Key uniques include The Formless Flame, Dyadian Dawn, Cinderswallow Urn, Impresence, Dawnbreaker.
Build Video
SalaryFrequent6363's Notes
T16 map: https://www.youtube.com/watch?v=9sa2goKkuO0
POB : https://pobb.in/oRpeve_2ygvK
Inspired by Palstron's shield charge elementalist, I've decided to make a shield charge chieftain with 100% phys to fire conversion, 100% chance to ignite to blast maps and get gold fast. I use the chieftain hinekora's passive / battlemage detonate dead of scavenging to blow up packs.
Build does blast, but I'm not that experienced with all the various game systems. Included a mapping showcase of an average T16 map, tried not to take too many shrines. I'm looking for feedback or ideas on improving the build further or fixing stuff that's not working (looking at you Devastator node, does it convert to fire or not? POB doesn't seem to say it does).
Potential upgrade path was possibly fitting malevolence with a corruption on the helmet. Potential swaps on gems? Potential cluster jewels? What do you think?
Gear
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Skills
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Passive Tree


- Bandits
- Help Kraityn
- Pantheons
- Soul of Lunaris, Soul of Garukhan
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 1.02M
- Hit DPS
- 516.37K
- With Poison DPS
- 516.37K
- With Ignite DPS
- 922.08K
- With Bleed DPS
- 516.37K
- Damage over Time
- 507.14K
- Ignite DPS
- 405.71K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 160.36K
- Burst Damage
- 160.36K
Attack & Crit
- Attack/Cast Rate
- 3.22/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 2.8 m
- Mana Cost
- 16
- Life Cost
- 0
Defence
- Effective Hit Pool
- 85.48K
- Life
- 4.29K
- Energy Shield
- 154
- Mana
- 103
- Ward
- 0
- Armour
- 35.79K
- Evasion
- 793
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 55%
- Spell Block
- 0%
- Spell Suppression
- 7%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+287%)
- Cold Resistance
- 86% (+119%)
- Lightning Resistance
- 86% (+84%)
- Chaos Resistance
- 1%
Max Hit Taken
- Physical
- 45.35K
- Fire
- 82.19K
- Cold
- 83.38K
- Lightning
- 83.32K
- Chaos
- 11.04K
Recovery
- Life Regen
- 968.8/s
- Net Life Regen
- 296.8/s
- ES Regen
- 0/s
- ES Recharge
- 154/s
- Mana Regen
- 20.3/s
- Life Leech
- 936/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 672/s
Attributes & Utility
- Strength
- 324
- Intelligence
- 176
- Dexterity
- 158
- Movement Speed
- 93%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0