PoE 3.26·Secrets of the Atlas·Deadeye
Permafreeze Spark Deadeye - Breach strat Dunes
by Exiliahh1 year ago15
- DPS
- 219.52M
- Effective HP
- 486.98K
- Life
- 2.72K
- Level
- 100
- Min budget
Overview
Permafreeze Spark Deadeye - Breach strat Dunes is a Path of Exile Deadeye build by Exiliahh, made for the Secrets of the Atlas league (3.26). It is centered on Spark of the Nova and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 219.52M DPS with 486.98K effective HP, 2.72K life. Suited for: Mapping, Breach. Key uniques include Widowhail, The Three Dragons, Mageblood, Wine of the Prophet, The Utmost.
Build Video
Exiliahh's Notes
PoB: https://pobb.in/_NxXuf0c_C8p (this is already with Merc configured as a party member)
Merc PoB: https://pobb.in/0-164XohzWbK
Just exploring a fun concept I saw from /u/dotasopher last league using Oath of Winter to freeze everything offscreen on a Spark build. Made the build 2 weeks ago but never got around to showcasing it.
In terms of coverage, Spark can potentially rival Kinetic Blast and Tornado Shot if the caster has enough cast speed, projectile speed, duration and pierce. An easy way to do that this league is by using RF of Arcane Devotion which now grants more cast speed, Widowhail for projectile speed and corrupted Mageblood + duration on the tree. With this level of coverage and Oath of Winter + Three Dragons, I can freeze offscreen pretty reliably even on targets with a lot of health or mitigation. This keeps me and my Merc very safe even in very juiced maps.
On the off chance that I do encounter unfrozen enemies, I have a 1-hit defence layer with Kintsugi + Wind Dancer + Wind Ward + Flesh and Stone on nearby enemies and a decent amount of avoidance with 90% evade and 75% spell dodge. This usually buys me enough time to freeze them before they get another hit in. Not the most reliable defence I'll admit, but I die a lot less than I thought I would (frankly speaking, I die mostly due to DoTs).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 219.52M
- Hit DPS
- 219.52M
- With Poison DPS
- 219.52M
- With Ignite DPS
- 219.52M
- With Bleed DPS
- 219.52M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 2.83M
- Burst Damage
- 5.66M
Attack & Crit
- Attack/Cast Rate
- 9.69/s
- Hit Chance
- 100%
- Crit Chance
- 87%
- Crit Multiplier
- 436%
- Mana Cost
- 20
- Life Cost
- 0
Defence
- Effective Hit Pool
- 486.98K
- Life
- 2.72K
- Energy Shield
- 27
- Mana
- 130
- Ward
- 0
- Armour
- 1.22K
- Evasion
- 34.21K
- Phys Damage Reduction
- 10%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 92%
- Evade (Projectile)
- 92%
- Attack Dodge
- 0%
- Spell Dodge
- 75%
Resistances
- Fire Resistance
- 90% (+46%)
- Cold Resistance
- 90% (+16%)
- Lightning Resistance
- 90% (+14%)
- Chaos Resistance
- 75% (+3%)
Max Hit Taken
- Physical
- 24.36K
- Fire
- 185.5K
- Cold
- 185.5K
- Lightning
- 185.5K
- Chaos
- 101.13K
Recovery
- Life Regen
- 246.6/s
- Net Life Regen
- 210.87/s
- ES Regen
- 0/s
- ES Recharge
- 27/s
- Mana Regen
- 98.5/s
- Life Leech
- 5.43K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 35.73/s
Attributes & Utility
- Strength
- 17
- Intelligence
- 30
- Dexterity
- 120
- Movement Speed
- 133%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 12%