- DPS
- 327.45K
- Life
- 5.59K
- Level
- 90
- Min budget
Overview
Boneshatter Jugg League Start (SSF) is a Path of Exile Juggernaut build by mojomaximus2, made for the Ultimatum league (3.14). It is centered on Heavy Strike and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 327.45K DPS with 5.59K life.
mojomaximus2's Notes
This is the tree I'm rocking for a bone shatter Jugg at league start assuming they don't massively change the passive tree over the next week. The idea is to be very tanky and have enough damage to clear uber lab, but I mean we have no idea how much dmg it will do post patch notes, although based on gem lvl 1 comparison bone shatter should do more damage than heavy strike.
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Jugg is my favorite ascendancy and I'm stoked to play it this league! I am a fan of the nerfs to everything and hopefully slower gameplay results in a more viable defensive options, although I am not holding out for even a single buff in patch notes even tho my boy Jugg needs it.
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Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 256.13K
- Hit DPS
- 327.45K
- With Poison DPS
- 199.4K
- With Ignite DPS
- 199.4K
- With Bleed DPS
- 469.55K
- Damage over Time
- 56.73K
- Bleed DPS
- 56.73K
- Average Hit
- 469.55K
- Average Damage
- 199.4K
Attack & Crit
- Attack/Cast Rate
- 1.64/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 12
- Life Cost
- 0
Defence
- Life
- 5.59K
- Energy Shield
- 0
- Mana
- 242
- Armour
- 32.63K
- Evasion
- 475
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+15%)
- Cold Resistance
- 47%
- Lightning Resistance
- 47%
- Chaos Resistance
- -9%
Recovery
- Life Regen
- 704.72/s
- ES Regen
- 0/s
- Mana Regen
- 11.8/s
Attributes & Utility
- Strength
- 372
- Intelligence
- 14
- Dexterity
- 24
- Movement Speed
- 25%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0