- DPS
- 1.35M
- Effective HP
- 15.44K
- Life
- 3.41K
- Level
- 97
- Min budget
Overview
TS Deadeye Advice (60 div upgrade budget) is a Path of Exile Deadeye build by Maugetar, made for the Affliction league (3.23). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 1.35M DPS with 15.44K effective HP, 3.41K life. Key uniques include Headhunter, Taste of Hate, Shadows and Dust, Hyrri's Ire, Crystallised Omniscience.
Maugetar's Notes
Hi guys, I know that it's a boring meta build but I decided to try it out this league. I'm looking for advice as to what my next step should be. I have 60div to work with right now. A few questions
- Should I go for a progenesis or get more damage? I feel like my damage is low now
- How many -7 to mana cost rings do I need? Is it overkill to have two? Sometimes I feel like I run out of mana. Should I get damage on the other ring?
- Is my timeless jewel correct? This one gave me a good amount of resistances
- Best way to get resistances off of my charm slot? I just dropped a mana reservation and resistance charm that I could use. Or I could sell it for something else.
- Along those lines how do I make it so my precision can be a higher level? I feel like I'm missing out a lot with level 9 but I can't reserve more
- Are my gems correct? How about Pantheon?
- I feel like my jewels are pretty awful. Suggestions? I have resistances on them which feel pretty bad.
I've been roughly following the maxroll guide. Here's my POB
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 1.35M
- Hit DPS
- 1.06M
- With Poison DPS
- 1.06M
- With Ignite DPS
- 1.06M
- With Bleed DPS
- 1.06M
- With Impale DPS
- 1.06M
- Damage over Time
- 5.09K
- Ignite DPS
- 5.09K
- Impale DPS
- 350.03
- Mirage DPS
- 288.8K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 304.23K
- Burst Damage
- 304.23K
Attack & Crit
- Attack/Cast Rate
- 3.47/s
- Hit Chance
- 100%
- Crit Chance
- 84%
- Crit Multiplier
- 339%
- Totem Limit
- 1
- Mana Cost
- 4
- Life Cost
- 0
Defence
- Effective Hit Pool
- 15.44K
- Life
- 3.41K
- Energy Shield
- 34
- Mana
- 372
- Ward
- 0
- Armour
- 244
- Evasion
- 13.67K
- Phys Damage Reduction
- 5%
Mitigation & Avoidance
- Block
- 8%
- Spell Block
- 0%
- Spell Suppression
- 93%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+104%)
- Lightning Resistance
- 74%
- Chaos Resistance
- 51%
Max Hit Taken
- Physical
- 5.97K
- Fire
- 18.87K
- Cold
- 24.19K
- Lightning
- 18.14K
- Chaos
- 6.96K
Recovery
- Life Regen
- 68.2/s
- ES Regen
- 0/s
- ES Recharge
- 34/s
- Mana Regen
- 25.4/s
- Life Leech
- 814.1/s
- ES Leech
- 0/s
- Mana Leech
- 205.77/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 1.29K
- Movement Speed
- 159%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 15%