- DPS
- 13.11M
- Life
- 3.09K
- Level
- 90
- Min budget
Overview
Hollow Palm Poison Assassin is a Path of Exile Assassin build by le_reddit_me, made for the Ritual league (3.13). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 13.11M DPS with 3.09K life, 240 energy shield. Suited for: Mapping. Key uniques include Cyclopean Coil, Forbidden Taste, Starkonja's Head, Sin's Rebirth, Witchfire Brew.
le_reddit_me's Notes
This is probably one of the best builds I've theorycrafted.
I wanted to make a hollow palm build and found an impale slayer build guide, but I don't have a duelist (standard) so I tried to make the build with another class (I don't have any marauder either). I decided to try assassin for crit but the dps with impale was capped at 1-2M dps. So I theorycrafted a poison version and oh boy was it better. Currently I have around 12M total dps (7M sirus) and at lvl100 around 15M total dps.
PoB: https://pastebin.com/mvrrxsKQ (includes a lvl100 tree)
Pros:
- fairly easy to gear (mostly uniques)
- cyclone (smooth clearing)
- poison is fun
- good single dps
Cons:
- annoying to get res capped (mostly uniques... with 2 rare rings haha)
- squishy (3k hp, 54%/24% dodge with elusive, 50% evasion, fortify)
- few gem sockets
​
Possible upgrades:
- high res rings (currently I use 4 skill points to cap res) with either %dex and/or curse on hit despair
- brutal restraint with better nodes (currently have no good ones)
- there's probably a better body
​
Unfortunately I can't really play this build because poe lags too much and I just die which is no fun. I was able to full clear 1 t16 map without dying and have done several t16 bosses (no guardians, sirus, etc). The little I was able to play was really fun (except the lagging and dying part) and hope others will be able to enjoy this build!
Ps: if you try out the build, could you give me some feedback on how it manages with end-endgame bosses, cuz I wont be able to try...
Loadouts
Gear
Tap an item to open trade.











Skills
Tap a skill to open trade.
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Combined DPS
- 13.11M
- Hit DPS
- 463.26K
- With Poison DPS
- 13.07M
- With Ignite DPS
- 463.26K
- With Bleed DPS
- 507.18K
- Damage over Time
- 12.65M
- Poison DPS
- 103.86K
- Bleed DPS
- 43.92K
- Average Hit
- 463.26K
- Average Damage
- 31.51K
Attack & Crit
- Attack/Cast Rate
- 14.7/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 300%
- Mana Cost
- 3
Defence
- Life
- 3.09K
- Energy Shield
- 240
- Mana
- 80
- Armour
- 0
- Evasion
- 13.9K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 12%
- Spell Block
- 0%
- Evade (Melee)
- 52%
- Evade (Projectile)
- 52%
- Attack Dodge
- 54%
- Spell Dodge
- 24%
Resistances
- Fire Resistance
- 75% (+7%)
- Cold Resistance
- 76% (+7%)
- Lightning Resistance
- 75% (+37%)
- Chaos Resistance
- -50%
Recovery
- Life Regen
- 80.31/s
- ES Regen
- 0/s
- Mana Regen
- 40.7/s
- Life Leech
- 617.8/s
- ES Leech
- 0/s
- Mana Leech
- 162.2/s
Attributes & Utility
- Strength
- 123
- Intelligence
- 133
- Dexterity
- 872
- Movement Speed
- 49%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0