PoE 3.20·Sanctum·Juggernaut
Long and Rambling Raise Spiders Juggernaut Update #2 (800k eHP baby): [PoE 3.20 Sanctum League]
- DPS
- 12.59M
- Effective HP
- 732.45K
- Life
- 4.5K
- Level
- 97
- Min budget
Overview
Long and Rambling Raise Spiders Juggernaut Update #2 (800k eHP baby): [PoE 3.20 Sanctum League] is a Path of Exile Juggernaut build by XanthoPOE, made for the Sanctum league (3.20). It is centered on Raise Spiders. In Path of Building it reaches 12.59M DPS with 732.45K effective HP, 4.5K life, 630 energy shield. Suited for: Sanctum. Key uniques include Arakaali's Fang, Ancient Skull, The Writhing Jar, The Squire, Loreweave.
Build Video
XanthoPOE's Notes
If you don't want to listen to me ramble just use the PoB: New PoB: https://pastebin.com/gEFrEJ6X
Changes: Slightly changed gems in gloves and boots, got a new Elegant Hubris that saved me 1 point, got a thread of hope to pick up Inveterate instead of anointing it. Anointed Persistence instead (is actually nuts for this char because it applies after armor and phys damage reduction, and with the sheer amount of mitigation we have, any significant flat reduction to hits ends up being quite substantial to the actual received damage.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
Character Stats
- Level
- 97
Damage
- Full DPS
- 12.59M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 20
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 732.45K
- Life
- 4.5K
- Energy Shield
- 630
- Mana
- 6
- Ward
- 0
- Armour
- 144.87K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+23%)
- Cold Resistance
- 78% (+28%)
- Lightning Resistance
- 78% (+46%)
- Chaos Resistance
- 78% (+23%)
Max Hit Taken
- Physical
- 71.78K
- Fire
- 186.58K
- Cold
- 186.58K
- Lightning
- 186.58K
- Chaos
- 119.58K
Recovery
- Life Regen
- 749.8/s
- ES Regen
- 0/s
- ES Recharge
- 630/s
- Mana Regen
- 15.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 263
- Intelligence
- 161
- Dexterity
- 165
- Movement Speed
- 50%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 7%