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PoE 3.28·Mirage·Slayer

The strongest flicker build in mirage 3.28

by Leather-Ad-26916 months ago8

DPS
336.66M
Effective HP
520.02K
Life
4.9K
Level
100
Min budget

Overview

The strongest flicker build in mirage 3.28 is a Path of Exile Slayer build by Leather-Ad-2691, made for the Mirage league (3.28). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 336.66M DPS with 520.02K effective HP, 4.9K life, 176 energy shield. Suited for: Mapping. Key uniques include Kalandra's Touch, Screams of the Desiccated, The Writhing Jar, Darkray Vectors, The Writhing Jar.

Build Video

Leather-Ad-2691's Notes

Current pob: https://pobb.in/M0EhQ2jkB_B2

GIGA minmax version: https://pobb.in/0Tdm0qUPxS_M

ggg, has truly fucked up with the shrine belt. while resonating shrine was nerfed, it is still the BIS shrine for flicker, any flicker builds using echo or accel shrine is automatically BAIT.

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Build Overview:

- This build works solely due to the resonating shrine, which I juice to +2 charges with gull and the blunderbore. Easy max 90% ele and chaos res with the resistance shrine.

- instant max charge generation

- Build has 15 frenzy and endurance charges

- Build is made for "uptime" basically what you see in pob is what you will always get, no bs assassin mark as the only charge generation in many builds.

- NOT CHEAP

- AN ACTUAL build! Has actual proper defenses with DAMAGE. Not a paper flicker that looks good on pob that dies the instant anything touches them. Still a actual flicker build that is FAST and DELETES. Gladiator who? no damage and max hit ascend smh.

- Swap close combat for melee splash for mapping content

- Extremely straight forward build, stack frenzy and endurance charges, should be little to no variance on how you build this version of flicker

- get perfect turtle or marionette for a spectre that wont ever die so you will have perma 15% dr from companionship support or you can go perfect tiger for haste and more speed

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Defense Overview:

- slayer overleech for sustain and 10% less damage taken:

- Fortify for 20% dr

- 90% max elemental and chaos res

- "decent" avoidance with some evade and block

- Flesh and stone for 20% less damage taken

- 15 endurance charges for 60% phy and ele dr

- Suppress capped

- Companionship for 15% dr

- soul of lunaris for 6% ele dr

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Why resonating shrine:

- gives +2 max charges

- makes charge generation extremely easy, no more relying on trash farruls

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Where damage coming from:

- 15 endurance and frenzy charges is alot of damage.

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If you want to make this build, it should be extremely easy but costly, but this is the strongest flicker build that is ingame right now, nothing else even comes close.

I might make a "budget" (20-50d) version of this build that uses only a 1 mod resonating shrine without resistance shrine later, probably only have around 50-80mil dps and around 200k ehp.

Gear

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Paradoxica
The Gull
Blunderbore
Yoke of Suffering
Plague Band
Kalandra's Touch
Fate Mitts
Screams of the Desiccated
Darkray Vectors
Pain Wing
Horticultural Prismatic Tincture of Overpowering
Dire Circle
Foulborn Unnatural Instinct
Forbidden Flesh
Phoenix Curio
Elegant Hubris
Watcher's Eye
Glyph Wound
Forbidden Flame
Apocalypse Shine
Impossible Escape
Dragon Desire

Skills

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Body Armour

  • Flicker StrikeFlicker Strike20/20WMain
  • Ice BiteIce Bite21/20W
  • Close CombatClose Combat21/20W
  • Greater MultistrikeGreater Multistrike4/23W
  • Invert the RulesInvert the Rules4/20W
  • FortifyFortify21/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20W

Gloves

  • Raise SpectreRaise Spectre20W
  • Meat ShieldMeat Shield21/20W
  • EmpowerEmpower4/20W
  • CompanionshipCompanionship1/20W
  • Minion LifeMinion Life1W

Boots

  • FrostblinkFrostblink11W
  • Blood RageBlood Rage21/20W
  • PrecisionPrecision21W
  • BonechillBonechill20W

Weapon 1

  • Leap SlamLeap Slam10W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit21/20W
  • LifetapLifetap1W

Helmet

  • Flesh and StoneFlesh and Stone21W
  • Arctic ArmourArctic Armour21W
  • Purity of ElementsPurity of Elements20/19W
  • EnlightenEnlighten4W

Weapon 2

  • AutomationAutomation20/20W
  • SteelskinSteelskin21/20W
  • Cooldown RecoveryCooldown Recovery1/20W
  • LifetapLifetap1W

Helmet

  • Create Lesser Shrine1W

Passive Tree

Passive tree 3.28
scroll to zoom
Slayer
Slayer
Nameless Bloodline
Nameless Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Yugul
Runegrafts
Runegraft of the Imbued
Runegraft of Fury
Runegraft of Gemcraft

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
336.66M
Hit DPS
336.62M
With Poison DPS
336.62M
With Ignite DPS
336.62M
With Bleed DPS
336.66M
Damage over Time
42.63K
Bleed DPS
42.63K
Culling DPS
0
Reservation DPS
0
Average Damage
23.71M
Burst Damage
23.71M

Attack & Crit

Attack/Cast Rate
14.2/s
Cooldown
0s
Hit Chance
100%
Accuracy
4.29K
Crit Chance
100%
Crit Multiplier
603%
Mana Cost
36
Life Cost
0

Defence

Effective Hit Pool
520.02K
Life
4.9K
Energy Shield
176
Mana
59
Ward
0
Armour
2.41K
Evasion
5.43K
Phys Damage Reduction
85%

Mitigation & Avoidance

Block
46%
Spell Block
15%
Spell Suppression
100%
Evade (Melee)
45%
Evade (Projectile)
45%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+15%)
Cold Resistance
90% (+81%)
Lightning Resistance
90% (+69%)
Chaos Resistance
90%

Max Hit Taken

Physical
76.61K
Fire
476.95K
Cold
376.79K
Lightning
376.79K
Chaos
191.32K

Recovery

Life Regen
78.3/s
Net Life Regen
18.04/s
ES Regen
0/s
ES Recharge
176/s
Mana Regen
14/s
Life Leech
1.12K/s
ES Leech
0/s
Mana Leech
188.2/s
Total Degen
60.26/s

Attributes & Utility

Strength
105
Intelligence
146
Dexterity
61
Movement Speed
117%
Endurance Charges
15
Frenzy Charges
15
Power Charges
6
Rage
20
Devotion
0