PoE 3.29·Allflame·Necromancer
Necromancer can play something other than minions after all – 3.29 Ball Lightning of Orbiting, Dual Offerings + 75/75 Block[3.29]
by Bodinplayingwhat2 months ago37
- DPS
- 15.6M
- Effective HP
- 134.6K
- Life
- 3.88K
- Level
- 97
- Min budget
Overview
Necromancer can play something other than minions after all – 3.29 Ball Lightning of Orbiting, Dual Offerings + 75/75 Block[3.29] is a Path of Exile Necromancer build by Bodinplayingwhat, made for the Allflame league (3.29). It is centered on Ball Lightning of Orbiting and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 15.6M DPS with 134.6K effective HP, 3.88K life, 1.11K energy shield. Key uniques include Pledge of Hands, Atziri's Foible, Kitava's Thirst, Leash of Oblation.
Build Video
Bodinplayingwhat's Notes
Been messing around with a non-minion Necro and this is where the build ended up.
The main idea is to use Archmage Support to push the mana cost high enough to consistently trigger Kitava's Thirst.
Kitava then triggers Desecrate + Spell Cascade, which gives me 10 corpses.
Each Offering can consume up to 5 corpses, so running two Offerings works out perfectly:
10 corpses → 5 for one Offering + 5 for the other
That also feeds Corpse Pact, so the same setup is doing several things at once instead of just being there to automate Offerings.
For relatively little investment, I end up getting a lot of cast speed, very high attack/spell block, plus a good amount of crit chance and crit multi.
The nice part is that the whole thing basically runs itself while I'm casting the main skill.
I tried Flesh Offering earlier, but mana sustain was already something I had to balance with Archmage. Adding even more cast speed just made the mana consumption worse, so I ended up dropping it.
Attack block shows 70% in hideout, but the last 5% comes from a conditional passive, so it's 75% while actually fighting.
The PoB is a slightly more finished version than the character shown in the video. The video character was still missing some chaos res and a few pieces weren't completely finished yet.
Mostly wanted to see if I could make Necro feel good without playing minions. Pretty happy with how it turned out. https://pobb.in/vmuomkfzQjee
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 15.6M
- Hit DPS
- 15.6M
- With Poison DPS
- 15.6M
- With Ignite DPS
- 15.6M
- With Bleed DPS
- 15.6M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 103.96K
- Burst Damage
- 311.89K
Attack & Crit
- Attack/Cast Rate
- 11.54/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 528%
- AoE Radius
- 3 m
- Mana Cost
- 352
- Life Cost
- 128.89
Defence
- Effective Hit Pool
- 134.6K
- Life
- 3.88K
- Energy Shield
- 1.11K
- Mana
- 5.04K
- Ward
- 0
- Armour
- 288
- Evasion
- 17
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+12%)
- Cold Resistance
- 75% (+9%)
- Lightning Resistance
- 75% (+9%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 14.49K
- Fire
- 51.48K
- Cold
- 51.48K
- Lightning
- 51.48K
- Chaos
- 51.72K
Recovery
- Life Regen
- 31/s
- ES Regen
- 44.5/s
- ES Recharge
- 1.11K/s
- Mana Regen
- 1.29K/s
- Life Leech
- 2.34K/s
- ES Leech
- 979.84/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 99
- Intelligence
- 307
- Dexterity
- 59
- Movement Speed
- 94%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0