The most Powerful Path of Exile build of all time. Infinity EHP Pathfinder. Void Valdo Mageblood
2 years ago111
16.45M
DPS
843.73K
Effective HP
9.67K
Life
Overview
The most Powerful Path of Exile build of all time. Infinity EHP Pathfinder. Void Valdo Mageblood is a Path of Exile Pathfinder build by emiracle, made for the Affliction league (3.23). It is centered on Detonate Dead of Chain Reaction and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 16.45M DPS with 843.73K effective HP, 9.67K life. Suited for: Simulacrum, Mapping, T17, Delirium. Key uniques include Mageblood, Progenesis, Defiance of Destiny, Maloney's Mechanism, Original Sin.
Build Video
emiracle's Notes
These are all void maps, which I bought from tricksters and armourstackers for 25 div each on average. I made 25,000 divines in 2 weeks or so. 300+ Voided Mageblood Valdo maps in a row with 85 divine profit average per map.
Also don't underestimate the damage output of this build. I estimate that I would have 500-600m poison dps on pinnacle boss configs. It's just that 90% reduced damage + all the other shenanigans like Thief's Grip/Thug's Grip/Rogue's Grip in valdo maps cuts damage by up to 99%. 2m radius also cuts damage uptime by a lot, and forces 1.0 PoE Melee distance.
Why is it Infinity EHP
Firstly,
Notice, first few maps had embezzler (the blue circle with red dot inside debuff) which kills tricksters and armourstackers. As a life based build, I could utilize Cybil's Paw in 90% reduced maps for 20 LGOH for spells. Combined with Bladefall of volleys with cascade and aGMP cremation, there was 3 layers of instant healing through no regen.
- Hit immunity with bloodnotch
- Pre hit recovery with Defiance of Destiny
- LGOH with spells from Cybil's, or shaper/crusader prefix Geodesic Ring + Real weapon.
Secondly,
I have over recoup, which overheals the deferred damage from Petrified blood and progenesis (which isn't always up thanks to thief's grip ghost).
This means, that unless I get truely 1 shot by 1 spell. I am immortal. Testing shows me that I am on the edge of being 1 shot if I do no suppress maps with shrine + ghost + 100% deli.
Thirdly,
Curse Immunity, Bleed Immunity, CB Immunity, 122% Reduced Shock Effect, Freeze Immunity, Ignite Immunity.
Blood Hunt 15% reduced damage from Atziri and Shaper.
Cold and Lightning damage Taken as Fire, so cold and lightning pen is ignored.
Confirmed Legacy Mechanics
Warden Ascendacy: Sanguimancy, Crimson Power, Blood Hunt. Itemized Corpses (for human 15% mitigation of Shaper and Atziri).
Expected Legacy Mechanics
150% Adorned Value Detonate Dead of Chain Reaction
Potential Legacy Mechanics
Defiance of Destiny Cast when stunned 93% trigger chance + Guarantee on 0 ES Mastery Hit Immunity with Bloodnotch Full HP instant heal with Petrified Blood combination. Omen of Death's Dancing (second life when you reach 25% hp, never procced for me) Previously only available from TOTA, and then within the 3.23 wildwood. Unsure if it's returning
There was still room to improve, items were not lock corrupted. Gloves could've been better. Settled on T2 self crafts.
If anyone would like to try a non void example of these maps. I would recommend Arcane Den Silo Map which rewards Cortex. This is a 1:1 Simulation of Icy Cage Toxic Sewer Map. I would also consider this to be the easiest map showcased.
Final PoB: https://pobb.in/UrxK_FKgQVRh
Unused items are my regular swaps. I actually use Cybil's Paw most of the time.
00:00 Death Vault Maze Map (the most common valdo box map) 01:48 Godless Abode Crimson Township Map 03:24 Secluded Shadows Crimson Temple Map 05:47 Cursed Reaches Stagnation Map 07:44 Icy Cage Toxic Sewer Map
Gear





































Skills
Passive Tree



Character Stats
- Level
- 100
Damage
- Full DPS
- 16.45M
- Hit DPS
- 12.81K
- Damage over Time
- 914.52K
- Poison DPS
- 12.74K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.69K
- Burst Damage
- 1.69K
Attack & Crit
- Attack/Cast Rate
- 7.58/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- AoE Radius
- 3.4 m
- Mana Cost
- 0
- Life Cost
- 85
Defence
- Effective Hit Pool
- 843.73K
- Life
- 9.67K
- Energy Shield
- 0
- Ward
- 0
- Armour
- 2.66K
- Evasion
- 472
- Phys Damage Reduction
- 84%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 6%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+305%)
- Cold Resistance
- 76% (+38%)
- Lightning Resistance
- 76% (+23%)
- Chaos Resistance
- 76% (+46%)
Max Hit Taken
- Physical
- 400.71K
- Fire
- 1.39M
- Cold
- 1.39M
- Lightning
- 1.33M
- Chaos
- 269.65K
Recovery
- Life Regen
- 2.1K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 251
- Intelligence
- 216
- Dexterity
- 320
- Movement Speed
- 135%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0