PoE2 0.1·Early Access·Gemling Legionnaire
Path of Exile 2 - Str stack Sunder Totem Gemling Herald of Ice Abuser
- DPS
- 1.82K
- Effective HP
- 21.52K
- Life
- 7.89K
- Spirit
- 135
- Level
- 92
- Min budget
Overview
Path of Exile 2 - Str stack Sunder Totem Gemling Herald of Ice Abuser is a Path of Exile 2 Gemling Legionnaire build by mas0ny1, made for the Early Access league (0.1). It is centered on Resonating Shield and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 1.82K DPS with 21.52K effective HP, 7.89K life, 471 energy shield. Suited for: Mapping, Breach. Key uniques include Mahuxotl's Machination, Polcirkeln, Morior Invictus.
Build Video
mas0ny1's Notes
Initial 25d Sunder totems Maxroll: https://maxroll.gg/poe2/planner/565us0z9
Rolling Slam Min Maxed Maxroll: https://maxroll.gg/poe2/planner/vk7t60nj
POB For Rolling Slam: https://maxroll.gg/poe2/pob/jkag0oi2
You can use exactly the same gear as the sunder totems and just swap sunder gem for rolling slam, and blink for temporal chains
Update: I've been testing Rolling slam totems and they deal even more dps. To swap to it, u need a lvl 20 rolling slam with quality and just put that in the totem instead of sunder (put break posture on your resonating shield as a support) It does more damage, stuns bosses instantly and is better in every way. It also plays more like a traditional totem build as you don't have to sit on the boss and constantly break its armour, just do it once at the beginning of the fight and reapply the armour break when needed. Your free to run around and dodge, but make sure to keep you totem's up (they can do 3 rolling slams before they despawn so get ready to resummon them after they hit their 3rd rolling slam)
Furthermore I'm using temporal chains to keep the boss stunned for longer, as rolling slam's 2nd hit does 50% more damage against heavily stunned bosses.
Showcase for rolling slam totem: Min maxed setup (65d approx): 10k life, 1.8k regen. Insanely high totem damage. ALL THE EXTRA INVESTMENT HAS BEEN IN REGEN AND TANKINESS. Most of the damage ceiling can already be reached with the setup in this video. The only difference is I've dropped inspiration since the tankiness investment has made my regen really high and I don't need the reduce cost anymore. And I'm using heft support as my totem's 6th link for a tiny bit more damage
Rolling Slam Showcases: Xesht 4 https://youtu.be/K9ABJp7A-kw?si=X97I7Jk37BpTou1X
Olroth 4 https://youtu.be/o2cxnzK1np4
00:00 - T4 Xesht (Breachstone) 02:28 - Xesht Showcase 03:33 - Gear and Cost Breakdown 04:11 - T18 Map Showcase 05:21 - Why is this build so budget friendly? 06:35 - Breach starts here 07:53 - Map Boss Showcase 08:14 - Gem Choices + Explainations 08:20 - Why Resonating Shield? Instead of Armour Breaker 09:06 - How am I clearing entire screens (spoiler: its herald of ice + shatter ring) 10:33 - Turns out Berserk's Increased rage effect also snapshots with 2nd weapon set 11:26 - Back to talking about gem links 13:22 - Passive Tree 18:31 - "My Clear Sucks, how do I fix it" 19:15 - Damage numbers on Tooltip (For your own reference) 19:33 - Future Upgrades 21:28 - Final Thoughts
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 1.82K
- Hit DPS
- 1.56K
- With Poison DPS
- 1.56K
- With Ignite DPS
- 1.56K
- With Bleed DPS
- 1.64K
- Damage over Time
- 72.87
- Bleed DPS
- 72.87
- Culling DPS
- 181.97
- Reservation DPS
- 0
- Average Damage
- 1.08K
- Burst Damage
- 1.08K
Attack & Crit
- Attack/Cast Rate
- 1.45/s
- Hit Chance
- 93%
- Crit Chance
- 5%
- Crit Multiplier
- 200%
- AoE Radius
- 2.3 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 21.52K
- Life
- 7.89K
- Energy Shield
- 471
- Mana
- 1
- Spirit
- -30
- Ward
- 0
- Armour
- 2.35K
- Evasion
- 808
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+1%)
- Cold Resistance
- 75% (+7%)
- Lightning Resistance
- 75% (+24%)
- Chaos Resistance
- 39%
Max Hit Taken
- Physical
- 8.55K
- Fire
- 29.85K
- Cold
- 29.85K
- Lightning
- 29.85K
- Chaos
- 12.93K
Recovery
- Life Regen
- 998.4/s
- ES Regen
- 0/s
- ES Recharge
- 471/s
- Mana Regen
- 0/s
- Life Leech
- 103.19/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 840
- Intelligence
- 39
- Dexterity
- 52
- Movement Speed
- 23%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 0
- Devotion
- 0